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Journal of Sport and Health Science logoLink to Journal of Sport and Health Science
. 2024 Jan 15;13(3):387–397. doi: 10.1016/j.jshs.2024.01.005

Symptom presentation and evolution in the first 48 hours after injury are associated with return to play after concussion in elite Rugby Union

Ross Tucker a,b,⁎,, Matt Cross c, Keith Stokes d,e,f, Lindsay Starling b,d, Rosy Hyman g, Simon Kemp f,g, Stephen West d,e,h, Martin Raftery b, Eanna Falvey b,i, James Brown a,j,
PMCID: PMC11117005  PMID: 38232900

Highlights

  • Return-to-play time in concussed Rugby Union players depends on the presentation of symptoms at 2 and 72 h after injury.

  • When symptoms worsen between the time of injury and 3 days post, return-to-play time is significantly longer than when symptoms improve or remain stable.

  • Balance and cognitive function in the 72 h after injury are not associated with delayed recovery time.

  • Individualized management of concussed players is possible with stratification based on initial symptom presentation using standardized screening tools.

Keywords: Brain injury, Concussion management, General return to play, Medical management

Abstract

Background

Return to play (RTP) in elite rugby is managed using a 6-stage graduated RTP protocol, which can result in clearance to play within 1 week of injury. We aimed to explore how symptom, cognitive, and balance presentation and evolution during concussion screens 2 h (head injury assessment (HIA) 2) and 48 h (HIA3) after injury were associated with time to RTP) to identify whether a more conservative graduated RTP may be appropriate.

Methods

A retrospective cohort study was conducted in 380 concussed rugby players from elite men's rugby over 3 consecutive seasons. Players were classified as shorter or longer returns, depending on whether RTP occurred within 7 days (allowing them to be considered to play the match 1 week after injury) or longer than 8 days, respectively. Symptom, cognitive, and balance performance during screens was assessed relative to baseline (normal or abnormal) and to the preceding screen (improving or worsening). Associations between sub-test abnormalities and RTP time were explored using odds ratios (OR, longer vs. shorter). Median day absence was compared between players with abnormal or worsening results and those whose results were normal or improving.

Results

Abnormal symptom results during screens 2 h and 48 h after concussion were associated with longer return time (HIA2: OR = 2.21, 95% confidence interval (95%CI): 1.39–3.50; HIA3: OR = 3.30, 95%CI: 1.89–5.75). Worsening symptom number or severity from the time of injury to 2 h and 48 h post-injury was associated with longer return (HIA2: OR = 2.49, 95%CI: 1.36–4.58; HIA3: OR = 3.34, 95%CI: 1.10–10.15. Median days absence was greater in players with abnormal symptom results at both HIA2 and HIA3. Cognitive and balance performance were not associated with longer return and did not affect median days absence.

Conclusion

Symptom presentation and evolution within 48 h of concussion were associated with longer RTP times. This may guide a more conservative approach to RTP, while still adhering to individualized concussion management principles.

Graphical abstract

Image, graphical abstract

1. Introduction

Concussion is the most common injury in elite Rugby Union, accounting for between 15% and 20% of all match injuries,1 with an incidence equating to approximately 4 concussions every 5 matches.1,2 Given the potential for a 2nd concussion, increased risk of other injury, and the potential longer-term health implications of repeated head injuries,3,4 it is recognized and accepted that the return to play (RTP) of a concussed player must be managed prudently.5, 6, 7

In Rugby Union, a 6-stage graduated RTP (GRTP) protocol has been followed since 2011.5,6 The process involves a concussed player completing 6 distinct stages, beginning with symptom-limited daily activities (Stage 1). The player then progresses through 4 stages of training-based restricted activity during which symptoms are monitored, followed by a 6th and final stage where the player is cleared to RTP. At each stage, if symptoms do not worsen during exercise, players progress to the next more physically challenging stage, while if symptoms do worsen, players repeat that stage.5

The GRTP thus imposes a minimum of 5 additional days of reduced intensity and supervised exercise training before returning to play. Given the typical weekly cycle of elite rugby, players who progress without interruption through the GRTP can be cleared to play in time for the match the week following their concussion. In an analysis of 3006 concussions in elite rugby in England, West et al.6 reported that such next-match returns occur in 33% of all concussion cases.

The length of time before a concussed player can return to competition has recently been questioned for player welfare implications.8,9 Some contact sports (Rugby League, Australian Football) have recently increased the minimum RTP period. Such increases may be considered more conservative in that they delay the player's exposure to potential re-injury through contact. However, mandating a lengthier stand down period carries with it risks of under-reporting and under-diagnosis of concussions,10 given that symptom endorsement, which relies on player disclosure, is the most sensitive component of the diagnostic process11,12 and the likeliest means by which delayed concussion presentation would be identified.

Of interest is whether a more conservative approach, one that delays clearance to RTP, can be adopted while still adhering to individualized concussion management principles. One potential approach to this issue is to use the outcome of clinical assessments conducted after head injury to stratify players within the GRTP such that some are delayed and thus ineligible to play in a match 1 week after injury.

Previous research has identified that the number and severity of acute and sub-acute symptoms predict return to normal function and play after concussion,13,14 with both symptom number and severity showing a dose-dependent relationship with RTP.14 Evidence for balance abnormalities as predictive of post-concussion syndrome and delayed recovery is equivocal, with only some studies showing significant associations,15,16 albeit in youths rather than adult athletes; cognitive and balance function are often assessed after concussion but over longer periods,17 and immediate deficits have not been associated with RTP in a sporting context.

Rugby offers a unique opportunity to explore the association between symptom, cognitive, and balance elements of the concussion diagnostic process and RTP because, in addition to the GRTP, the sport employs a multi-modal, 3-point-in-time head injury assessment (HIA), consisting of a screen at the time of injury (HIA1) and again in the early periods following head injury (HIA2 is conducted 2 h post and HIA3 48 h post head impact).18 The HIA screens are based on the Sideline Concussion Assessment Tool,19 and include a symptom checklist, cognitive sub-tests, and balance assessments. Concussion is diagnosed when any of these sub-test results are abnormal compared to a previously assessed baseline test, but the association between performance in these sub-tests and RTP time is unknown.

Therefore, this research aimed to describe the clinical presentation of concussed players during the HIA process, with a view to identifying whether any sub-tests are associated with longer RTP time after concussion, such that a player would miss at least 1 match. We hypothesized that abnormal sub-test results within the first 3 days after concussion would be associated with delayed RTP time.

2. Methods

We analyzed 380 cases of match concussion from 3 seasons (2018–2021) of club rugby in England. This represents the highest level of national rugby in England, fully consisting of professional elite adult players. The RTP time for all cases was known, calculated as days between injury and medical clearance to return to full-contact training. Concussion was diagnosed as per the World Rugby operational definition, which has been described previously.18 Briefly, players were identified as concussed during match play based on the observation of 1 of 11 Criteria 1 signs, or they were confirmed as concussed during the 3-stage HIA process. A concussion diagnosis is confirmed by a physician if any Sports Concussion Assessment Tool sub-test result is abnormal relative to a player's previously measured baseline performance in that sub-test, or if a doctor has a clinical suspicion of a concussion despite normal sub-test results. An abnormal sub-test can be overruled by the doctor's clinical judgment; however, this overrule requires a written justification from the doctor completing the assessment.

Once they are diagnosed as concussed, players enter the previously described 6-stage GRTP. Our first analysis approach was to classify players as either shorter or longer RTP cases based on time loss. Shorter cases were those medically cleared to return to full contact within 7 days of a concussion diagnosis, longer cases were players whose medical clearance occurred 8 or more days after injury.

This distinction was made in order to identify players who would be eligible to return in time for the next match (shorter) as opposed to those who would be excluded from at least 1 match by a delay in recovery (longer). This approach was prioritized because if differences exist between players who are cleared for the next match and those who miss at least 1 match, policy changes can be implemented within the practical context of the rugby environment to more conservatively manage players with concussion.

We have used medical clearance as the RTP criteria rather than return to match participation since the latter is affected by numerous other factors that may be unrelated to the concussion. These factors include other injuries, fixture variability where a team may not play for weeks after a concussion, and tactical selections that may confound the reported next-match selection.

We also explored what the outcome would look like if the time period dividing shorter from longer was set to 12 days. This is the minimum possible time that would allow a player to play the 2nd match after concussion. This analysis revealed no differences in outcomes compared to the use of a 7-day distinction, and thus the 7-day distinction was used for all subsequent analysis.

2.1. HIA sub-test performance as a predictor of RTP category

The results of the symptom checklist, cognitive sub-tests, and balance assessments within HIA1, HIA2, and HIA3 were analyzed in concussed players. For each sub-test, 2 sets of analyses were conducted. First, the result of each sub-test was expressed as normal or abnormal relative to the player's previously conducted baseline assessment. For symptoms and balance sub-tests, an abnormal result was recorded when a concussed player endorsed any number of symptoms more than at baseline or made more balance errors during their HIA screen than in their baseline assessment. Cognitive sub-tests were abnormal when the concussed player scored lower during the HIA than in their baseline screen. The proportion of players in shorter and longer who produced abnormal sub-test results was then used to calculate an odds ratio (OR) that an abnormal sub-test result would be found in longer compared to shorter.

The OR, 95% confidence interval (95%CI), and corresponding p values were calculated using a logistic regression with days absence (binary outcome: shorter or longer) as the dependent variable and sub-test pass/fail status as the independent variable. In addition, previous concussion history in the past year was included as a binary variable (yes or no) since concussion history, including in the previous 12 months, is correlated with RTP times14 and delayed resolution of symptoms,20 which would be expected to affect progression through the GRTP.

A 2nd analysis compared the actual numerical scores in each subtest during the HIA1, HIA2, and HIA3 diagnostic screens, with changes in these scores assessed over the course of the HIA process. We computed the change in score in the cognitive subtests and balance errors from HIA1 to HIA2 to HIA3 was computed along with a change in the number of symptoms endorsed and their reported severity. Sub-tests were classified as either better (or the same) or worse than in the preceding test. Based on this information, we calculated an OR that a player whose test result worsened would be a longer compared to a shorter case. The OR, 95%CI, and corresponding p values were calculated using a logistic regression with sub-test improvement or worsening (better vs. worse) as the independent variable and previous concussion as an additional independent variable.

2.2. Days absence as a function of sub-test result

A 2nd analysis explored the number of days before a player was returned to play as a function of sub-test abnormalities. The result of each sub-test was categorized as a pass (better than or the same as the baseline or preceding HIA stage result) or a fail (worse than baseline or the preceding HIA stage result), and the median number of days to return was compared as a continuous variable between these 2 sub-groups using a Kruskal-Wallis test.

For all sub-test analyses, the number of cases available for analysis varied because of missing screens or sub-tests within screens, or when there was a mismatch between the wordlist used in screens. For the analysis of changes in median scores in each sub-test, we excluded cases with “perfect” sub-test results (for example, 0 symptoms endorsed, or 0 cognitive or balance errors at HIA2 and HIA3) since high numbers of such 0-cases skews the calculated median towards 0. The number of cases available for each sub-test comparison are shown in the appropriate analysis.

When logistic regressions were not used to obtain ORs, we also calculated effect sizes. Effect sizes are usually only recommended for data that are normally distributed.21,22 As the data from the present study were not normally distributed, we were required to calculate the effect size from a Mann Whitney U Test.21 This was done using the formula r = Z / (square root of n), where r = point biserial correlation, Z = z score calculated by Mann–Whitney U test, and n = sample size. Once r was obtained from this formula, the corresponding Cohen's effect size (d) and probability of superiority were obtained from Fritz et al.21 The probability of superiority is the percentage of occasions when a randomly sampled member of the distribution with the higher mean will have a higher score than a randomly sampled member of the other distribution.

2.3. Domain performance during HIA3

We examined how the failure of various combinations of domains within the HIA3 (symptom, balance, or cognitive) was associated with membership of longer and shorter. Abnormal sub-tests within each domain were identified, and the proportion of abnormal domains within longer and shorter were compared using previously described methods.

Ethical approval for the Professional Rugby Injury Surveillance Project was provided by the Research Ethics Approval Committee for Health at the University of Bath (EP 16/17 200), which allows for the analysis of anonymized data from Professional Rugby Injury Surveillance Project. All elite players provide informed written consent for use of HIA data for research purposes.

3. Results

Players who had experienced a concussion in the previous 12 months were more likely to be longer return cases (OR = 2.56, 95%CI: 1.16–5.52). Players in longer were significantly more likely to have had a previous concussion in the past year than players in the shorter group (18% vs. 10%, p = 0.018). The shorter group consisted of 145 players. Median RTP was 6 days (range: 4–7 days). Longer cases (n = 235) had a median RTP of 15 days (range: 8–253 days).

3.1. HIA2 presentation

Table 1 presents the results of HIA2 sub-tests, with players categorized as longer and shorter returns. Players with an abnormal symptom result at HIA2 were 2.21 times more likely to be in longer than in shorter (68% in longer vs. 48% in shorter, OR = 2.21, 95%CI: 1.39–3.50). When symptom endorsement increased from HIA1 to HIA2, players were 2.49 times more likely on average to be a longer case (46% worse in HIA2 than in HIA1) than a shorter case (25% of players worse in HIA2 than in HIA1 (OR = 2.49, 95%CI: 1.36–4.58)).

Table 1.

Sub-test performance and relative distribution of abnormal HIA2 subtests in shorter and longer cases.

Longer
Shorter
p (medians) Longer
Shorter
Adjusted OR (for prev_conc_1year (yes or no) Adjusted p for OR
Cases for medians (n) Median (IQR) Cases for medians (n) Median (IQR) Cases for OR calculation % Fail/worse Cases for OR calculation % Fail/worse
Symptoms
 Symptoms at BL 229 0 (0;0) 144 0 (0;0) 0.925
 Change in symptoms from BL 204 –3 (–7;0)* 133 0 (–4;0) <0.001 204 68% 133 48% 2.21 (1.39–3.50) 0.001
 Change in symptoms from HIA1 78 –2 (–4;–1) 35 –2 (–3;0) 0.086 137 46% 82 25% 2.49 (1.36–4.58) 0.003
Immediate memory
 Performance relative to BL 183 0 (–2;4) 117 0 (–2;3) 0.312 183 37% 117 40% 0.91 (0.56–1.47) 0.696
 Change in IM performance from HIA1 87 1 (–1;4) 66 3 (0;5) 0.059 97 33% 67 22% 1.80 (0.87–3.73) 0.115
Digits backwards
 Performance relative to BL 197 0 (0;0) 116 0 (0;0) 0.505 197 10% 116 8% 1.11 (0.49–2.51) 0.801
Concentration
 Performance relative to BL 197 0 (0;0) 116 0 (0;0) 0.709 197 10% 116 10% 1.03 (0.48–2.21) 0.937
Delayed recall
 Performance relative to BL 88 0 (–2;0) 60 0 (–2;1) 0.314 183 40% 117 43% 0.89 (0.55–1.45) 0.650
 Change in DR performance from HIA1 77 0 (–1;2) 58 1 (0;3) 0.208 96 34% 66 21% 1.89 (0.91–3.92) 0.089
Balance tests
 DL relative to BL 205 0 (0;0) 133 0 (0;0) 0.638 205 1% 133 1% 0.36 (0.03–3.97) 0.405
 SL relative to BL 205 0 (–1;0) 133 0 (0;1) 0.673 205 26% 133 24% 1.16 (0.69–1.94) 0.572
 TS relative to BL 205 0 (0;1) 133 0 (0;0) 0.709 205 19% 133 19% 0.96 (0.54–1.69) 0.910
 Total balance errors relative to BL 205 0 (–1;2) 133 1 (–1;2) 0.915 205 30% 133 26% 1.21 (0.74–2.00) 0.451

p < 0.05, median days absence compared to players in shorter.

p < 0.05, OR for being longer vs. shorter for abnormal or worsening sub-test result.

Abbreviations: BL = baseline; DL = double leg; DR = delayed recall; HIA = head injury assessment; IM = immediate memory; IQR = Inter quartile range; OR = odds ratio; prev_conc = previous concussion; SL = single leg; TS = tandem stance.

Players whose symptom severity scores were greater during HIA2 than at baseline were 2.35 times more likely to be in longer than in shorter (69% of longer vs. 31% of shorter cases, OR = 2.35, 95%CI: 1.48–3.73).

The median improvement in immediate memory performance from HIA1 to HIA2 was significantly greater for shorter than longer (p = 0.048), though this performance change was not associated with an improved odds of being in shorter compared to longer (OR = 1.80, 95% CI: 0.87–3.73) (Table 1). No cognitive or balance sub-test result was associated with being a longer return.

3.2. HIA3 presentation

Table 2 shows the result of the HIA3 sub-tests compared to baseline screens for longer and shorter cases. Abnormal symptom endorsement and symptom severity at HIA3 were associated with a greater likelihood of being longer than shorter. Among players in longer, 36% endorsed more symptoms at HIA3 than in baseline, compared to 14% in shorter (OR = 3.30, 95%CI: 1.89–5.75); while 36% of longer cases had a higher symptom severity in HIA3 than at baseline, compared to 15% of shorter cases (OR = 3.23, 95%CI: 1.85–5.62).

Table 2.

Sub-test performance and relative distribution of abnormal HIA3 subtests in shorter and longer cases.

Longer
Shorter
p (medians) Longer
Shorter
Adjusted OR (for prev_conc_1year (yes or no) Adjusted p for OR
Cases for medians (n) Median (IQR) Cases for medians (n) Median (IQR) Cases for OR calculation % Fail/worse Cases for OR calculation % Fail/worse
Symptoms
 Symptoms at BL
 Change in symptoms from BL 216 0 (–2;0)* 136 0 (0;0) <0.001 216 36% 136 14% 3.30 (1.89–5.75) <0.001
 Change in symptoms from HIA1 66 1 (–1;2)* 28 1 (1;2) 0.047 142 15% 78 5% 3.34 (1.10–10.15) 0.034
 Change in symptoms from HIA2 146 3 (1;6) 73 3 (1;7) 0.888 198 6% 127 3% 1.82 (0.56–5.88) 0.317
 Change in symptom severity from BL 216 0 (–2;0)* 136 0 (0;0) <0.001 216 36% 136 15% 3.23 (1.85–5.62) <0.001
 Change in symptom severity vs. HIA2 146 6 (2;11) 73 5 (2;12) 0.523 198 6% 127 4% 1.43 (0.49–4.24) 0.513
Immediate memory
 Performance relative to BL 197 2 (0;4) 119 2 (0;4) 0.758 197 17% 119 20% 0.76 (0.42–1.35) 0.344
 Change in IM performance from HIA1 94 3 (0;5) 64 4 (1;6) 0.096 104 16% 66 6% 3.03 (0.97–9.44) 0.056
 Change in IM performance from HIA2 184 1 (–1;4) 121 2 (0;4) 0.544 200 28% 126 24% 1.10 (0.65–1.87) 0.731
Digits backwards
 Performance relative to BL 208 0 (0;0) 124 0 (0;0) 0.344 208 6% 124 3% 2.18 (0.69–6.88) 0.184
Concentration
 Performance relative to BL 208 0 (0;0) 124 0 (0;0) 0.406 208 7% 124 4% 1.94 (0.68–5.51) 0.215
Delayed recall
 Performance relative to BL 88 0 (–1;1) 60 0 (0;1) 0.215 197 27% 119 19% 1.62 (0.92–2.83) 0.092
 Change in DR performance from HIA1 75 1 (0;3) 56 2 (1;3) 0.232 103 17% 65 12% 1.37 (0.54–3.43) 0.507
 Change in DR performance from HIA2 70 1 (–1;3) 55 1 (–1;2) 0.884 200 24% 126 22% 1.13 (0.66–1.95) 0.650
Balance tests
 DL relative to BL 218 0 (0;0) 136 0 (0;0) 0.428 218 0% 136 0%
 SL relative to BL 218 0 (0;2) 136 1 (0;2) 0.292 218 15% 136 13% 1.15 (0.62–2.15) 0.663
 TS relative to BL 218 0 (0;1) 136 0 (0;0) 0.473 218 9% 136 5% 1.75 (0.72–4.30) 0.216
 Total balance errors relative to BL 218 1 (0;2) 136 1 (0;2) 0.462 218 14% 136 12% 1.16 (0.60–2.24) 0.661

p < 0.05, median days absence compared to players in shorter.

p < 0.05, OR for being longer vs. shorter for abnormal or worsening sub-test result.

Abbreviations: BL = baseline; DL = double leg; DR = delayed recall; HIA = head injury assessment; IM = immediate memory; IQR = Inter quartile range; OR = odds ratio; prev_conc = previous concussion; SL = single leg; TS = tandem stance.

Players whose symptom endorsement increased from HIA1 to HIA3 were significantly more likely to be longer cases (15%) than shorter cases (5%, OR = 3.34, 95%CI: 1.10–10.15). When symptom endorsement increased from HIA2 to HIA3, there was no increase in the odds of being a longer case; however, this situation of worsening symptom presentation at HIA3 was relatively rare, occurring in only 6% of longer and 3% of shorter cases (OR = 1.82, 95%CI: 0.56–5.88). Similarly, an increase in symptom severity from HIA2 to HIA3 was not associated with greater likelihood of being a longer case (OR = 1.43, 95% CI: 0.49–4.24).

For all cognitive and balance sub-tests, abnormal results relative to baseline and worsening results from HIA1 and HIA2 to HIA3 were not associated with a player being a longer return case (Table 2). The median change in immediate memory performance from HIA1 to HIA3 and the odds of being longer when immediate memory performance worsened from HIA1 to HIA3 tended towards significance (p = 0.08 and p = 0.05, respectively). Fig. 1 depicts the adjusted ORs (95%CI) for abnormal or worsening sub-test results during HIA2 and HIA3 screens, relative to baseline or to the preceding sub-test result within the HIA process, respectively.

Fig. 1.

Fig 1

Adjusted ORs for selected sub-test outcomes in the HIA2 (A) and HIA3 (B) screens. ORs are calculated using the proportion of players in shorter (<8 days RTP) and longer (≥8 days RTP) who produced abnormal sub-test results, either relative to baseline or worsening compared to the preceding test. * p < 0.05, longer vs. shorter for abnormal or worsening sub-test result. 95%CI = 95% confidence interval; BL = baseline; DB = digits backward; DR = delayed recall; HIA = head injury assessment; IM = immediate memory; OR = odds ratio.

3.3. Sub-test changes and median days absence

Table 3 shows the median day absence for players whose sub-test results were abnormal (relative to baseline) or worse (relative to the preceding sub-test within the HIA process) compared to players with normal or non-worsening sub-test results. Selected results for median days absence as a function of abnormal or worsening compared to non-worsening performance are shown in Fig. 2.

Table 3.

Median days absence after concussion for different sub-test results during HIA2 and HIA3.

Fail/Worse
Pass/Better
p Calculated ES – Cohen's d Probability (%) of superiority (based on ES)
Count Median (IQR) Count Median (IQR)
Symptom endorsement at HIA2 203 10 (6–17) 134 7 (6–16) 0.004 0.2 56
Symptom endorsement at HIA3 98 12 (8–22) 254 8 (6–15) <0.001 0.4 61
Symptom change from HIA1 to HIA2 84 11 (8–19) 135 9 (6–16) 0.003 0.3 58
Symptom change from HIA1 to HIA3 25 18 (9–39) 195 9 (6–16) 0.001 0.3 58
Symptom change from HIA2 to HIA3 15 11 (8–20) 310 9 (6–16) 0.382 0.1 53
Symptom severity change HIA2 to HIA3 16 9 (7–16) 202 10 (6–17) 0.559 0.0 50
IM at HIA2 116 9 (6–17) 184 10 (6–17) 0.618 0.0 50
IM at HIA3 58 10 (6–18) 258 10 (6–17) 0.913 0.0 50
IM change HIA1 to HIA2 47 10 (6–18) 117 8 (6–12) 0.091 0.1 53
IM change HIA1 to HIA3 21 11 (8–18) 149 9 (6–14) 0.072 0.1 53
IM change HIA2 to HIA3 84 10 (6–19) 242 9 (6–16) 0.233 0.1 53
DR at HIA2 122 9 (6–13) 176 10 (6–18) 0.332 0.1 53
DR at HIA3 76 10 (6–16.5) 240 9 (6–17) 0.442 0.0 50
DR change HIA1 to HIA2 47 10 (6–15) 115 8 (6–15) 0.178 0.1 53
DR change HIA1 to HIA3 25 10 (6–12) 143 9 (6–16) 0.806 0.0 50
DR change HIA2 to HIA3 75 9 (6–16) 251 9 (6–17) 0.582 0.0 50
Concentration at HIA2 32 9 (6–17) 281 10 (6–17) 0.573 0.0 50
Concentration at HIA3 20 11 (8–17) 312 10 (6–18) 0.359 0.1 53
Digits backward at HIA2 29 9 (6–18) 284 10 (6–17) 0.798 0.0 50
Digits backward at HIA3 17 10 (8–17) 315 10 (6–18) 0.381 0.0 50
DL balance at HIA2 4 8 (7–13) 334 9 (6–17) 0.926 0.0 50
DL balance at HIA3 1 32 (32–32) 353 9 (6–17) 0.181 0.1 53
DL balance change HIA2 to HIA3 1 32 (32–32) 326 9 (6–16) 0.173 0.1 53
SL balance at HIA2 85 10 (6–16) 252 9 (6–17) 0.391 0.0 50
SL balance at HIA3 51 11 (6–23.5) 303 9 (6–16) 0.098 0.1 53
SL balance change HIA2 to HIA3 73 10 (6–18) 254 9 (6–16) 0.725 0.0 50
TS balance at HIA2 63 10 (6–24) 275 9 (6–16) 0.302 0.1 53
TS balance at HIA3 26 11 (7–19) 328 9 (6–17) 0.202 0.1 53
TS balance change HIA2 to HIA3 25 9 (6–18) 302 9 (6–16) 0.995 0.0 50
Total balance errors at HIA2 95 10 (6–16) 243 9 (6–17) 0.285 0.1 53
Total balance errors at HIA3 46 11 (6–23) 308 9 (6–16) 0.135 0.1 53
Total balance errors change HIA2 to HIA3 66 9 (6–16) 261 9 (6–16) 0.802 0.0 50

* p < 0.005, median days absence compared to players in shorter.

p < 0.05, OR for being longer vs. shorter for abnormal or worsening sub-test result.

Abbreviations: DL = double leg; DR = delayed recall; ES = effect size; HIA = head injury assessment; IM = immediate memory; IQR = Inter quartile range; OR = odds ratio; SL = single leg; TS = tandem stance.

Fig. 2.

Fig 2

Median day absence as a function of sub-test results for selected sub-tests. Filled diamonds show players with abnormal or worsening sub-test performances relative to BL or the preceding screen in the HIA process respectively, while open diamonds show players whose sub-test results were normal relative to BL or improved compared to the preceding HIA screen. Counts for each sub-test are shown. * p < 0.05, compared to players with abnormal results for that sub-test. BL = baseline; DR = delayed recall; HIA = head injury assessment; IM = immediate memory; SL = single leg.

Median days absence was greater when symptom endorsement at HIA2 was abnormal (10 days for abnormal HIA2 result vs. 7 days for normal HIA2 result, p = 0.004). Abnormal symptom endorsement at HIA3 was similarly associated with a greater median day absence (12 days vs. 8 days, abnormal vs. normal, p < 0.001). In players whose symptom endorsement increased from HIA1 to HIA2 and from HIA1 to HIA3, median day absence was significantly greater than in cases where players had no change or an improvement in symptom presentation between these stages of the HIA process.

3.4. Domain abnormality and RTP

Table 4 shows how different combinations of domain abnormalities predicted longer vs. shorter return. Of the 235 longer and 145 shorter cases, 216 and 136 had complete HIA3 data, respectively.

Table 4.

Comparison of proportion of HIA3 domain abnormalities in longer and shorter cases.

All cases
As % of domain criteria
p: longer % compared to 50% (1-sample proportion) RR RR with 95%CI
Domain abnormalities Longer Shorter Longer Shorter
No abnormal domains (all domains normal) 90 83 52% 48% 0.599 1.08 1.08 (0.80–1.46)
Any abnormality during HIA3 126 56 69%* 31% <0.001 2.25 2.25 (1.64–3.08)
Symptoms only 38 12 76%* 24% <0.001 3.17 3.17 (1.65–6.06)
Cognitive only 31 17 65%* 35% 0.038 1.82 1.82 (1.01–3.29)
Balance only 8 14 36% 64% 0.190 0.57 0.57 (0.24–1.36)
Symptoms and cognitive 13 3 81%* 19% 0.013 4.33 4.33 (1.23–15.21)
Symptoms and balance 7 1 88%* 13% 0.032 7.00 7.00 (0.86–56.90)
Cognitive and balance 9 5 64% 36% 0.295 1.80 1.80 (0.60–5.37)
All 3 domains 20 4 83%* 17% 0.001 5.00 5.00 (1.71–14.63)
Two abnormal domains 29 9 76%* 24% 0.005 3.22 3.22 (1.53–6.81)
Only 1 abnormal domain 77 43 64%* 36% 0.010 1.79 1.79 (1.23–2.60)

p < 0.05, proportion of players with abnormal domain in longer vs. expected equal (50%) distribution.

Abbreviations: 95%CI = 95% confidence interval; HIA = head injury assessment; RR = relative risk.

There were 173 players who had no abnormal sub-test results during HIA3 and were equally distributed between longer (52%) and shorter (48%). There were 182 players who had at least 1 abnormal sub-domain during HIA3, with 126 cases (69%) in longer and 56 cases (31%) in shorter. Abnormalities in 1 or more domains were significantly more likely in longer than in shorter (1 sample proportion test vs. 50%: p < 0.001). Within the abnormal domains, the longer group was over-represented for symptom domain (76%, p < 0.001), symptoms + cognitive (81%, p = 0.013), symptoms + balance (88%, p = 0.032), and all 3 domains (83%, p = 0.001). However, it should be noted that there were very small sample sizes for symptoms + cognitive, symptoms + balance and all 3 domains.

4. Discussion

This study aimed to explore whether early presentation of symptoms at HIA1 (time of head impact), HIA2 (2 h post impact), and HIA3 (48 h post impact) was associated with RTP time in concussed rugby players, specifically whether players who were cleared to play in time for the next match differed from those who were not cleared within 7 days.

4.1. HIA2 sub-tests and RTP

Our first important finding is that symptom presentation at HIA2 was associated with whether a player was likely to be a shorter or longer return case. This association was found for an abnormal symptom endorsement or severity as well as for an increase in symptom endorsement from HIA1 to HIA2 (after adjusting for the abbreviated symptom list of HIA1) but not for cognitive or balance sub-test results at HIA2.

Previous research on the HIA1 off-field screen has found that symptoms were most sensitive in terms of correctly identifying a concussed player, while cognitive and balance sub-test abnormalities were significantly less likely in players who would later be diagnosed as concussed.11 The present study supports the finding that symptoms in the hours and days following injury are an indicator of concussion severity.

It is perhaps a result of the greater sensitivity of symptoms that this association exists, as it is notable that a significantly higher proportion of players endorse abnormal symptoms at HIA2 than produce abnormal cognitive and balance sub-tests (Table 1). In addition, cognitive and balance tests may be less likely to differentiate between early and later RTP because of ceiling effects,23 allowing similar test performance in players with different concussion severities. Finally, performance in vestibulo-ocular motor tasks has been associated with RTP after concussion,14,24 but such tasks are not presently included in Rugby's HIA process, so we cannot explore their association with RTP in the immediate aftermath of injury. Cognitive, balance, and vision sub-tests may also be considered to have greater specificity compared to symptoms,25 and so concussions that present with specific outcomes (e.g., balance problems) may not be detected by these tests whereas symptoms, being less specific, capture a wider range of disturbances.

4.2. HIA3 sub-tests and RTP

A similar association between symptom presentation and evolution, but not cognitive or balance sub-test results, was found for the HIA3 screen performed 2 days after injury (Table 2 and Fig. 1). Further, median days absence was significantly greater in players with symptom abnormalities at HIA3 and increased symptoms from HIA1 and HIA2 to HIA3 (Fig. 2).

These findings may be in part a result of following the GRTP protocol, since the policy implemented by World Rugby in 2016 stipulates that a player should remain at Stage 1 of the GRTP if normal daily activities provoke symptoms.5,6 This would cause players to be delayed at Stage 1, which would extend their RTP beyond our 7-day cut-off for next-match return. The significant odds of being in longer when endorsing symptoms at HIA3 (Table 2) would thus be created by compliance with the GRTP protocol. However, doctors were permitted to apply discretion to progress players through the exercise stages of the GRTP even while symptomatic, provided exercise did not provoke an increase in symptom report.5 We found that 31% of players in shorter had abnormal sub-test results during HIA3 (Table 4), suggesting that this discretionary progress through the GRTP did occur.

To explore this, we analyzed our cohort with a 12-day division between shorter and longer since this cut-off would allow players with abnormal HIA3 sub-tests to delay the GRTP by up to 5 days and still fall into a shorter category that is defined as clearance to play within 12 days. This analysis revealed no differences in any of the findings compared to a 7-day categorization of longer vs. shorter. That is, the same symptom abnormalities at HIA2 and HIA3, along with changes in symptoms from HIA1 to HIA2 and HIA3, were associated with longer return at 12 days. This suggests that the sub-test abnormalities we report as associated with RTP time are not solely the result of the GRTP process but have clinical relevance for the player's RTP as well.

With respect to doctors who permit players to progress through the GRTP prior to full resolution of symptoms, it has previously been shown that clinical judgment during HIA1 off-field screens, where doctors overrule the presence of abnormal sub-test results, improves the overall accuracy of the HIA1 phase of the HIA process.11,26 To support more conservative concussion management, guidance was previously given to doctors as to when they should avoid making such clinical judgment overrules.26 The present findings support consideration of similar guidance to recommend that players who are symptomatic at HIA3 should delay initiation of the exercise stages of the GRTP. This would achieve an increase in the RTP period, which may be deemed more conservative in terms of management of concussed players, but using player endorsed symptoms (individual management).

While we do not know when doctors have applied their discretion to initiate the GRTP in symptomatic players, we are able to gain some insight into how players commence the GRTP and RTP by examining how often players in shorter and longer presented with 1 or more abnormal sub-domains at HIA3 (Table 4). The relative likelihood of being in longer increased as the number of abnormal domains increased (for 1 abnormal domain, relative risk (RR) = 1.79, for 2 abnormal domains, RR = 3.22, and for 3 abnormal domains, RR = 5.00). This suggests that overrule decisions are less likely as the number of abnormal sub-tests increases, indicative that team physicians factor the magnitude of abnormalities into their RTP decisions. A more conservative approach may be to implement policies that prevent a player with any symptom or cognitive abnormalities at HIA3, or balance abnormalities in combination with abnormal symptoms, from beginning the GRTP.

Previous research has identified that the most consistent predictor of a slower post-injury recovery, defined as return to normal function, is the severity of acute and sub-acute symptoms,13,14 a finding we confirm here. In the sporting context, higher symptom severity scores and worse cognitive and balance performance during an assessment within 48 h of injury were predictive of delayed recovery from concussion,27 defined as RTP clearance greater than 24 days.

Previous studies have also associated various pre-injury characteristics with concussion severity.13 These include age,28,29 female sex,29, 30, 31 and elements of medical history such as headache,32, 33, 34 family history,35 and psychiatric history.35,36 We cannot assess the influence of these factors in this study since such characteristics are not available in the anonymized dataset on which this analysis was performed.

However, sex and young age are not considerations since our cohort is entirely adult males. We do not have medical histories to explore other medical factors, but we did assess the influence of prior concussion history, finding that players with a concussion in the preceding 12 months were 2.6 times more likely to RTP in the longer group. Guidelines for more conservative RTP may thus consider concussion history as a factor for delaying RTP.

It has been suggested that neurobiological and psychosocial factors interact to influence recovery after concussion,27 with initial injury severity predictive of acute outcomes, and psychosocial and psychological health variables important for prolonged recovery.37 While we have not evaluated prolonged recovery, our findings support the notion that initial injury severity is associated with RTP within a 7-day period, with the novel contribution that these changes are evident as early as the first 2 h following injury and up to 2 days after injury.

4.3. Limitations

There are some important limitations in the present study. As noted above, we cannot be certain when doctors have initiated the GRTP process by overruling abnormal sub-tests at the diagnostic phase of the HIA3, and this has implications for the true effect of sub-test results at HIA3 on RTP. Another limitation is that we have created 2 groups for RTP because we wished to explore a specific question regarding players who are cleared and eligible for the earliest possible next-match return compared to those who are delayed by a week or more.

This results in analysis of RTP in 2 groups and does not distinguish between a player within the longer group who is cleared relatively early (8 days, for example) and a player with a considerably longer RTP (28 days or more). However, we chose this binary approach (i.e., comparing shorter to longer cases) to address a practical challenge faced by the sport so as to inform policy changes to govern the early-return scenarios. We did, however, assess RTP as a continuous outcome, confirming that symptoms, but not cognitive or balance abnormalities, are associated with longer RTP times.

Future studies may explore differences in players with significantly longer RTP times, but this was not possible in the present study, due in part to the limited sample size of very long RTP times and abnormal sub-tests. Future studies may also explore the medical histories of players in greater detail to account for family and personal history of factors known to predict delayed recovery and to determine their influence on RTP decisions following sports concussions.

5. Conclusion

This study demonstrates that within the first 2 h of a concussion, symptom endorsement and worsening symptom profiles compared to HIA1 are associated with a delay in RTP time that is sufficient to cause players to miss at least 1 match. Similarly, during the HIA3 conducted 48 h after injury, symptom endorsement and worsening symptom presentation are associated with longer RTP time. No cognitive or balance sub-test abnormalities or impairments are associated with delayed RTP time. These findings may provide sports with a means to adopt a more conservative concussion management approach by delaying the initiation of the GRTP or the RTP decision based on that initial presentation, while still maintaining a principle of individualized medical management of players.

Authors’ contributions

RT and JB conceived of the research questions, performed the analysis and wrote the manuscript; EF and MR conceived of the research question and study and provided edits; SK, KS, MC, LS, RH, and SW provided support on data generation and analysis and provided edits. All authors have read and approved the final version of the manuscript, and agree with the order of presentation of the authors.

Competing interests

EF is the Chief Medical Officer of World Rugby, the body that runs the sport of Rugby Union globally. MR was former Chief Medical Officer of World Rugby. RT is contracted as a consultant by World Rugby. LS is employed by World Rugby. JB receives research funding from World Rugby. KS, SK, and RH are employed by the Rugby Football Union that runs Rugby Union in England. SW was funded by World Rugby and the Rugby Football Union for collection of data used in this study. MC is employed by Premiership Rugby, the professional rugby competition in England. All the support had no involvement in the study design and writing of the manuscript or the decision to submit it for publication.

Footnotes

Peer review under responsibility of Shanghai University of Sport.

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