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. 2022 Feb 24;212(3):215–219. doi: 10.1159/000523708

Three-Dimensional Interactive Graphical Model of the Hindlimb Muscles of the Rat

Guus C Baan 1, Huub Maas 1,*
PMCID: PMC10273908  PMID: 35203082

Abstract

Many questions in human movement sciences are addressed by exploiting the advantages of animal models. However, a 3D graphical model of the musculoskeletal system of the frequently used rat model that includes a sufficient level of detail does not exist. Therefore, the aim of the present work was to develop an freely accessible 3D graphical model of the rat hindlimb. Using the anatomical data of the Wistar rat (Mus norvegicus albinus) published by Greene [1935], a 3D representation of 34 muscles of the hindlimb was drawn. Two models were created, one using muscle-like appearances and one using different colors. Each muscle can be viewed separately or within the context of its synergistic and antagonistic muscles. This model can serve to train new students before starting their experiments but also for producing illustrations of experimental conditions or results. Further development of the model will be needed to equip it with the same advanced functionalities of some of the human anatomy atlases.

Keywords: Anatomy, Hindlimb, Muscle model, Rat

Introduction

Anatomy is the basis for most, if not all, studies on human and animal movement. Knowledge about the location of structures within our body, their morphology, and relationship with other subsystems is essential for the design of experiments, both from a theoretical and a practical perspective. For the field of motor control, for example, one should have received training in the anatomy of the nervous system, but also of its effectors (i.e., the skeletal muscles). In biomechanics, the relationship between the muscular system and the skeleton is crucial. Only when knowing the location of the origin and insertion of muscles, their function can be understood. That is why the students that enter our lab will first receive training in the anatomy relevant for the study before starting their experiments.

Many questions in movement sciences can be addressed with measurements on human subjects, but certain questions can only be addressed when exploiting the advantages of animal models. In fact, much of our current knowledge about the muscular, skeletal, and nervous systems is based on experiments using cats, rats, and mice. For these animals, comprehensive anatomical atlases exist [such as Greene, 1935; Crouch, 1969]. An atlas together with dissections on cadavers can be used as preparation for experiments. In addition to that, 3D graphical models can be very helpful for training purposes. Note that graphical models differ from 3D biomechanical models of the musculoskeletal system, which include information such as the coordinates of muscle origins and insertions on the skeleton and moment arms, like those published for the rat [Young et al., 2019], mouse [Charles et al., 2016], and cat [Burkholder and Nichols, 2004].

Many of the current textbooks on human anatomy and other online platforms provide interactive 3D software to explore our body. We have made many 3D drawings of muscles, tendons, and peripheral nerves of the rat, often integrated in drawings of the experimental setups used for studying the mechanical and sensory action of skeletal muscles [e.g., Smilde et al., 2016; Tijs et al., 2016; Finni et al., 2018]. However, a 3D graphical model of the musculoskeletal system of frequently used animal models, the rat in particular, that includes a sufficient level of detail does not exist. Therefore, the aim of the present work was to develop a freely accessible 3D graphical model of the rat hindlimb.

Model Creation

The 3D drawings of the skeleton and muscular system were based on the commercially available 3D model of the rat from Turbosquid (www.turbosquid.com). For the muscles, we first obtained the location of the origin and insertion of 34 muscles of the hindlimb using the anatomical atlas of the Wistar rat (Mus norvegicus albinus) published by Greene [1935]. The muscles in the foot were not included. The information extracted is shown in Table 1 and presented graphically in online Supplement 1 (for all online suppl. material, see www.karger.com/doi/10.1159/523708). Subsequently, the 3D representation of each muscle was remodeled to obtain an accurate representation of the muscle's origins and insertions, and to adjust their length and morphology to a different hindlimb position (i.e., ankle 90°, knee 120°, hip 120°). The majority of muscles (27 out of 34) were not included in the original model and, hence, constructed (see Table 1). For this the 3D modelling program Anim8or®, which is freeware that can be downloaded from www.anim8or.com, was used. For construction of muscles that were not part of the commercially available model, we used the following sources: (1) the description of the location of origin and insertion as well as the drawings in the anatomical atlas of Greene [1935] and (2) images of the muscles taken during dissection or physiological measurements in our laboratory. When all 34 muscles were drawn, they were merged into one final model (online Suppl. 2). Besides a model using muscle textures, a second model was created in which each muscle has a unique color (online Suppl. 3).

Table 1.

Description of origins and insertions of the hindlimb muscles of the rat included in the 3D model. All data was obtained from the anatomical atlas published by Green[1935]. Muscles are presented in the same order and color code as in the 3D model.

Muscle no. Muscle name Figure no. as in Green [1935] Color code Origin Insertion
1a M. rectus femoris (posterior head) 98, 99 Anterior border of the acetabulum Ligamentum patellae into the tuberosity of the tibia
1b M. rectus femoris (anterior head) 98, 99 Inferior ventral spine of ilium Ligamentum patellae into the tuberosity of the tibia
2 M. vastus lateralis 94–97 Greater trochanter and 3rd trochanter Ligamentum patellae into the tuberosity of the tibia
3 M. vastus medialis 98 Neck and the proximal end of the shaft of the femur Ligamentum patellae into the tuberosity of the tibia
4 M. vastus intermedius 98, 99 Whole length of the extensor surface of the shaft of the femur Ligamentum patellae into the tuberosity of the tibia
5 M. gracilis anticus 98, 99 Posterior half of the symphysis pubis Upper part of the crest and medial border of the tibia covering the insertion of gracilis posticus
6 M. gracilis posticus 98, 99 Ramus of the ischium Tuberosity of the tibia beneath insertion of the gracilis anticus and proximal to the insertion of the semitendinosus
7 M. adductor longus 98, 99 Anterior end of the ascending ramus of the pubis Shaft of the femur proximal to the adductor brevis
8 M. adductor magnus 98, 99 Posterior region of the ascending ramus of the pubis and the pubic symphysis Tuberosity of the tibia proximal to the insertion of the gracilis anticus
9 M. adductor brevis 98, 99 Ascending ramus of the pubis, the symphysis pubis, and medial half of the ramus of the ischium 3rd trochanter and the flexor surface of the distal half of the shaft femur from lateral to medial ridge
10 M. tensor fasciae latae 94–97 Crest of the ilium Fascia lata of the thigh
11 M. gluteus maximus 94–96 Dorsal border of the ilium, the last 3 sacral and the 1st caudal vertebrae Slightly distal to the greater trochanter of the femur into the 3rd trochanter
12 M. quadratus femoris 96, 97 Posterior border of ischium Posterior side of the shaft of the femur slightly below the greater trochanter, into the lesser trochanter
13a M. semitendinosus (principal head) 94–97 Posterior part of sciatic tuber Distal end of the tuberosity of the tibia
13b M. semitendinosus (accessory head) 94–97 Last sacral and the first 2 caudal vertebrae Distal end of the tuberosity of the tibia
14 M. semimembranosus 96, 99 Posterior edge of the ischium and sciatic tuber Ridge and medial surface of the tibia#
15 M. cauda femoralis 95–96 Posterior sacral and 1st caudal vertebrae Flexor surface of the femur from internal condyle and internal (medial) fabella, to lateral condyle and external (lateral) fabella
16 M. biceps femoris anterior 94–96 Last sacral and 1st caudal vertebrae Distal end of femur and proximal two-thirds of tibia
17a M. biceps femoris posterior 94–96 Sciatic tuber anterior to accessory head Distal end of femur and proximal two-thirds of tibia
17b M. biceps femoris accessory 94–96 Sciatic tuber Distal end of femur and proximal two-thirds of tibia
18 M. tibialis anterior 100, 101 Margin of the lateral condyle, tuberosity, and ventral crest of the tibia 1st cuneiform and proximal end of the 1st metatarsal
19 M. extensor digitorum longus 100 Lateral condyle of femur Base of 3rd phalanx of digits 2 to 5
20 M. extensor hallucis longus 100 Distal quarter of the fibula and interosseous membrane Base of terminal phalanx of hallux
21 M. gastrocnemius medialis 100, 101 Medial epicondyle of femur and medial fabella Tuber calcanei
22 M. gastrocnemius lateralis 100, 101 Lateral epicondyle of femur and lateral fabella Tuber calcanei
23 M. soleus 100, 101 Head of fibula Tuber calcanei
24 M. plantaris 100, 101 Lateral epicondyle of femur, lateral fabella and medial border of the head of the fibula Proximal tendon M. flexor digitorum brevis (N.B. in the model inserted on Tuber calcanei)
25 M. flexor hallucis longus 101 Medial surface of shaft fibula, interosseous membrane, flexor surface tibia along dorsolateral crest Proximal end of 3rd or terminal phalanx of 2nd, 3rd, and 4th digits
26 M. flexor digitorum longus 101 Tibia below popliteus, and head of fibula Terminal phalanx of the 2nd to 5th digits
27 M. tibialis posterior 101 Medial surface anterior end of tibia, interosseous ligament and proximal end of fibula Navicular and 1st cuneiform
28 M. peroneus longus 100 Head of fibula and lateral condyle of femur# Base of 1st metatarsal and 1st cuneiform
29 M. peroneus brevis 100 Head and shaft fibula, and interosseous membrane Tuberosity of 5th metatarsal
30 M. peroneus quarti 100 Head of fibula Distal end of 4th metatarsal
31 M. peroneus quinti 100 Proximal half of shaft fibula Distal end of 5th metatarsal
#

Differs from the description in Green [1935]. After performing a dissection, we concluded that the description by Green is wrong.

Indicates that this muscle was not included in the commercially available 3D model of the rat and, thus, constructed by us.

Model Functionality

The 3D model consists of a model of each muscle separately (for example see Fig. 1a, c) and a model of all muscles combined (Fig. 1b, d). In the full hindlimb model, specific muscles can be shown by making the texture or color of individual muscles semi- or fully transparent. Each viewpoint of the model can be saved as an image for other purposes, such as scientific publications or lecture slides. The model was built to be used in Anim8or® (only compatible with Windows) but can also be used in other programs such as Blender (compatible with Mac OS). Specific guidelines for using the model can be found in online Supplement 4.

Fig. 1.

Fig. 1

Exemplar images from the model with a single muscle (M. vastus lateralis) (a, c) and all muscles (b, d) with the muscle textures (top) or the muscles in different colors (bottom).

Concluding Remarks

We presented the first anatomically accurate 3D graphical model of the rat hindlimb, including all major muscles. Specific muscles can be visualized and the model can be rotated in all directions. 3D graphical models of the rat are commercially available, but none of these models include the majority of hindlimb muscles in an anatomically correct way. Although our model is a considerable improvement with respect to the current commercially available models of the rat, it has several limitations: (1) The model is not dynamic, but static in a sense that joint angles cannot be changed easily to obtain other body positions. It would be valuable to be able to explore changes in shape of different muscles while rotating a joint. (2) The muscles are presented in a very simplified view, namely with a red muscle belly and white tendinous ends connecting to the skeleton (see muscle texture model, Suppl. 2). Real muscles do not only have tendons but also aponeuroses that in many cases cover large parts of the muscle belly surface [Zuurbier et al., 1994; Haberfehlner et al., 2016; Siebert et al., 2017]. We plan to improve the accuracy of muscle morphological properties in future models. (3) Finally, our model is not as elaborate as some of the most recent 3D atlases of human anatomy, which include advanced functionalities such as virtual and augmented reality.

In our experience, obtaining a 3D picture of the muscles that are the subject of the experiment helps in mastering the surgical skills needed to prepare the muscles for physiological testing and, thus, the model can serve to train new students before starting their experiments. Like physical rat simulators [Corte et al., 2021], using our 3D model may reduce the number of animals used for scientific experiments as well as for education and training, thereby contributing to the 3R principle (Refine, Reduce, Replace). For this, it is crucial that the model is anatomically correct. In addition, in many cases the description of surgical and/or experimental procedures and/or results can be improved by illustrations. This model can also serve this purpose.

Statement of Ethics

For this manuscript, no experiments on live animals or tissue samples were conducted. Hence, ethics approval was not required.

Conflict of Interest Statement

The authors have no conflicts of interest to declare.

Funding Sources

None.

Author Contributions

Guus C. Baan and Huub Maas conceived and designed the model; Guus C. Baan built the 3D model; Huub Maas reviewed and revised the 3D model; Huub Maas drafted the manuscript. Both authors reviewed and approved the final version of the manuscript.

Data Availability

All data used and models generated in this study are included in this article. Further enquiries can be directed to the corresponding author.

Supplementary Material

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Acknowledgements

We thank Guido Weide, Fangxin Xiao, Guido Geusebroek, and Cintia Rivares for providing feedback on earlier versions of the model and for helping with the practical guidelines for using the model in Blender.

Funding Statement

None.

References

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Associated Data

This section collects any data citations, data availability statements, or supplementary materials included in this article.

Supplementary Materials

Supplementary data

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Data Availability Statement

All data used and models generated in this study are included in this article. Further enquiries can be directed to the corresponding author.


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