Abstract
Animals perform flexible goal-directed behaviours to satisfy their basic physiological needs1–12. However, little is known about how unitary behaviours are chosen under conflicting needs. Here we reveal principles by which the brain resolves such conflicts between needs across time. We developed an experimental paradigm in which a hungry and thirsty mouse is given free choices between equidistant food and water. We found that mice collect need-appropriate rewards by structuring their choices into persistent bouts with stochastic transitions. High-density electrophysiological recordings during this behaviour revealed distributed single neuron and neuronal population correlates of a persistent internal goal state guiding future choices of the mouse. We captured these phenomena with a mathematical model describing a global need state that noisily diffuses across a shifting energy landscape. Model simulations successfully predicted behavioural and neural data, including population neural dynamics before choice transitions and in response to optogenetic thirst stimulation. These results provide a general framework for resolving conflicts between needs across time, rooted in the emergent properties of need-dependent state persistence and noise-driven shifts between behavioural goals.
Subject terms: Neural circuits, Motivation, Statistical physics
Behavioural and electrophysiological studies in simultaneously thirsty and hungry mice reveal a neural basis for resolving conflicts between needs, in which choices are guided by a persistent and distributed neural goal state that undergoes spontaneous transitions between goals.
Main
Deviations from physiological homeostasis produce diverse needs, such as thirst and hunger, and drive profound changes in an animal’s behaviour3,4. These needs have historically been conceived as distinct forces acting on animal behaviour, with effects gated by the availability of appropriate rewards13. Recent studies have established neurobiological bases for detecting individual physiological imbalances and for generating goal-directed behavioural9–12 and neural14 states. Animals in nature often confront multiple co-occurring needs, yet still exhibit discrete and coherent goal-directed actions. Precisely how conflicts between needs are resolved, especially in the case of equally available rewards, has been a subject of perplexity since the time of Aristotle, who questioned whether an equally hungry and thirsty person would remain stuck between equidistant food and water15; later philosophers replaced the person with a donkey and popularized this quandary as ‘Buridan’s ass’16. Although neurobiological studies have compared the circuit and behavioural properties of thirst and hunger and their interactions, these needs have not been studied in a conflicting, moment-by-moment context9,17–22. We reasoned that the quandary of Buridan’s ass highlights an incomplete conceptual framework relating needs to motivated behaviour—namely, a lack of neurobiological explanation for how conflicting needs could jointly organize behaviour across time (Fig. 1a). A more complete framework for resolving conflicting needs across time should: (1) relate the intensity and salience of individual needs to behavioural choices at any given moment; (2) identify a neural basis for behavioural choices; and (3) explain the dynamics of switching between need-appropriate behaviours.
Choice assay for conflicting needs
We developed an experimental paradigm that we term Buridan’s assay, in which simultaneously hungry and thirsty mice were repeatedly given a free choice between satiating one need or the other, but not both at once (Fig. 1b,c). Mice were food- and water-restricted, head-restrained and placed in front of two equally accessible reward spouts delivering water or salted liquid food (Fig. 1b). In a modified olfactory Go/No-Go paradigm14,23, a Go odour indicated that both food and water rewards were available; however, which reward was dispensed on a given trial depended on the mouse’s free choice, determined by the direction of their first lick (Fig. 1c). A No-Go odour indicated reward unavailability. Go-odour trials (67% frequency) were randomly interleaved with No-Go-odour trials (33% frequency). Mice learned to choose either food or water in response to the Go odour, and to withhold licking during No-Go odours and the variable inter-trial interval (Fig. 1d). After training, food- and water-restricted mice performed hundreds of trials across a behavioural session, collecting incremental food and water rewards until sated. Trained mice made need-appropriate reward choices: food-restricted mice mostly chose food rewards; water-restricted mice mostly chose water rewards; and food- and water-restricted mice chose both food and water rewards within a given session (Fig. 1d and Extended Data Fig. 1a,b).
Persistent, stochastic choice behaviour
We next investigated what strategy an animal might pursue to resolve conflicting needs across a session. In a hierarchical needs model, mice would repeatedly choose one reward type until satiation, then switch to satiate the other need (Fig. 1e, left). In a relative needs model, mice would choose to reward the more deficient need until equality and subsequently oscillate regularly between each reward choice, subject to a fixed feedback delay to account for the time it takes for food or water ingestion to affect behaviour7,8 (Fig. 1e, middle). In a random model, mice would choose rewards arbitrarily until both needs were sated (Fig. 1e, right). None of these models matched our data; instead, we found that food- and water-restricted mice made highly persistent reward choices punctuated by sudden switches (Fig. 1f and Extended Data Fig. 1c), forming spontaneous reward-choice bouts. This pattern is characteristic of a Markov process, in which the identity of a given choice in a sequence depends predominantly on the most recent previous choice outcome. Indeed, the distribution of bout lengths agreed with a Markov process (Fig. 1g), and previous reward collection patterns did not significantly influence subsequent choice timing and bout lengths (Extended Data Fig. 1e,f).
Although these data are inconsistent with a deterministic model, relative magnitudes of needs could still probabilistically influence choice. To examine this, we operationally defined thirst and hunger at any moment of a trial as the cumulative future food and water rewards that an animal would collect until satiation, and constructed a measure of normalized relative thirst and hunger ranging from –1 to +1 (Extended Data Fig. 1d). Considering each trial independently, the probability of choosing water on a given trial correlated with the mouse’s relative need (Fig. 1h). However, the most recent previous choice was significantly more predictive of current choice than need magnitudes (Fig. 1i). We next measured the probability of repeat choices across relative need values. Although the repeat choice probability decreased as the relative level of the opposing need increased, it remained generally above 80% (Fig. 1j). For trials with approximately balanced needs (relative need values between –0.25 and +0.25), choice outcomes recurred with greater than 90% probability (Fig. 1k).
These results suggest that transitions between persistent choices occur probabilistically, rather than being determined on a moment-to-moment basis by the exact balance of needs. To directly test this persistence and stochasticity, we performed transient optogenetic stimulation of channelrhodopsin-expressing RXFP1+ neurons in the subfornical organ (Fig. 1l) in either sated (Fig. 1m) or hungry-only mice (Fig. 1n); these RXFP1+ neurons (hereafter referred to as osmotic thirst neurons) are activated by increased osmolarity and their optogenetic activation produces an artificial thirst that drives drinking behaviour24. Sated mice that were unresponsive to Go odours transiently transitioned to choosing water upon thirst stimulation in a probabilistic manner (Fig. 1m). Thirst stimulation also promoted hungry mice to transition from choosing food rewards to choosing water rewards (Fig. 1n and Extended Data Fig. 1g), but these transitions appeared stochastic in any given stimulation epoch (Fig. 1o) and were not influenced by reward collection prior to stimulation (Extended Data Fig. 1h). In both cases, water choices persisted for at least 10 s after the termination of optogenetic stimulation (Fig. 1m,n and Extended Data Fig. 1g), suggesting the induction of a behavioural state that is partially uncoupled from the immediate optogenetic stimulation period.
In summary, in Buridan’s assay, mice autonomously organized their reward collection into persistent choice states whose sudden transitions occurred probabilistically and were modulated by relative needs. This behavioural strategy is not used only by head-restrained mice, as food- and water-restricted mice in a freely moving setting exhibited similar persistent food- or water-collection bouts with stochastic transitions (Extended Data Fig. 1i–k). Optogenetic activation of osmotic thirst neurons in head-restrained mice supported an underlying stochasticity in the behavioural response of animals to changing levels of need.
Large-scale recording during behaviour
We next sought to explore neural mechanisms underlying the observed persistence and stochasticity in choice behaviour of mice facing conflicting needs. Previous findings have suggested that the sensory neurons underlying thirst and hunger are embedded in recurrent networks that project throughout the brain5–8,14. We therefore performed simultaneous extracellular electrophysiological recordings during Buridan’s assay with four Neuropixels 1.0 probes25 placed acutely along distinct trajectories spanning the frontal and motor cortices, basal ganglia, thalamus, hypothalamus and midbrain motor regions (Fig. 2a,b, Extended Data Fig. 2a,b and Extended Data Table 1). This strategy enabled us to synchronously record from 1,536 distinct channels, resulting in many hundreds of well-isolated units per recording session with anatomical locations recovered post hoc by atlas alignment16 (Extended Data Fig. 2a–d). Visualization of aligned spiking activities from all simultaneously recorded neurons suggested coordinated changes in spike rates spanning many regions, both during and between task engagement (Extended Data Fig. 2e). Unbiased clustering of trial-averaged neural activity revealed diverse functional properties, including both persistent and phasic differences between choice outcomes (Extended Data Fig. 3a). Whereas the activity of neurons in certain clusters correlated with a specific phase of the trial (for example, odour or action), other clusters were dominated by state-like neurons with persistent (throughout each trial, including before odour onset) firing rate differences between choices (Extended Data Fig. 3a). Neurons belonging to most functional clusters, including the state-like clusters, were widely distributed across brain regions (Extended Data Fig. 3b).
Extended Data Table 1.
Neural activity predicts upcoming choice
Given the prevalence of state-like neurons, we hypothesized that the persistence of behavioural choice is related to an underlying internal brain state of the animal. To avoid confounds with behavioural execution, we analysed neural activity at baseline (the 1 s of activity before odour onset) from all simultaneously recorded neurons across the duration of a behavioural session; during this baseline period, mice did not know when the next odour would be delivered (given the variable inter-trial intervals) or whether it would be a Go or No-Go odour. Sorting neurons by their correlation with the upcoming food choice revealed systematic changes in baseline firing rates that correlated with behavioural choice or satiety states (Fig. 2c). The spike rasters of individual upcoming-choice-correlated neurons across the duration of a trial revealed persistent firing rate differences both at baseline and after odour onset in diverse brain regions; the firing rates of many neurons were additionally modulated after odour onset (Fig. 2d and Extended Data Fig. 4).
We measured how much information individual cells in each region contained in their baseline firing rates about upcoming choice using a regression analysis (Extended Data Figs. 3c and 5b). A set of hypothalamic, midbrain, striatal, and frontal cortical regions contained significantly more informative cells compared to a conservative null distribution (Methods), but with quantitative differences between regions (Fig. 2e). For example, hypothalamic and midbrain regions exhibited greater aggregate baseline firing rate information regarding upcoming choice than cortical regions (Fig. 2e and Extended Data Fig. 5a,b).
Regression analyses also revealed that most recorded neurons exhibited mixed selectivity to multiple task variables (Extended Data Fig. 3c–j), as has been previously observed in large-scale neural activity recording in different behavioural contexts14,26–28. Most cells with significant information about upcoming choices at baseline also contained significant information about multiple other regressors (Extended Data Fig. 3d). Pairwise analysis and unbiased hierarchical clustering of firing rate variance explained by each regressor revealed three major groupings of information mixture in cells: information related to cross-session satiety changes of the mouse (hit versus miss and early versus late), to the odour response task (Go versus No-Go), and to the choice of the mouse (food versus water) (Extended Data Fig. 3e–j).
Notably, about 20% of all recorded neurons per session contained significant information about the upcoming choice of the mouse in their baseline firing rate (Fig. 2f). The pervasiveness of this information suggested that the collective baseline activity of neurons across the brain could function as a distributed goal-like state. Indeed, we could predict upcoming choice with high accuracy using the 1-s pre-odour activity of all simultaneously recorded neurons (Fig. 2g). Whether the previous trial was rewarded or not did not significantly affect the prediction of upcoming choice (Fig. 2h), ruling out the possibility that the predictiveness of future choice was merely a reflection of previous reward. Subtle movements of the mouse were also predictive of upcoming choice (Extended Data Fig. 3k–m) and might account for some variability in the population activity29,30; however, neural data were significantly more predictive of upcoming choice than movement data (Extended Data Fig. 3n).
The predictiveness of upcoming choice improved as increasing numbers of simultaneously recorded neurons were included in the decoder (Extended Data Fig. 3o), and this decoding activity explained about 10% of trial-by-trial population variance in the 1-s pre-odour period (Extended Data Fig. 3p). Thus, the wide distribution of goal information across cells and regions may allow individual neurons to fluctuate on single trials because of mixed selectivity while the population together maintains state. Furthermore, consistent with a distributed goal-like network, neurons with significant goal information were more likely to be functionally coupled than cells without goal information, both within and across regions (Extended Data Fig. 3q,r). Together, these data suggest that a substantial fraction of neurons across the brain participate in a ‘goal’ state predictive of future behavioural choice. Combined with the findings of diverse phasic responses to the task and mixed selectivity, these data suggest a possible mechanism for coordination of goal information across the brain, in which fast-timescale activities unrelated to goal are superimposed on a distributed, slow-timescale, goal information carrying network.
Forward model for the resolution of needs
We next aimed to formulate a minimal generative model, integrating our findings of behavioural state persistence, stochastic transitions, probabilistic influences of needs, a widely distributed neural population with goal-like information, and mixed functional selectivity of individual neurons. We made an informed guess (ansatz) at a set of governing equations inspired by the Langevin dynamics of molecular diffusion, which enables a formal description of slow dynamics in non-equilibrium systems by capturing the contribution of fast dynamics as noise31,32 (Extended Data Fig. 6a). We reasoned that Langevin dynamics may similarly arise in neural networks in which an interrelated set of neurons with slow-timescale dynamics (goal-related) are widely embedded in diverse neural networks with fast-timescale dynamics (Extended Data Fig. 6b). Notably, the noise that arises in the Langevin equation is a key driver of resulting macroscopic phenomena, such as Brownian motion or chemical state transitions across reaction energy landscapes33 (Fig. 3a). We thus formulated a set of stochastic differential equations in which need-related population neural activity diffuses across an energy landscape with wells scaled by thirst and hunger (Fig. 3b and Extended Data Fig. 6c–f). The state of need-related neural activity is partitioned into zones that specify contexts for specific behavioural goals, such as pursuing food, water, or other needs (Fig. 3b). As rewards are collected and a given need is quenched, the depth of the corresponding landscape well is diminished. The diffusion of neural activity across this needs landscape in time depends only on the local gradient at the present position in the landscape (influence of needs) and a white noise contribution (stochastic dynamics) (Fig. 3b and Extended Data Fig. 6c–f). This approach yielded a generative, forward mathematical model for need resolution.
We simulated Buridan’s assay with our model by inputting high initial values for hunger and thirst, an initial position, and Go and No-Go trial timepoints. Running the equations forward in time produced a shifting need landscape and diffusive neural state dynamics with a resulting pattern of choices approximating that of experimental observations (Fig. 3c,d and Extended Data Fig. 7a and Supplementary Video 1; compare to Fig. 1f and Extended Data Fig. 1c). To match the experimental data, we exploited results from non-equilibrium statistical mechanics34 to derive from the model a set of theoretical equations for the state equilibrium and transition probabilities. Using these equations, we fit to the trial-by-trial behavioural data three fixed model parameters: scaling factors on the relative contribution of landscape gradient and noise to the dynamics, as well as a weight term on the relative scale of thirst and hunger to other needs (Methods). We used these fit parameters for the above and all subsequent behavioural simulation and analyses.
Model recapitulates behavioural data
Theoretical equations derived from the model and fit to the trial outcome data matched the single-trial transition and choice probabilities of the data as a function of needs (Extended Data Fig. 7b–f). We then simulated each behavioural session of Buridan’s assay in our experimental dataset by matching the initial hunger and thirst magnitudes and running the generative model (Extended Data Fig. 6c) forward in time for 120 min per session. Owing to the stochastic nature of the simulation, the same initial conditions will produce distinct outputs over repeated simulation runs. Therefore, we repeated the simulation 128 times to generate distributions for all summary analyses. Analyses comparing theoretical, experimental and simulated datasets revealed both qualitative agreement and quantitative matches for key phenomena (Fig. 3e–k and Extended Data Fig. 7f–l).
Superimposition of the experimental choice persistence-length distribution onto the set of distributions in simulated sessions revealed close overlap, indicating similar underlying patterns of persistence and stochastic transitions (Fig. 3e). The distribution of choice probabilities as a function of relative need overlapped with experimental data (Fig. 3f and Extended Data Fig. 7g) and the linear slope relating choice probability to relative need was not significantly different between simulation and experiment (Extended Data Fig. 7h). Similarly, the probability in simulation of repeating previous choices was modulated by relative need in a manner that agreed with experimental data (Fig. 3g and Extended Data Fig. 7f,i). Because of the underlying diffusive process, the model predicts that without any change in need, the probability of switching choices should increase the longer an animal waits between choices. Indeed, the transition probability across increasing intervals of time between choices (using the random number of No-Go trials intermixed with Go trials) in the experimental data matched the theoretical prediction of the model (Fig. 3h).
We next simulated optogenetic activations of thirst in the context of hungry-only mice by transiently adding additional thirst in the model, with timing parameters matching those of experiment. This perturbation had the effect of temporarily deepening the energy well in the water zone (Fig. 3i). The model predicts that some stimulation epochs will result in a transition to water choices from food, whereas other epochs will have no observable behavioural change (Fig. 3i), resulting in a probabilistic effect of stimulation. Repeated simulations of the optogenetic stimulation experiment closely matched the experimental choice probabilities across the stimulation epoch (Fig. 3j); notably, transiently added thirst resulted in switches from food to water collection in some but not all epochs (Fig. 3j,k), and the decay time course of water choices back to food following the end of thirst stimulation (a phenomenon dominated by diffusion according to the model) was not significantly different between simulation and experiment (Extended Data Fig. 7j–l). Together, these results suggest that the landscape diffusion model captures the stochastic relationship between the magnitude of conflicting needs and behaviour that we observed experimentally, thus linking the contributions of state, need and noise to generate need-appropriate behaviour.
Model predicts transition dynamics
We next addressed how behavioural state transitions could occur if behaviour is persistent and the relative magnitude of needs does not directly drive choices. In the landscape diffusion model, transitions are emergent phenomena of the balance between landscape slope and noise-driven random walks, and thus occur spontaneously. To assess the explanatory sufficiency of the model, we sought to compare neural transition dynamics predicted by the model with those recorded experimentally. Experimentally recorded neural activity and model-simulated trajectories can be directly compared via their dynamics along a shared ‘goal dimension’ that separates upcoming water choice-related activity from upcoming food choice-related activity (Fig. 4a,b). In the recorded neural data, the ‘goal dimension’—which we define as the difference between average baseline population activity before water choices and before food choices—was extracted with a linear classifier; neural population activity along the goal dimension at a specific time was measured by linear projection (Fig. 4a and Methods). In the model, these dynamics were measured by taking the simulated position in time along the vector from the centre of the hunger well to the centre of the thirst well (vertical axis in Fig. 4b).
We compared experimental neural dynamics with the model along the goal dimension for each trial in a given behavioural session (Fig. 4c,d and Extended Data Fig. 8a). In both experiment and model, we found baseline population activity along the goal dimension to be persistent within contiguous reward-choice outcomes, including the intermingled No-Go trials, with minimal slow-timescale variation between behavioural switches. Thus, neural population activity along the goal dimension at a given point in time could function as an ‘internal goal state’ that underlies the persistent behavioural states that we observed. As predicted by the model, we observed fast-timescale noise-like variation in the experimental per-trial neural activity along the goal dimension (Fig. 4c and Extended Data Fig. 8a). Moreover, the model predicts rapid trajectories along the goal dimension during behavioural state transitions (owing to the landscape saddle between wells and pull of the landscape gradient). These rapid transition dynamics along the goal dimension were readily observable in both experimental neural activity (Fig. 4c and Extended Data Fig. 8a) and simulated trajectories (Fig. 4d).
Despite the noisy trial-by-trial fluctuations in fast-timescale activity along the goal dimension, both the experimental neural data and model remained highly predictive of upcoming choice in the 1 s before odour onset (Extended Data Fig. 8b,c). Although this was the case on average, the model also suggests that alternative dynamics take place before behavioural switches: the spontaneity of choice transitions with respect to behavioural trial times and the proximity of noisy transition trajectories to the decision boundary implies that activity just before a behavioural switch should lose predictiveness for upcoming choice. Indeed, this was apparent in analysis of baseline activity for trials surrounding behavioural switches, for both experimental data (Fig. 4e) and model simulations (Fig. 4f). We note that the loss of baseline predictiveness of choice just before switches also suggests that the population goal state is not merely persistently reflecting the identity of the most recent reward (Fig. 2h and Extended Data Fig. 8d). Conversely, if the population activity loses choice discriminability near switches, then a lack of choice discriminability in the neuronal population activity at any moment in time should be predictive of an upcoming switch. Indeed, for both experimental data (Fig. 4g) and model simulations (Fig. 4h), the predicted probability of an upcoming switch, based solely on the distance of activity along the goal dimension from the midpoint (Extended Data Fig. 8e), increased just before behavioural switches compared with all other trials. Furthermore, the magnitude of goal dimension activity at baseline alone could predict upcoming switches in both the experimental data (Fig. 4i) and the model simulations (Fig. 4j). We additionally found that the transition dynamics of experimental data agreed with the noise-driven transition model but not with a forced-transition model (Extended Data Fig. 9).
Causal test of model predictions
Finally, we sought to test the causal link between thirst sensation and internal goal state dynamics as described by the model. To avoid behavioural confounds, we performed Neuropixels recordings while optogenetically stimulating osmotic thirst neurons during a quiet waiting period (stim epoch) without odour or reward spouts; this was followed by our standard Buridan’s assay in the same session (Fig. 4k). This experimental scheme enabled us to construct the goal dimension on each session from neural activity during the unperturbed Buridan’s assay, while still measuring changes in neural activity during the preceding repeated thirst perturbations along the goal dimension.
The landscape diffusion model made several key predictions about this experiment: (1) activity along the goal dimension should move, on average, towards the water-seeking zone during optogenetic stimulation; (2) even in the absence of behaviour, changes in activity along the goal dimension should slowly decay after stimulation offset; and (3) only a subset of stimulation epochs should result in a change of activity along the goal dimension towards the water-seeking zone (Fig. 3i). We simulated the thirst stimulation experiment by initializing the model with high values for thirst and hunger and then transiently adding thirst magnitude with timing matched to the experimental stimulation parameters. We found that in both experiment (Fig. 4l) and simulation (Fig. 4m), activity moved in the direction of the water-seeking zone along the goal dimension during thirst stimulation and declined slowly from its peak following the end of stimulation. As a control for the experimental data analysis, activity did not significantly change along a similarly constructed dimension discriminating Go from No-Go odours (Fig. 4l). Cells significantly modulated by optogenetic stimulation were distributed across multiple brain regions, with quantitative differences in frequency (Extended Data Fig. 10a,b). Complementary analyses supported the causal link between thirst and internal goal state (Extended Data Fig. 10c–e). In both simulation and experiment, individual epochs of thirst stimulation exhibited stochastic dynamics as predicted by the model, with some individual goal activity trajectories appearing to transition to and persist in a goal state associated with water-seeking, whereas others exhibited no obvious change (Fig. 4n,o and Extended Data Fig. 10f,g). For the experimental neural data, this variability within an animal occurred despite the same external experimental parameters and internal homeostatic deficit states.
Collectively, these data demonstrate a causal link between increasing osmotic thirst neuron activity and moving the internal goal state towards water seeking. They lend support to the indirect effect of homeostatic deficits on behaviour, as described by the landscape diffusion model. These results further indicate that the stochastic resolution of conflicts between needs is not only a behavioural phenomenon but also a neural phenomenon that can be dissociated from overt goal-seeking motor actions.
Discussion
Using thirst and hunger in mice, we explored the behavioural and neural dynamics of conflicting needs to reveal principles of an underlying neural control system that organizes behaviour across time. Unexpectedly, similarly hungry and thirsty mice made persistent choices to seek food or water and transitioned between choice bouts in a stochastic manner. Quantitative analyses indicate that the relative magnitude of needs modulates behavioural choices in a probabilistic manner. The persistence of behaviour despite shifting needs suggested an internal mechanism that maintains a goal state guiding upcoming choices. We found widely distributed neural correlates of this goal state in simultaneous recordings performed during behaviour, most notably the persistent baseline population activity along the goal dimension that coincides with reward-choice outcomes (Fig. 4c). Neurons that contained significant goal information also exhibited mixed selectivity for other fast-timescale features of the behaviour. We proposed a conceptual model in which goal-related neural activity diffuses across an energy landscape of needs to organize behaviour across time. Theoretical predictions and simulations from a mathematical realization of the model captured behavioural phenomena and neural dynamics with minimal free variables. Thus, rather than acting as a direct force on behaviour (Fig. 5a), our experimental data and modelling suggest that thirst and hunger indirectly drive shifts in behaviour by reshaping an underlying energy landscape and thus biasing the stochastic movements of an internal goal state (Fig. 5b).
Our data and model resolve the quandary of Buridan’s ass via a goal-like brain state whose position in neural space determines behaviour, rather than a direct comparison of relative needs. According to this framework, the donkey’s mind is made up before it is given a choice; and if the donkey is made to wait, then its choice may spontaneously switch. Even in the case where the goal state lies at a decision boundary between behavioural outcomes and the magnitudes of hunger and thirst are equal, our model and experimental results suggest that this symmetry is spontaneously broken35 by random fluctuations in the internal state near the saddle between energy wells.
We next consider how the global goal-like context influences subsequent behavioural choice. Prior work has suggested that interconnected groups of neurons may implement actions via shared dynamics36–39. In this conceptual framework, sensory inputs37,38, inter-regional communications, neuromodulatory tone40, or other features of internal state14 may create initial conditions that result in distinct behavioural outcomes. Indeed, we observed that baseline goal-related activity influences regional choice activity after odour onset (Extended Data Fig. 11), suggesting that the broadly distributed goal state activity could function as a shared initial condition to coordinate the population neural dynamics of distinct regions in the production of specific behavioural outcomes. In this way, goal-related activity in a large fraction of neurons could have no direct effect on action at baseline, while nonetheless specifying neural dynamics41 that generate action following the odour cue. The separation of longer-term plans from the implementation of behavioural actions enables more hierarchical motor planning, more robust learning and simplified reward assignment42.
Our recordings did not reveal the primacy of any one region in controlling transitions between choices given balanced needs. Although we recorded activity from many regions, our sampling included only a small fraction of the brain, and it remains possible that our recordings missed key effectors or modulators of transitions. Nonetheless, we note that the Langevin-like model we propose here explains both natural and optogenetically induced transitions that agree with experimentally observed statistics without requiring any transition controller input. Moreover, computational analysis of the goal state dynamics was inconsistent with an external driver of transitions (Extended Data Fig. 9).
Key properties of our proposed model include: (1) the remodelling of the underlying energy landscape; (2) maintenance and update of position in the need subspace; and (3) scaling terms for both the landscape gradient and noise. The remodelling of the energy landscape could be physically realized by the broad release of state-related neuromodulators43,44, by synaptic reweighting45, or by other network activity mechanisms46. Identifying the neurobiological mechanisms tuning the gradient and noise scaling factors may be an important aim for future studies. The balance between these scale factors determines the rate of transition in the model: a high noise scale factor leads to frequent transitions with short dwell times, and a high gradient scale factor keeps subspace activity stuck in one well (Fig. 5c and Extended Data Fig. 7m,n).
The qualities of persistence and sudden transitions in internal state that we found in our assay share important features with the adaptive and maladaptive transitions of emotional and psychological states in humans. Intriguingly, major morbidity in schizophrenia arises from disorganized thought processes and behaviours, characterized by the abnormal persistence of, and transitions between, cognitive and behavioural states47,48. These debilitating symptoms lead to disruption of daily life activities including self-care, eating and drinking, as well as unstable emotional states and thought processes; this behavioural disorganization in time is evocative of an excess in the noise term of our model (Fig. 5c, left). On the other extreme, certain maladaptive conditions could arise from minimizing this noise term (Fig. 5c, right); for example, reduced ease of brain-state shifting could contribute to stereotyped and restricted behavioural patterns for those on the autism spectrum, and to behavioural symptoms in other disorders characterized by reduced exploration of available action space (such as major depression). Future work will elucidate to what extent our results generalize to diverse homeostatic needs and affective states in mice and in humans, and whether the model we describe may ultimately help to frame our understanding and treatment of psychiatric diseases.
Methods
Experimental model and subject details
Female wild-type (C57BL6/J, Jax 000664) or Rxfp1em1(cre)Ngai (Rxfp1-P2A-cre, a gift from J. Ngai) mice were used for experiments. Experimental procedures were conducted on mice beginning at age 6–12 weeks. All animal procedures were conducted following guidelines approved by Stanford University’s Administrative Panel on Laboratory Animal Care (APLAC) and guidelines of the National Institutes of Health.
Surgical procedures
Sterile techniques were used throughout the duration of surgical procedures. Mice were anaesthetized with 1–2% isofluorane and given sustained release buprenorphine (0.5 mg kg−1) prior to surgery. Following stereotaxic affixation, the head was cleaned with betadine antiseptic solution (Betadine) and 70% isopropanol wipes. The scalp and periosteum were removed and the skull cleaned thoroughly with 3% hydrogen peroxide solution and saline. Once the skull had dried completely and was level, a custom stainless steel headbar was affixed over the cerebellum with clear dental cement, and a thin layer of clear dental cement was applied to the surface of the skull, forming a bowl with the headbar. The position of bregma was marked for later reference. In the case of subjects used for optogenetic experiments, Rxfp1-P2A-cre mice were prepared as described above. Additionally, AAV5-Ef1a-DIO-hChR2(H134R)-eYFP49 (350 nl of 5 × 1012 viral genomes per ml titre) was injected into the subfornical organ (SFO, –0.65 A/P, 0 M/L, –2.75 D/V relative to bregma; unit for all stereotactic coordinates is mm) at 100 nl min−1 using a Hamilton syringe. The injection bolus was allowed 10 min for diffusion prior to withdrawing the syringe. Following the injection, a 400-µm fibre optic with a 1.25-mm cannula was implanted at a 30° angle from the dorsal–ventral axis above the SFO (–0.65 A/P, +1.4 M/L, –2.76 D/V) and affixed to the skull with dental cement.
One day prior to Neuropixels recordings, mice were anaesthetized with isofluorane as described above and craniotomies were drilled in 4 locations on the skull: frontal cortex: 2.25–2.5 A/P, 1.5 M/L; dorsal striatum: 0.3–0.5 A/P, 3.15 M/L; hypothalamus: 2.2 A/P, 2.2 M/L; midbrain: 3.05–3.3 A/P, 1.5 M/L. The Neuropixels insertion trajectories were initially chosen to sample regions previously reported to be involved in stimulus-value association (frontal cortex), homeostatic needs and consumption (hypothalamus, especially lateral hypothalamus), action selection and behaviour initiation (striatum), and motor execution and reward (midbrain). Given these regions, we refined coordinates based on long-range axon projection data between regions (Allen Brain Institute anterograde projection dataset50) to maximize our chances of recording simultaneously from multiple interconnected nodes of a circuit. Craniotomies were cleaned with saline and covered with Kwik-Cast (World Precision Instruments) until recordings. A reference electrode (platinum-iridium wire, 0.002-mm diameter, A-M Systems) was inserted over visual cortex and affixed with dental cement.
Behavioural training for Buridan’s assay
Mice were allowed at least one week to recover following surgical procedures. Mice were maintained on a reverse light–dark schedule and experiments were performed in dark periods or early light periods. Mice were placed on a food and water restriction schedule approximately 1 week prior to behavioural training. Mice received approximately 3 g of dry food and 1 ml of water at the same time each day, with amounts adjusted to maintain mice above 80% baseline body weight. Once mice were reliably performing behavioural tasks, daily water allotment was obtained during behavioural sessions, and additional dry food (0.5–2 g) was supplemented depending on body weight and the amount of food collected during a behavioural session.
Mice were trained on a custom behavioural rig consisting of a two-odour olfactometer, a head-fixation apparatus, two reward delivery spouts—one delivering salted (0.5 M NaCl final concentration) liquid vanilla Ensure (Abbott), the other delivering drinking water—and a high speed (200 fps) colour camera (Basler Ace acA1300-200uc USB3) used for tongue detection (custom detection code, implemented using BonsaiRx51, with a measured detection latency of 5–10 ms (1–2 camera frames)). Behavioural protocols were controlled by an Arduino (Bpod Generation 2 and associated code in Matlab 2019). Odorants (ethyl acetate, 2-pentanone) were diluted into approximately 4% v/v mineral oil and were delivered to mice via a Teflon odour tube placed in front of the nose of the mouse. Clean air was flowed through the odour tube continuously and odorants were delivered by programmatically mixing a given odorant into the airstream for a duration of up to 1.5 s. Mice were head-restrained to the behavioural apparatus and placed via a magnetic base such that the two reward delivery spouts lay equidistant below and in front of their mouths. Spout positions were finely adjusted to maintain equidistance for each mouse.
Once established on food and water restriction, mice began behavioural training across two phases. In the first phase, food- and water-restricted mice learned to voluntarily lick spouts to receive either a food or water reward, with both rewards equally available. A lick detected at the food spout resulted in a ~5-μl food reward, and a lick detected at the water spout resulted in a ~5-µl water reward. Each trial was followed by an inter-trial interval (ITI) of 1–3 s, with a maximum trial time of 10 s (in the event that no lick occurred). Mice performed this simplified two-reward collection task until they proficiently (within 1 h) collected sufficient food and water rewards to reach satiation. During this first training phase, the ITI was gradually increased from 1 s to 3 s. Following proficiency in the first training phase, mice were introduced to the full task structure as the second training phase. Following a variable ITI period (minimum 2 s, maximum 8 s, uniformly distributed), either a Go or No-Go odour was presented to the mouse for a maximum of 1.5 s; odours were terminated immediately following a detected lick to either spout. Mice that licked during the Go-odour period to either the food or water spout were rewarded with food or water from that spout (~5 µl). Licks made during the No-Go-odour period resulted in a longer ITI period and were not rewarded. Mice were trained until they consistently obtained sufficient food and water rewards to satiate both needs, reliably responded to the Go odour when hungry or thirsty, withheld licking during the baseline pre-odour period, and correctly rejected responses to the No-Go odour (>90% correct rejection rate). Data were collected from mice with behaviour sessions following the same task structure as that described for the second training phase.
We empirically chose the food (liquid Ensure with added salt) and water rewards to reduce cross-talk between needs by minimizing the extent to which a food reward would decrease thirst. The added salt additionally reduces the hedonic value of the food reward, as mice will not consume it when not hungry (Extended Data Fig. 1b) but will consume plain Ensure in the absence of hunger (data not shown). It is possible that the extra salt content of the liquid food reward leads to an increase in thirst over time. However, on the timescales of Buridan’s assay, there does not appear to be a link between the amount of food rewards collected and the subsequent collection of water rewards: there was no significant timing relationship between food choices and water choices (Extended Data Fig. 1e), nor any relationship between the amount of salted liquid food rewards collected in a bout and the amount of water collected in the subsequent bout (Extended Data Fig. 1f). This suggests that the switching behaviour we observe cannot be simply accounted for by fast-timescale induction of thirst from the salty food.
We note that at the start of the assay, our mice are not usually exactly equally thirsty and hungry. However, while performing the assay, the mice often encounter being approximately ‘equally thirsty and hungry’ according to our quantitative behavioural definition of thirst and hunger. That is, they will experience as many food-collecting trials as water-collecting trials until they reach satiation for both (see Extended Data Fig. 1d for an example). Note also that our Buridan’s assay is distinct from ‘Buridan’s paradigm’, a visuomotor task in Drosophila mimicking a state of indecision not involving a choice between needs52.
Optogenetics behavioural experiments
Rxfp1-P2A-cre mice maintained with ad lib food and water access were screened after at least 2 weeks of viral expression for optogenetically induced drinking behaviour in their home cages (stimulus paradigm: 30-s on, 30-s off, 20-Hz stimulation with a 450-nm laser (Doric), pulse width 20 ms, measured at 15 mW at the end of the fibre optic cable). Mice with clear optogenetically induced drinking behaviour were used for subsequent experiments in Buridan’s assay; mice with no clear optogenetically induced drinking (probably owing to a lack of sufficient transduced cells or a misalignment of the optogenetic fibre with transduced cells) were discontinued from further study. Following behavioural training, mice were returned to ad lib food and water (sated condition) prior to optogenetic experiments. Mice performed Buridan’s assay while sated (Fig. 1m) or food-restricted (Fig. 1n) and received 20 stimulation epochs, each lasting 10 s at 20 Hz with 2-ms pulse widths of 450-nm, 15-mW laser light; epochs were repeated approximately every 2 min. Stimulation epochs were pseudorandomly triggered during the ITI phase of the assay.
Freely moving behaviour for food versus water choice
In a freely moving version of Buridan’s assay, mice were food and water restricted, then placed in a four-sided custom operant chamber (Panlab, Harvard Apparatus) containing two levers and two corresponding reward ports delivering incremental salted liquid food (in the freely moving assay, liquid food was Soylent salted to 0.5 M NaCl concentration) or water. The levers and reward ports were arranged diagonally on opposite walls and mice were required to collect reward from a given port before more reward could be triggered at the same port (Extended Data Fig. 1i). Thus, to repeatedly collect rewards of a given type, mice had to run diagonally back and forth across the chamber, triggering reward (~5 µl) with a lever press and collecting it at the corresponding reward port. Unlike the head-fixed olfactory Go/No-Go task, the freely moving assay was conducted without any cue-based instrumental conditioning so that mice made free choices both for which reward to collect as well as when to collect a reward. Because mice passed through the centre of the arena after each reward collection, they were repeatedly equidistant from both food and water manipulanda. Behavioural session data (Extended Data Fig. 1j,k) were collected following several days of training in which mice became proficient at triggering and rapidly collecting reward for both reward types. Behavioural sessions typically lasted 1 h before satiation.
Electrophysiological recordings
All recordings were acquired using Neuropixels 1.0 probes and associated hardware. Electrodes were cleaned prior to recordings with saturated Tergazyme detergent solution (Alconox), washed with pure water, and allowed to dry completely. Before each recording, electrode tips were coated in the fixable dye CM-DiI (Thermo Fisher) and dried. The Kwik-Cast coating over each craniotomy was removed and craniotomies were flushed with sterile saline prior to placing the mouse on the experimental apparatus. Once on the experimental apparatus, the reference and ground contacts of each probe were connected in circuit to each other and to the mouse’s reference electrode and headbar. In the case of optogenetic recording experiments, a fibre optic cable was connected to the fibre optic cannula on the mouse’s cranium. A circular positioning apparatus (Multi-Probe Manipulator, New Scale Technologies) was used to place four Neuropixels 1.0 probes above the mouse’s skull. Probes were positioned radially around the anterior–posterior axis (front left probe, –30°; front right probe, +30°; back left probe, –150°; back right probe, +150°). All probes were positioned at a + 15° angle from the dorsal–ventral axis. Micromanipulators (New Scale Technologies) were used to finely position probe tips at the surface of the brain for each craniotomy. The four probes were simultaneously inserted into the brain at a speed of 3.33 µm s−1. Insertion depths ranged from 3.85 mm to 6 mm but were generally between 4 and 5 mm from the brain surface. Following the completion of probe insertions, ~10 min were allowed to elapse before recording started to allow for any residual brain motion around the probes to settle. Data was acquired and written to disk using SpikeGLX (B. Karsh) using default settings (AP gain = 500, recordings acquired from the bottom 384 electrode sites per probe). Acquisitions across probes were synchronized using a square wave 0.5-s duration pulse with a 1-s period. The probe synchronization signal, behavioural signals, and any optogenetic stimulation signals were concurrently acquired on a Nidaq (Texas Instruments) and later aligned to the probe synchronization signal (TPrime, B. Karsh). Videos of the mouse’s face, head, and body were acquired during recordings and synchronized using infrared LEDs coupled to a trial-start TTL pulse recorded on the Nidaq.
In all experiments, the experimental setup period (prior to recording start) was conducted with spouts lowered away from the mouse’s mouth and odour airflow turned off. Just prior to the start of the behavioural assay, spouts were raised to an accessible position and odour airflow was turned on. Mice performed Buridan’s assay during recordings until satiation; subsequently, behavioural sessions were terminated and recording completed. In the case of optogenetic stimulation experiments performed during recording (Fig. 4k–o and Extended Data Fig. 10), spouts remained lowered and airflow remained off after the start of recording until the completion of optogenetic stimulation epochs (10-s stimulation at 20 Hz with 2-ms pulse widths of 15-mW 405-nm laser light, 20 stimulation epochs per session spaced 1 min apart); following a 5-min rest period, spouts were raised, airflow was turned on, and mice performed Buridan’s assay with no further optogenetic stimulation.
Brain registration and electrode tracks reconstruction
Mice were euthanized following the completion of experiments and perfused with ice-cold phosphate buffered saline (1× PBS, Thermo Fisher) and 4% paraformaldehyde (PFA, Electron Microscopy Sciences). Brains were dissected from the skull and postfixed overnight in 4% PFA at 4 °C. Brains were cleared as previously described16. Following clearing, brains were imaged across both hemispheres in the horizontal plane on a LaVision light-sheet microscope in dibenzyl ether. Two image volumes were collected: a 488-nm autofluorescence volume and a 532-nm CM-DiI volume. Volumes were each collected at a 4-µm step size in the z axis and a 4-µm pixel size at 0.8× magnification using a single light-sheet horizontal focus.
Both resulting volumes were down-sampled to 25 µm. The 488-nm autofluorescent volume was registered using an affine transform followed by a warping b-spline transform (Elastix) to the Allen Brain Atlas CCFv353 (available at https://allensdk.readthedocs.io/en/latest/). The resulting transformation was used to deform the 532-nm CM-DiI volume onto the reference atlas. Alignments between the reference atlas and both the autofluorescent volume and the CM-DiI volume were visually inspected for good agreement between structures. The Python image volume viewer Napari54 was used to label points along electrode tracts; each set of points per track was given a unique name and saved per brain. Custom Python code was used to transform probe point sets to insertion tracks and to map electrode locations to brain regions (see code repository on GitHub, https://github.com/erichamc/brainwide-npix). Using custom code, local field potential (LFP) data from each probe was extracted and plotted against colour-coded (following the Allen Institute Brain Atlas colour map) regional annotations, and fine adjustments were made to the position of the lowest point labelling a given trajectory until a satisfactory qualitative alignment between LFP activity and regional boundaries was observed (Extended Data Fig. 2d).
Spike sorting and preprocessing
All recordings were pre-processed using the CatGT tool (B. Karsh, https://billkarsh.github.io/SpikeGLX/#catgt) to common average reference (CAR) recorded voltage traces per-probe and to zero out any transient electrical artifacts remaining after CAR (command-line option: -gfix=0.40,0.10,0.02). Following preprocessing with CatGT, data was spike sorted using Kilosort3 (https://github.com/MouseLand/Kilosort). Cluster spike times (output from Kilosort3) and Nidaq events (detected via CatGT) were aligned to the reference probe sync signal using TPrime (Karsh, https://billkarsh.github.io/SpikeGLX/#tprime). Cluster waveform averages were calculated using C_Waves (B. Karsh). Code from the ecephys_spike_sorting pipeline (J. Colonell, https://github.com/jenniferColonell/ecephys_spike_sorting) was used to organize pipeline executables and input/output files, and was further used to calculate QC metrics on Kilosort3 clusters and to tag candidate electrical noise clusters. Following all preprocessing, spike sorting, and postprocessing steps, all clusters were manually examined using Phy2 (https://github.com/cortex-lab/phy)55 and re-labelled as noise or non-noise clusters as necessary. An automated threshold was set for well-isolated units based on manual noise cluster labelling and QC metrics (inter-spike interval violations <0.1, signal-to-noise ratio >2, number of spikes per cluster >500). The combination of these thresholds qualitatively agreed well with manual annotation of well-isolated versus multi-unit activity clusters. All clusters that did not pass these thresholds were excluded from analysis.
Analysis software
All data analysis was carried out using Python code in Jupyter IPython56 Notebooks. These analyses relied heavily on Numpy57, Scipy58, Pandas59, and Scikit-learn60. Computational simulations were composed using Jax61. Seaborn62 was used for bar plots, box-and-whisker plots and KDE plots. Matplotlib63 was used for all other plots. Statsmodels64 and Scipy were used for all statistical analyses that were not carried out using bootstrapping.
Behavioural data analysis
Selectivity index
We calculated the selectivity index as a per-session average of reward choices (no. of cumulative water choices − no. of cumulative food choices)/(no. of cumulative water choices + no. of cumulative food choices) (Extended Data Fig. 1a).
Markov process choice persistence counts
The persistence count distribution of a two-state Markov process follows a geometric distribution. We fit geometric distributions to the persistence counts data using Scipy (Fig. 1g and Extended Data Fig. 1k).
Definition of behavioural thirst, hunger and relative need
We defined a per-trial measurement of behavioural thirst or hunger, respectively, as the total number of water or food rewards the mouse would collect in the entire session minus the current number of collected water or food rewards. We further normalized these ‘behavioural thirst’ or ‘behavioural hunger’ values by the median number of total water or food rewards, respectively, that mice on food and water restriction collect in Buridan’s assay. For example, behavioural thirst = (no. of total water rewards in the session − no. of water rewards collected up to the current trial)/(median of no. of total water rewards collected by an initially hungry and thirsty mouse in a session, calculated across all sessions). We then further defined the relative level of behavioural thirst and hunger as an index ranging from −1 (maximally hungry versus minimally thirsty) to +1 (minimally hungry versus maximally thirsty), which we refer to as the relative need of the mouse and calculated as [(behavioural thirst − behavioural hunger)/(behavioural thirst + behavioural hunger)] (Extended Data Fig. 1d).
Marginal and conditional per-trial probabilities
To analyse the marginal or conditional probabilities of per-trial choices, we first collated all trials from behavioural sessions into a per-trial outcome table, in which each Go-trial was tagged with the position in session, previous Go-trial choice, subsequent Go-trial choice, cumulative rewards per session, and current number of food and water rewards collected. The marginal probability of choosing water on any given trial was fit using linear regression to predict rewarded Go-trial outcomes from the relative need value, for trials of sessions in which the mouse was under both food and water restriction (Fig. 1h). 95% confidence intervals on these fits were estimated by bootstrapping. We also calculated maximum likelihood estimates (MLE) for the marginal probability of choosing water on a rewarded trial as the fraction of rewarded trials in which the mouse chose water, evaluated for trials falling within a given 5-percentile-wide bin of relative need values (Fig. 1h, black dots). 95% confidence intervals on the MLE estimates were bootstrapped and plotted as vertical lines.
Using the tabulated trial choice outcomes and their associated previous trial or subsequent trial choice outcomes, we calculated an MLE Markov transition matrix for trials from all behavioural sessions. For the transition matrix given relatively balanced needs (Fig. 1k), we used only trials with a relative need value between –0.25 and +0.25. We excluded sessions from these analyses in which mice were only under a single restriction paradigm (food only or water only), and we excluded trials in which the mouse had fewer than 10 remaining rewards to collect of a given type (to avoid sampling issues). The self-transition probability for food choices and water choices (Fig. 1j) was also estimated by fitting a linear regression on relative need values per trial to predict whether a food choice would follow a previous food choice; an equivalent procedure was applied for water trials. The 95% confidence intervals were estimated for each self-transition probability fit by bootstrapping. MLE values for the probability of self-transition were calculated as the fraction of self-transitions for a given choice type, restricted to trials whose relative need value fell within a given 5-percentile-wide bucket, with 95% confidence intervals for MLE values estimated by bootstrapping.
Comparison between behavioural features predicting upcoming choice
We compared the upcoming-choice predictiveness of needs and of previous choice by fitting and evaluating a support vector machine with a radial basis kernel (L2 regularization weight C = 1.0 and gamma scaled according to the feature variance; Scikit-Learn defaults with gamma = ‘scale’). When evaluating the predictiveness of needs, we fit a two-feature model using only the behavioural thirst and behavioural hunger (see above) values of trials in a 50% training split of the data. When evaluating the predictiveness of previous choice, we fit the support vector machine using only the binary outcome of the previous choice to predict the present choice in a 50% training split of the data. Predictiveness (AUC) was evaluated on test data for models fit separately on each session, yielding median and 95th percentile confidence interval values for each parameter set across all sessions (n = 15 mice, 22 sessions).
Optogenetic behavioural experiments
For all optogenetic stimulation epochs, nearby Go-trial start times were tagged by the choice outcome (food, water, miss) and the start time relative to the nearest optogenetic stimulation epoch onset time. These food and water choice trial times, relative to stimulation epoch onset, were smoothed across time using a kernel density estimator (KDE) (Seaborn, Scipy) to yield a probability density estimate of a food or water choice response as a function of time relative to optogenetic stimulation onset. For sated mice, no food choices were made, therefore the KDE analysis was omitted.
Electrophysiological data analysis
Firing rates
Spikes for each neuron were binned at 10-ms resolution and the binned counts were divided by the bin width and causally smoothed using a forward moving average window of 100-ms to yield smoothed firing rates at a 10-ms resolution. These rates were z-scored across the duration of a session within neuron. For trial-timing relative analyses, the z-scored rates were concatenated into a per-trial vector 410 bins long (4.1 s, the minimum trial time) and aligned to a trial-start trigger signal (recorded on the Nidaq and corrected into the reference probe synchronization time) such that the first bin per trial corresponded to the 10 ms adjacent to the trial-start trigger time. The baseline activity rate per trial was defined as the average number of spikes for a given neuron in the 1 s before odour onset.
Regional analyses
All analyses of single neurons used well-isolated clusters identified by Kilosort3 and postprocessing analyses (see ‘Spike sorting and preprocessing’). Each neuron was tagged with a corresponding anatomical location using the atlas-aligned location of the electrode at which the neuron’s detected waveform had the greatest amplitude. These anatomical locations were used to extract from the Allen Institute CCFv3 annotation volume and associated structure tree a corresponding region name. Depending on the level of analysis, the region name used was either the leaf node of the structure tree or a higher order structure. In all figures, regions are colour-coded following the colormap convention set by the Allen Institute’s Mouse Brain Atlas and were extracted using the AllenSDK.
Significantly modulated cells
The following analyses of single neurons used only significantly task- and state-modulated cells: Fig. 2e,f and Extended Data Figs. 3–5. Significant modulation was defined as a logical OR operation over five measures each assessed by two-sided t-tests: difference in average firing rate in the 1 s before odour onset (baseline firing rate) between food choice trials and water choice trials; difference in baseline firing rate between Go trial responses (hit trials) and Go trial non-responses (miss trials); and differences between baseline firing rate and the average firing rate 0–1, 1–2, and 2–3 s after odour onset. P values for each measure of modulation were Benjamini–Hochberg false-discovery rate corrected for the total number of cells. This measure of significance was used as a pre-filter on cells; subsequent analyses used additional measures of significance against relevant null distributions (see below on null distributions).
Visualization of baseline firing rates
Neurons were sorted by the correlation of the upcoming choice identity and their average baseline firing rate in the 1 s prior to odour onset and visualized with average firing rates in the 1 s before each trial concatenated together (Fig. 2c).
Agglomerative clustering
For significantly modulated cells, per-trial firing rates were averaged within condition (food choice, water choice, miss/sated) and condition-averaged firing rate vectors were concatenated. These concatenated, per-cell condition-averaged rates were treated as multidimensional measurements where each concatenated firing rate bin was a feature. Using the library Scanpy65, the cell by feature matrix was first reduced in dimension using principal components analysis, then a neighbourhood graph of observations was computed using n = 5 neighbours, then a uniform manifold approximation and projection66 manifold was computed, and finally clusters were identified on this manifold using Leiden clustering67. Cells were ordered by these cluster identities and their condition-averaged z-scored firing rates were visualized (Extended Data Fig. 3a,b).
Variance explained by regressors
A series of binary regressors were constructed from behavioural variables for each trial: choice outcome (food versus water); early (first third of trials in a session) versus late (last third) of food choices; early (first third) versus late (last third) of water choices; hit versus miss; Go-odour trial versus No-Go-odour trial. From these regressors, a set of 8 measurements of firing rate variance explained were made from each cell’s per-trial activity: average baseline activity (1 s pre-odour) compared to choice outcome, early versus late food trials, early versus late water trials, and hit versus miss regressors; average odour activity (300-ms window following odour onset) compared to Go versus No-Go and choice outcome regressors; and average response activity (1-s activity window starting 1 s post-odour) compared to choice outcome and Go versus No-Go regressors (Extended Data Fig. 3c). For regional analyses of variance explained, distributions of variance explained by neuron within a region were visualized for a given regressor. Regions were sorted by the average value of firing rate variance explained per neuron recorded in that region, for regions with greater than 30 recorded neurons.
Null distributions for single-cell analyses
For all single-cell regression analyses, a per-cell null distribution was constructed, and true measurements for each cell (for example, variance explained for a given regressor) was compared to the corresponding null, with significance determined by the resulting one-sided tail statistic with P ≤ 0.05 as the threshold. For the variance explained measurements, each cell’s null distribution was constructed by circularly permuting the firing rate time series with respect to the regressor time series. We note that significance tests against null distributions with random (unstructured) permutation of the time series failed to remove spurious long-timescale correlations, though we also note that long-timescale correlations may be relevant to some of the state phenomena we are interested in and therefore circular permutation may be overly conservative; future studies that enable tracking the same neurons across multiple sessions should increase the statistical power of the corresponding null distributions. For analyses that considered the average variance explained per region, an additional null distribution bootstrapping mean values from the circularly permuted null for cells in each region was used (dashed lines in Fig. 2e and Extended Data Fig. 5).
The following P values for regional means of variance explained are associated with Fig. 2e and Extended Data Fig. 5c and were obtained by bootstrapping (10,000 samples) the mean per-cell variance explained value within region and comparing the one-sided tail statistic to a similarly bootstrapped regional null using the per-cell null distribution variance explained values (obtained as described above). These P values were then FDR-corrected for multiple comparisons across brain regions: MRN, 0.000; SCiw, 0.000; APN, 0.000; CP, 0.000; OLF, 0.000; FF, 0.000; FS, 0.000; ORBl5, 0.000; VTA, 0.006; ACB, 0.008; PeF, 0.010; LHA, 0.016; ORBl1, 0.124; AIv5, 0.127; ORBl2/3, 0.130; SSp-m6a, 0.130; ORBl6a, 0.130; ZI, 0.130; AON, 0.272; PO, 0.279; VPM, 0.279; VAL, 0.279; RN, 0.279; SI, 0.279; AAA, 0.327; EPd, 0.336; VM, 0.417; AId6a, 0.520; SCig, 0.603; CA1, 0.748; MOs6a, 0.828; POST, 0.834; LP, 0.834; PRNr, 0.955; PPN, 1.000 (brain region abbreviations are provided in Extended Data Table 1).
Null distributions for population predictions
For analysis of population predictiveness of the upcoming choice, which is potentially confounded by long-timescale correlations in the neural activity, we took two approaches: (1) we compared all analyses to both a circularly permuted null distribution and to a session-permuted null distribution (the two dashed lines in Fig. 2g; both gave similar results); and (2) we evaluated predictiveness on a set of held-out test trial data flanking behavioural switches (reward trials –5 to –2 and reward trials +2 to +5 relative to the first trial with an altered reward choice as trial 0); because this test set paired choices of each reward type to an equivalent set nearby in time, it helped to eliminate the confound of spurious long-timescale correlations with the choice.
Variance explained co-occurrence
An 8 × 8 regressor information correlation coefficient matrix was calculated from the Regressor variance explained × Cell matrix. Euclidean pairwise distances were evaluated between the resulting correlation coefficient values and a linkage between distances was subsequently estimated. Entries of the correlation coefficient matrix were reordered according to the leaves of the hierarchical linkage (Extended Data Fig. 3e).
Coupling analyses
Cells were pooled across all recordings (n = 7 mice or recordings, number of cells per region given in Extended Data Table 1). For each cell, firing rates binned at 10 ms in the 1 s pre-odour baseline period of each Go-trial were baseline-subtracted by the cross-session mean firing rate in the given choice outcome and then concatenated together for trials across the session. A matrix of pairwise noise correlations between cells was then calculated using these concatenated firing rates. Cells were categorized as goal-significant or non-goal-significant as described above (null distributions for single-cell analyses), and the noise correlation matrix was sliced according to the categories given in Extended Data Fig. 3q,r to yield the distributions plotted.
Population decoding
All population choice prediction analyses were performed using a linear discriminant analysis (LDA) classifier with shrinkage of the covariance matrix determined analytically. All quantifications of model predictive accuracy (receiver operating characteristic (ROC) AUC) were evaluated on held-out test data. Feature vectors for population decoding used either single-time bin activity vectors for simultaneously recorded neurons (Fig. 4e and Extended Data Fig. 8b) or activity vectors averaging activity per-neuron in the 1-s pre-odour baseline period (Figs. 2g and 4c and Extended Data Fig. 8a). For upcoming choice classifiers (‘goal dimension’ classifiers), trials in which licking occurred during the pre-odour baseline period were excluded to avoid behavioural contamination. Visualizations of neural activity along the discriminating axis used the decision function of a logistic regression classifier with inverse regularization strength set to 0.02. In the case of optogenetic experiments, a goal dimension was constructed using the difference of average water and food trial baseline activity during the behavioural assay, with weights normalized by the summed standard deviation within trials of each outcome39. One-second-binned neural activity surrounding each optogenetic stimulation epoch (–10 s to +20 s) was projected onto this goal dimension (Fig. 4i–o and Extended Data Fig. 10f,g). Alternatively (Extended Data Fig. 10c–e), a ‘thirst-stim’ classifier was constructed using average activity during optogenetic stimulation (averaged across 10 s of stimulation) or average activity in the 3 s prior to stimulation onset to predict stimulation versus non-stimulation periods, respectively. Projection of neural activity during behaviour onto this ‘thirst-stim’ dimension was used to measure activity along this optogenetic thirst dimension during different behavioural epochs.
Prediction of upcoming switches
An upcoming choice classifier using simultaneously recorded population activity was constructed using logistic regression with linear features consisting of the average neural activity per cell in the 1 s before odour onset. Regularization strength was set to 0.05. The classifier was trained on 70% of rewarded trials, with 30% held out. The decision function of this classifier was then evaluated on all trials across each session to yield a population activity projection along the goal dimension. To predict the probability of switching on a given trial, the distance from zero of the magnitude of the upcoming choice decision function, evaluated on 1 s pre-odour activity, was linearly rescaled into a probability using a unidimensional LDA classifier fit on the switch outcomes of all trials (Fig. 4g,h). To measure the performance of the goal activity projection in predicting upcoming switches across a session, the receiver operating characteristic AUC was measured directly using the distance from zero of the magnitude of the upcoming choice decision function as evaluated on 1-s pre-odour activity across all rewarded trials (Fig. 4i,j).
Post-odour choice-selection activity analyses
To assess information about choice gained following odour onset, population decoders of choice were constructed on a per time bin basis using baseline-subtracted firing rate activity in that time bin (Extended Data Fig. 11a). The baseline activity removed from each time bin consisted of the average activity in the 1 s before odour onset, evaluated on a per-trial basis. Removing the baseline activity per cell removes the average baseline predictiveness of upcoming choice, such that predictiveness increases can only come from changes in neural activity beyond the average baseline rate per trial. Classifiers for each region were constructed using the simultaneously recorded population activity vector within a given region (Extended Data Fig. 11a). The visualized baseline-subtracted post-odour predictiveness used the AUC as evaluated first within session on held-out test trials, then averaged across session replicates. Regions without multiple session replicates or less than 30 neurons are marked with an asterisk.
To assess whether fluctuations of the baseline goal activity modulated post-odour choice-selection dynamics, we constructed classifiers of choice using simultaneously recorded firing rate activity during the 1–2 s post-odour period from all simultaneously recorded neurons (Extended Data Fig. 11b,c) or from neurons in a given region (Extended Data Fig. 11f). For these analyses, we used a logistic regression classifier with linear features and a regularization factor of 0.1 (Scikit Learn). Classifiers were trained on a training dataset of 50% of trials and subsequent projections were evaluated on the 50% test set of trials. Projections to the discriminating choice-selection dimension were constructed using the per-region classifier decision function, which we further baseline-subtracted using the per-trial projection values in the 100 ms prior to odour onset. For each corresponding choice trial in the behavioural session, we computed baseline activity in the goal dimension (using the decision function of a logistic regression classifier trained to predict upcoming choice from the 1 s pre-odour neural activity of all simultaneously recorded neurons across regions). Both activity in the goal dimension and activity in the choice-selection dimension were normalized from –1 to 1 using a secondary linear classifier function to remove systematic differences in decision function magnitudes between behavioural sessions. For the analyses presented in Extended Data Fig. 11b,d,f, projections onto the choice-selection dimension were binned into 0–33, 34–66, and 67–100 percentile groups using the per-trial baseline goal dimension activity, with percentiles calculated within session and within choice. Linear regression analyses (Extended Data Fig. 11c,e) used per-trial goal dimension activity magnitude directly, not percentiles. For the regression analysis of the modulation of post-odour choice-selection activity dynamics by within-choice baseline goal activity, choice-selection activity was summed from 0.1 s post-odour to 0.9 s post-odour.
Video decoding analysis
Videos of the face and body, acquired at 100 frames per second each, were cropped to regions of interest (ROIs) and converted to greyscale from RGB. ROIs were converted to motion energy (change in pixel intensity from frame to frame) and the top 500 principal components were extracted for each ROI by singular value decomposition using FaceMap68. Principal component video data was synchronized to behaviour data using a small in-frame LED trigger signal at the beginning of each behavioural trial. Behavioural decoding and decoding performance evaluation was performed using LDA with receiver operator characteristic area under the curve (ROC AUC) quantification using an equivalent approach to that used for decoding of neural data.
Mathematical modelling
The mathematical model consists of several coupled differential and stochastic differential equations. These equations describe the shape of an energy landscape of needs as a function of thirst and hunger magnitudes; the Langevin dynamics of motion across the landscape as a function of time; and the update dynamics for thirst and hunger magnitudes as a function of odour presentation (sampling times) and the current position on the landscape (behavioural choice events) (Fig. 3b and Extended Data Fig. 6c–f). We chose a simple three-dimensional energy landscape shape (a two-dimensional space with a landscape depth defined at every position) that placed harmonic wells centred at three locations at equilateral distance to each other; these locations represent the means of thirst-related, hunger-related, and other needs-related neural activity. To give smooth saddles between wells we expressed the landscape as the log-sum of Gaussian probability density functions (Extended Data Fig. 6e,f) according to the following equation:
1 |
where the shape of each well is defined by the following negative probability density functions of multivariate normal distributions:
and where μw is the centre of the well for the thirst-related space; μf is the centre of the well for the hunger-related space; μo is the centre of the well for the ‘other needs’-related space; is the covariance matrix of each normal distribution and is equivalent between all wells; is the magnitude of thirst at time t; H(t) is the magnitude of hunger at time t; and s is a scaling factor that aligns experimentally observed normalized thirst and hunger magnitudes to the appropriate scale within the model. Thus, as the thirst and hunger magnitudes change over time, the depth of the respective wells in the energy landscape are scaled, leading to varying gradients on the landscape over time as a function of each need (Fig. 3b,c, Extended Data Fig. 6c–f and Supplementary Video 1). For simplicity, we assumed a constant scale of other needs, such that thirst and hunger are given as relative magnitudes to other needs.
Behaviour of neural activity on this simplified two-dimensional subspace is approximated by overdamped Langevin dynamics in the following equation (see also Extended Data Fig. 6c,d):
2 |
At every discretized time step, we add to the current position x(t) the negative gradient of the present energy landscape, scaled by the factor g, and a time-independent white noise N (zero-centred normal distribution with covariance I the identity matrix, indicating zero dependence between noise in each dimension) scaled by a noise factor n. Behaviour of motion on the landscape is heavily dependent on the relationship between g and n and their magnitudes with respect to the distances between well centres and the scale on the well shapes. Higher values of n drive more frequent transitions between spaces on the landscape and in the limit overwhelm the contribution of the energy landscape to the dynamics; higher values of g increase the dominance of the energy landscape over the dynamics contributed by noise and decrease the transition frequency, as movement on the landscape tends to be pulled towards the closest energy well. The scale factor s in U(x, t) modifies the propensity of the system to stay in the food or water seeking zones instead of the ‘other needs’ zone. Increasing magnitudes of both s and g increase the rapidity of transitions between zones.
Behavioural emissions from these dynamics are given by a partitioning of the subspace into zones according to which unscaled negative probability density function has greater magnitude at every position, yielding a standard maximum likelihood decision function. We choose this maximum likelihood partition for simplicity, but we propose that learning in a particular environment or context can shape more arbitrarily complicated partitions of this subspace with respect to behaviour. Thus, behavioural choice emissions are defined by position x(t) and a sampling-cue at time t′ with the following equation:
3 |
The magnitude of the thirst T(t) and hunger H(t) are decremented by a fixed amount rw and rf, respectively, and fixed feedback delay l after food or water choices are made, according to the following equations:
4 |
5 |
rw and rf correspond to the reward size given to the mouse and approximate the incremental changes in needs upon reward collection; we set these values based on high initial thirst T0 and hunger H0 values such that simulated behaviour in Buridan’s assay resulted in similar numbers of cumulative rewards collected until satiation (predominantly ‘miss’ outcomes) as experimental behaviour. We set the feedback delay l to 2 min in simulation time based on a rough review of the literature7 but did not fine-tune the value based on experimental data. For simplicity, we did not include any hysteresis in the update to the thirst and hunger magnitudes, excepting a fixed delay time in the update. We note that a more detailed model may include hysteresis, accounting, for instance, for the rate at which rewards are collected or characteristic dynamics to the rate at which the landscape can change; possible anticipatory dynamics in the sensation of homeostatic deficits; and more complex interactions between the rewards and needs (for example, if a reward decreases one need but increases the other on longer timescales, as may be the case for the salted ensure). All visualizations or measurements of simulated activity along the goal dimension use the projection of the current position onto the unit vector given by
which in the case of our parameters is simply .
Model fitting and derivations
The mathematical model described above has several interrelated fixed parameters whose values alter the system behaviour across a simulated behavioural session. We sought a set of parameters whose values best produce simulations with summary statistics matching those of the behavioural experiments. We chose to fit the model to the behavioural data, rather than the neural data, for two reasons: (1) so that we could evaluate the extent to which the model matches and predicts behavioural results, independent of the constraints of the neural data (Fig. 3); and (2) so that we could evaluate the extent to which this class of model, tuned to the behavioural outcomes, would anticipate aspects of the neural data (Fig. 4). Since the model we present is an equation of motion that enables a discretized, stochastic forward simulation of behavioural sessions from an initial position and initial thirst and hunger magnitudes, and any given session simulation for a set of parameters will differ across repeated simulation runs, the output of the model cannot be directly tuned to match the trajectories of behavioural sessions. Fitting is additionally complicated from a computational perspective by the fact that the model is discretized to a fine temporal time step (1/100th of a second), so that ~1,000 model steps are evaluated between every simulated trial.
An optimal model fitting procedure maximizes the likelihood of the observed data given predictions from the model and its parameters, subject to any constraints. To perform this optimization, we exploited several aspects of the experimental data and model:
First, recognizing that the behavioural sessions exhibited a strong Markov property (conditional independence), we transformed behavioural sessions (chains of 100 s of trials) into a collection of pairs of sequential rewarded trial outcomes, for example, food-to-food, food-to-water, water-to-food, and water-to-water, and we tagged each trial by their current thirst and hunger magnitudes and the time elapsed between reward choices. We then considered each pair of trials independent from all other pairs of trials. The problem of optimizing the model parameters then becomes a problem of jointly optimizing the probability of each trial pair given the model and parameter set.
Second, while the stochastic differential equation described above does not give a probability estimate for this trial-pair data, results from the field of non-equilibrium statistical mechanics and transition state theory give approximate equations related to the transition probability rate between states for Langevin equations with a form similar to what we describe above. Specifically, we adapted Kramers’ first passage problem33,34, which describes the escape rate over an energy barrier for a diffusive particle in a harmonic well, to give a theoretical expression for the transition probabilities between choices as a function of thirst, hunger, and time between trials. This theoretical expression utilizes the same model parameters and energy landscape as the forward equation of motion and thus links the model parameters to the observed behavioural events. We additionally exploited equilibrium relationships between the landscape and noise to constrain the fitting. We provide the derivation of these theoretical expressions as follows.
Derivation of the state transition probability equation
Following transition state theory, we can write down a set of general time-dependent differential equations for the probability that the system will be in one state or another (in our case, the zone around the food well or the zone around the water well):
6 |
7 |
where Pw is the probability of being in the water zone; Pf is the probability of being in the food zone; ωfw is a transition probability rate from the food zone to the water zone; and ωwf is a transition probability rate from the water zone to the food zone. As a simplifying assumption we ignore transitions to the ‘other needs’ zone and will consider only trials with no misses between rewards. Therefore,
8 |
and
9 |
Conditioning on an observation of a previous food or water choice as time t = 0 gives the boundary conditions:
10 |
11 |
and therefore Pw(t) becomes a self-transition probability Pww(t), the probability of being in the water zone at time t following being in the water zone at time t = 0, and equivalently for Pf (t) as self-transition probability Pff(t) for the probability of being in the food zone at time t following being in the food zone at time t = 0. Using equation (9) and substituting yields:
12 |
13 |
and the transition probabilities for switching are:
14 |
and
15 |
Integrating equations (12) and (13) and solving the initial value problem gives:
16 |
and
17 |
This yields the full time-dependent transition matrix:
18 |
To evaluate these probability expressions, we need to specify the rate equations for ωfw and ωwf. Kramers’ first passage problem describes the average time it takes for a particle residing within a harmonic potential well to first escape over an energy barrier; if the other side of the barrier is a second potential well with high barriers34, then the inverse of this first escape time is approximately the transition rate ω. For a one-dimensional Smoluchowski equation satisfying the fluctuation dissipation theorem34, this transition rate from state A to B has the form:
19 |
where is the potential evaluated at the transition state (saddle between wells); UA is the potential evaluated at the minimum (well centre) of the source state; KbT is the Boltzmann constant multiplied by temperature, γ is the friction term, νA is the approximated frequency of the harmonic well at its centre, and νt is the approximated frequency of the transition state. To utilize this equation, we construe the equation of motion of our model as a one-dimensional Smoluchowski equation along the y axis (line between food and water wells). We set the friction term γ = 1, the noise term , and we consider the gradient scale g as a scale factor on the energy landscape, rather than a scale factor on the gradient of the landscape in the equation of motion (yielding an equivalent effect on the gradient as it would have in the equation of motion, but avoiding construing it with γ in the Smoluchowski equation). Thus, we take the needs landscape as the potential, with U‡ and UA becoming functions of thirst and hunger evaluated at the time of the previous reward collection and , where the landscape U(x) specified in equation (1) depends internally on s and is scaled by multiplication with g. Following the harmonic approximation in (19) we approximate the well centres of our landscape as the log of the probability density function of the Gaussian at its mean (μw or μf) and take the second derivative to get the frequencies ν:
20 |
and
21 |
(note that we approximate the frequency of the transition state as double that of the source state well, a value approximately consistent with numerical evaluations).
Thus, we get the following expressions for the transition rates from food and from water, as a function of thirst and hunger:
22 |
and
23 |
Plugging these equations into (18) and its corresponding expressions yields an equation for the transition probability of each behavioural trial pair, as a function of time, thirst magnitude, hunger magnitude, and the model parameters utilized in our equation of motion. This equation was used to evaluate theoretical predictions for Fig. 3h and Extended Data Fig. 7f. We note that this equation is only approximate and requires (1) that the potential well of the source state is deep relative to the transition state and (2) that the system follows a Boltzmann distribution at equilibrium34. Following requirement (2), we constrain the optimization by jointly optimizing both the transition probability of each reward pair observed in the experimental behavioural dataset, as well as the probability of all individual reward-choice trials derived from the Boltzmann distribution:
24 |
and
25 |
where xw and xf are the water and food zones of the landscape, respectively. These equations were used to evaluate theoretical predictions for Extended Data Fig. 7b,d. Finally, to additionally constrain the foraging weight parameter s, which scales the thirst and hunger magnitudes relative to ‘other needs’, we add to the joint optimization a Boltzmann-derived equation specifically for trials surrounding satiation, including misses (equations (24) and (25) do not consider misses and are evaluated on reward trials without flanking misses):
26 |
where the denominator is an integration over the entire landscape space and xo is the ‘other needs’ zone of the landscape.
Loss function and model fitting computation
The above derivations yielded three sets of expressions for the probability of the experimental data as a function of the model and its parameters: (i) an expression for the transition probability between two sequential rewarded trials, dependent on time, thirst, hunger, and previous choice identity; (ii) an expression for the probability of a given reward, independent of time or previous choice but dependent on thirst and hunger; and (iii) an expression as in (i) but for trials near or during satiation, including misses. We then minimized the negative log-likelihood of the data across all experimental sessions under these theoretical model-derived equations by fitting the scale parameters n, g and s while leaving as fixed parameters the well centres and shapes for simplicity of interpretation (well centres are placed on an equilateral triangle and the standard deviation of each Gaussian well is the same). The data were partitioned into three sets, corresponding to (i), (ii) and (iii): sequential reward trial pairs as described above; individual rewarded trial outcomes and the thirst and hunger magnitudes at the time of each trial, excluding trials adjacent to misses; and individual Go-trial outcomes including misses near satiation (thirst and hunger <0.5). We separated the evaluation of non-sated (i, ii) and sated (iii) trials to avoid overfitting to early misses, which may also be due to errors in the behavioural task, as opposed to the mouse’s needs or goal. The joint loss function used was the average negative log-likelihood per trial in each of the three sets, added together. Because computing the Boltzmann-derived expressions used in (ii) and (iii) involved more computationally expensive numerical integrations, the trial data for (ii) and (iii) were batched to 1/50th the size of the entire dataset (~8,000 and ~11,000 trials, respectively). All equations were expressed using custom Python code utilizing the Jax60 library, enabling auto-differentiation, just-in-time compilation, auto-vectorization, and use of a corresponding optimization library Optax69 and the AdaBelief optimizer70 (with learning rate 10−1), which consumed the gradient of the joint loss function calculated with respect to n, g and s. Minimization of the loss function was performed until convergence.
For Fig. 3 and Extended Data Fig. 7, parameters for all analyses were fit using the procedure above on the entire behavioural dataset that was analysed in Fig. 1. For the optogenetic simulation experiment, an additional scale factor of 3.3 (obtained by grid search) was added to the gradient term g for best overlap with the experimental optogenetic stimulation results. We note that, since this experiment utilized a small subset of mice, the additional tuning of the gradient scale may account for animal-to-animal differences in these parameters not accounted for in the average values. For Fig. 4 and Extended Data Figs. 9 and 10, parameters were fit using the procedure above on the subset of mice used for Neuropixels recordings, and these same fit parameters were then used for all analyses, excluding the optogenetic analyses, in which the additional scaling factor of 3.3 obtained above was used.
Simulations
Simulations of the mathematical model described above were implemented in custom Python code using the Jax library60 for just-in-time compilation (expediting simulations) and automatic differentiation (for landscape gradient calculations). The following fixed parameter set was used for all simulations: , , , 20, l = 180, initial position (a saddle point between thirst and hunger wells), dt = 0.01, rw = 0.006, and rf = 0.004. For the analyses of Fig. 3c–h and Extended Data Fig. 7a–i, the g, n and s parameters were fit as described above to trial data from all behavioural sessions analysed in Fig. 1 and this single set of parameter values (g = 2.4383774, n = 2.74393, and s = 6.4874935) was used. For the behavioural optogenetic simulation analyses (Fig. 3j,k and Extended Data Fig. 7j–l), the same fit parameter values as above were used, except g was multiplied by a factor of 3.3 as described above. For the analyses of Fig. 4d–j and Extended Data Fig. 9e,h, parameters g and n were fit to trial data from the set of behavioural sessions of the Neuropixels recordings, as described above, and the single resulting set of parameters (g = 2.5563507, n = 2.807799, and s = 6.4874935) was used. For the optogenetic simulation analyses comparing simulated trajectories and neural data (Fig. 4m,o and Extended Data Fig. 10f), we used the same set of parameters as those used for Fig. 4d–j and Extended Data Fig. 9e,h, with g multiplied by a factor of 3.3 as described above. We note that in both sets of optogenetic analyses (behavioural and neural), qualitatively similar phenomena were observed with the base set of parameters (data not shown), but a closer quantitative match was observed with the additional scaling factor.
Each simulated run of an experiment with behavioural trials used a distinct randomly generated series of Go and No-Go trial times whose distribution in time matched the trial time distribution used in the actual behavioural assay. Simulations of Buridan’s assay (Fig. 3 and Extended Data Fig. 7) were run for 2 h of simulated time (720,000 steps with dt = 0.01 s). For visualization, simulations were run until a threshold of consecutive misses were observed, at which point the simulation was terminated; this threshold was set variably between 30–50 misses for visualization purposes. Simulations were initialized with ‘high thirst’ T0 values and ‘high hunger’ H0 values matching the initial values of experiment. Simulated sessions were run autonomously according to the above dynamics equations, parameters, initial conditions (x0, T0, H0) and trial times. A simulated dataset was composed of a set of simulated behavioural sessions matching the size of the corresponding experimental dataset. For analyses comparing the distribution of summary statistics in simulation to the summary statistics of experiment (Fig. 3), each dataset simulation was repeated 128 times with different random number generator keys, such that all simulated sessions contained a unique set of trial times and a unique session trajectory. In the case of model predictions of neural data, simulations of sessions were run for 1.5 h of simulated time (Fig. 4 and Extended Data Fig. 8) or 2 h or simulated time (Extended Data Fig. 9). For these analyses of model predictions, the number of simulated sessions was matched to the number of experimental sessions.
Simulations of behaviour with unbalanced noise to gradient scaling ratios
To illustrate the how the scaling terms on the gradient and the noise ( and ) alter behavioural stickiness (Extended Data Fig. 7m,n), we ran model simulations with either a ‘too decoherent’ set of parameters (g = 2.0, n = 8.0 and s = 6.4874935) or a ‘too persistent’ set of parameters (g = 8.0, n = 0.5 and s = 6.4874935).
Simulations of optogenetic perturbation of behaviour
Simulations of hungry-only behaviour with optogenetic thirst perturbations were performed as described above, with the exception that the initial value of hunger H0 was set to 0.5 and the initial value of thirst T0 was set to 0.05 (Fig. 3i–k and Extended Data Fig. 7j–l). We note that the non-zero value of thirst tends to stochastically drive persistent water choices long after thirst perturbation as the system is more likely to remain in the water zone. Optogenetic thirst perturbations were modelled as a transient square wave, increasing the current value of for the duration of the perturbation time (10 s, or 1,000 simulation steps) by a fixed ‘stimulation’ factor of 18 (modelling the detected thirst magnitude from optogenetic stimulation of osmotic thirst neurons as 4× that of a daily water restriction schedule; note however that hunger, thirst, and optogenetic thirst input are logarithmically related to the resulting landscape gradient magnitude). The effect of the simulated thirst perturbation on the energy landscape along the line between the centre of the food and water energy wells is shown in Fig. 3i. Optogenetic thirst stimulation in the context of hungry mice was simulated for 25 stimulation epochs across a 1-h-long simulated session with reward feedback set to 0 for simplicity of analysis. Simulated sessions were repeated to match the number of behavioural sessions in the corresponding experimental dataset.
Simulations of optogenetic perturbation prior to behaviour
We simulated optogenetic thirst perturbation experiments in hungry and thirsty mice in the absence of behaviour (Fig. 4k,m,o and Extended Data Fig. 10f). These simulations were performed as described above, but with initial values of hunger H0 set to 2.25 and thirst T0 set to 0.8 with additional optogenetic thirst input at 18 with duration 10 s. These simulated optogenetic perturbations were repeated 25 times with the same timing as actual experiments (optogenetic pulse onset every 1 min). The parameters were simulated for 3 simulation runs yielding 75 simulated thirst stimulation epochs.
Simulations of the forced-transition model
To assess an alternative model of choice dynamics (Extended Data Fig. 9) in which switches are driven by an external forcing function (as opposed to autonomously via the balance between noise and gradient), we preserved the energy landscape structure but modified the noise scale such that no switches occurred spontaneously over the duration of the simulation. This change has the effect of reducing our model to a multi-stable attractor system in which transitions wholly depend on external inputs to the system. We then incorporated a randomly occurring input force with magnitude sufficient to push the system from one landscape well to the other. We did not add noise to this force as it would reduce the number of successful transitions below that of the experimental data. In general, increasing the noise on the added force requires increasing the frequency of external-force events, such that this alternative model becomes less distinguishable from the diffusion landscape model we seek to compare it to.
Phase portraits
Phase portraits (Extended Data Fig. 9) for all simulated or experimental rewarded trials were generated using the current trial value of position along the goal dimension (simulated or measured in experimental data by projection of baseline activity onto a goal dimension fit by ridge regression, with regularization alpha parameter = 20) and the change in position along the goal dimension from trial to trial (which we define to be the velocity of activity along the goal dimension over a dt equal to the average time between trials). Trials were assigned to either stay or switch categories depending on whether the reward choice was the same as the previous reward (stay) or different (switch). Densities for stay and switch trials in the transition zone were quantified as described in the legend for Extended Data Fig. 9 and normalized to sum to 1. For model density quantifications, the simulated dataset trial data were resampled 1,000 times such that the number of stay and switch trials (across all simulated sessions) matched the fraction in the experimental dataset. This resampling controls for systematic bias in the quantified densities (Extended Data Fig. 9g,h) generated by stochastic differences in dataset switch rate.
Statistics and reproducibility
Statistical parameters are described in legends. Box plots span lower and upper quartiles; lines indicate median values; whiskers, range of values within 1.5 times the interquartile range. Unless otherwise specified, confidence intervals were generated by bootstrapping.
Reporting summary
Further information on research design is available in the Nature Portfolio Reporting Summary linked to this article.
Online content
Any methods, additional references, Nature Portfolio reporting summaries, source data, extended data, supplementary information, acknowledgements, peer review information; details of author contributions and competing interests; and statements of data and code availability are available at 10.1038/s41586-023-06715-z.
Supplementary information
Acknowledgements
The authors thank C. Ramakrishnan and Y. Wu for reagents; W. T. Newsome, S. Linderman, T. Hindmarsh Sten, C. Lyu, Y. Chen, C. Kim, T. Machado, M. Wagner, K. James and J. Blum for helpful discussion and comments on the manuscript; I. Kauvar for many thoughtful discussions; and C. Hargus for input on the model. This work was supported by an NSF grant (NeuroNex, to K.D. and L.L.), grants to K.D. from NIMH, NIDA, and the Gatsby Foundation, and grants to L.L. from NINDS and the Gatsby Foundation. E.B.R. was supported by an NSF predoctoral award. K.D. and L.L. are investigators of the Howard Hughes Medical Institute.
Extended data figures and tables
Author contributions
E.B.R., K.D. and L.L. designed the study. E.B.R. carried out the study with assistance from N.T. and W.E.A. E.B.R. performed all analyses, modelling and simulations. E.B.R., K.D. and L.L. wrote the manuscript. K.D. and L.L. supervised all aspects of the work.
Peer review
Peer review information
Nature thanks Ahmed El Hady, Zachary Knight and the other, anonymous, reviewer(s) for their contribution to the peer review of this work.
Data availability
The data from this study are available at 10.6084/m9.figshare.24153348.
Code availability
Our Python code for working with datasets of multiple Neuropixels probes, pre-processed as described in the Methods, is available at https://github.com/erichamc/brainwide-npix and can be used to load the deposited data. Code for the neural landscape diffusion model and simulation is available at https://github.com/erichamc/neural-landscape-diffusion.
Competing interests
K.D. is a cofounder and scientific advisor of Maplight Therapeutics.
Footnotes
Publisher’s note Springer Nature remains neutral with regard to jurisdictional claims in published maps and institutional affiliations.
Contributor Information
Karl Deisseroth, Email: deissero@stanford.edu.
Liqun Luo, Email: lluo@stanford.edu.
Extended data
is available for this paper at 10.1038/s41586-023-06715-z.
Supplementary information
The online version contains supplementary material available at 10.1038/s41586-023-06715-z.
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Associated Data
This section collects any data citations, data availability statements, or supplementary materials included in this article.
Supplementary Materials
Data Availability Statement
The data from this study are available at 10.6084/m9.figshare.24153348.
Our Python code for working with datasets of multiple Neuropixels probes, pre-processed as described in the Methods, is available at https://github.com/erichamc/brainwide-npix and can be used to load the deposited data. Code for the neural landscape diffusion model and simulation is available at https://github.com/erichamc/neural-landscape-diffusion.