Version Changes
Revised. Amendments from Version 1
This article has undergone revisions to address the detailed feedback provided by reviewers, including changes in the introduction and objectives, revised to include a more clear statement of objectives, better aligning with the abstract and framing the research questions; in clarity, for example the methodology section was reorganised to connect data collection methods explicitly with the research questions, providing a clearer framework for the study; the operationalisation of Communities of Practice (CoPs) was better explained, including the differences among cities in Level 1 CoPs, clarifying scope and objectives for each. The redaction of multi-scale and multi-actor aspects of CoPs were revised for better understanding; changes were made in the presentation of the survey and data, providing details on participants, tables and figures were revised for clarity, uniformity and terminology across the text was standardised; the unique context of each city and the importance of context were better acknowledged, improving phrasing and clarification; in the section of recommendations, feedback from stakeholders and end-users was emphasised as integral at all stages of development; and edits were made to improve readability, address grammatical issues, and restructure the text to enhance the general flow of the article.
Abstract
This article presents a practical case of a co-creation process within the framework of the European project Digital Water City (DWC). DWC sought to address the context and challenges of water in Europe with a participatory approach of co-creation as an integral part of Communities of Practice. To situate the concepts within their theoretical framework, the different approximations of co-creation and Communities of Practice (CoPs) are examined. The article analyzes the ways in which they have been used and applied in DWC as well as the ways in which the project has managed to articulate them at different levels. It discusses what has been done so far, whether the objectives related to co-creation have been achieved, what its added value to the project was, and the possible obstacles and successes. In order to gather this information, five case studies are presented and illustrated with a questionnaire that was carried out with the cities, researchers and key innovators. Results show that DWC´s co-creation process succeeded in incorporating end-users’ needs into the development of the digital solutions created, giving them a constructive role in the value-creation process, and bringing together different stakeholders from public and private sectors as well as researchers. It was also highlighted that the process and its format need to be adapted to each specific context and a culture of co-creation needs first to be established. The co-creation process and the DWC CoPs also raise governance questions and create new partnerships.
Keywords: water sector; communities of practice; co-creation process; digital solutions
Introduction: urban water management in Europe under changing environments
The EU water sector is facing increasing issues exacerbated by mounting pressures, e.g. growing population, urbanization and climate change. Increased urbanization, agricultural and industrial activities, lead to pollution, overexploitation and modification of water bodies ( Anzaldúa et al., 2019). Furthermore, almost three quarters of Europeans live in urban areas, with an upward trend that is projected to reach 83.7% by 2050 ( UN, 2018). Population growth, concentrated in European cities, will be accompanied by an increase in demand for water both inside and outside urban spheres. The main drivers will be agricultural production as well as industrial (energy and manufacturing) and domestic water use in cities ( Water Europe, 2017). Water scarcity - broadly defined as the mismatch between the resource availability and its consumption - occurs due to the increase in water demand and a reduction in availability. This increasing demand is a serious problem in arid and semi-arid areas of Europe. Concern in the water sector is all the more widespread as a result of climate change and its impacts ( EEA, 2021). Social and environmental systems are put under pressure due to rising risks of floods, an increased frequency and intensity of extreme precipitation. Too little or too much water can have adverse effects on water quality. For example, seawater intrusion and increased salinity can be driven by overexploitation of aquifers, while extreme rainfall can wash agricultural pollutants into rivers and lakes ( EC, 2019). Both scarcity and abunwance of water can have detrimental effects on water quality, and when water quality is threatened, it can also reduce the availability of water for human consumption and for ecosystems sustenance.
These issues have implications for the entire water sector and all the involved stakeholders, particularly in the urban context. Urban water management refers to the planning, operation, and maintenance of systems and services related to water supply, sanitation, wastewater treatment, and infrastructure in urban areas. It encompasses the management of water resources to ensure access to clean water, efficient sanitation services, and sustainable infrastructure solutions for urban populations. Every year, billions of dollars are invested in water treatment and sanitation infrastructure. These investments aim to improve heath protection, performance and public engagement. In this context, and given the environmental, social, economic and structural issues, the management of the water cycle and its associated planning, development and operation are changing. These changes represent various challenges for the entire sector and its players.
Sector-specific challenges arise in dealing with the macro-environmental changes mentioned above and relate to governance aspects ( EEA, 2018), such as:
- ensuring good policy fit (policy and regulation standards and boundaries),
- overcoming the limits of rigid institutional architectures, specifically between and within EU Member States
- addressing the slow innovation rate as well as low awareness and engagement of users, and providing supervisory measures to face inappropriate applications leading to substantial levels of illegal harvesting or use.
Another challenge concerns the aging and lacking infrastructure. Finally, users’ awareness and engagement are fundamental points ( Dige et al., 2017; Silva Pinto et al., 2018). These challenges can be overcome by raising awareness on resource management and use, as well as the uninterrupted access to drinking water and its implications.
In order to face these challenges, digital technologies can help. In this context, digital water technologies offer solutions by enhancing the efficiency of management systems, improving real-time monitoring, enabling better data-driven decision-making. These technologies can help reduce water waste, optimize distribution networks, and address both water scarcity and water quality issues by providing tools for early detection of problems and predictive analytics. Their development through a participatory approach can foster collaboration among stakeholders through more transparent governance and better information sharing.
However, the integrated multi-scale governance of the water sector involves a complex interaction of agents ( Anzaldúa et al., 2019), including political, economic, social, academic actors, etc. Moreover, it is necessary to focus on solution integration and inclusive governance for successful adoption. At the same time, long-term implementation of utilities can often only be derived from a transparent approach to social communication and co-creation ( Stein et al., 2022) as well as from enhanced participation of the various stakeholders. This process faces a low level of maturity of digital solutions concerning the aspects of standardization, interoperability, cybersecurity and governance. The water value chain encompasses all stages of water management, from sourcing and treatment to distribution, usage, wastewater management etc., and there is also a lack of hard evidence of the benefits provided by digital solutions at each level. Promising solutions often do not reach real applications due to the lack of social and technical preparation, and a mismatch with expectations and needs of end-users.
Co-creation offers a collaborative approach to addressing complex challenges by actively involving end-users and stakeholders in the development of solutions. As highlighted in research, integrating the lived experiences of users enables more effective and adaptive responses to pressing needs, making it a participatory approach in navigating the environmental, social, and governance complexities faced by sectors such as water management. Within this context, the digital-water.city project (DWC) developed local technological solutions over three years for five European cities (Berlin, Copenhagen, Sofia, Milan and Paris). By gathering different actors through a transversal and participative project across Europe, DWC aimed to strengthen and maximize their collaboration. In order to achieve this, the project established multi-scale and multi-actor Communities of Practice (CoPs). The article analyzes the ways in which they have been used and applied in DWC as well as the ways in which the project has managed to articulate them at different levels. Within these CoPs, a co-creation process was carried out throughout the project. This paper explores the learning processes of co-creation facilitated through the CoPs framework within the DWC project that developed and applied digital water innovations, emphasizing collaboration, mutual exchange, and adaptive practices.
This paper presents the process and raises the following questions: (1) What is the role and impact of the co-creation process within the CoPs of the DWC project? (2) How has the co-creation process contributed to the achievement of the objectives pursued? (3) What lessons can be learned to support the success of future co-creation activities in the field of water management? To answer these questions, five case studies are presented and a questionnaire was set up and answered by the cities, project leaders and innovators. This study employs a mixed methods approach, combining data collection through surveys, interviews, and participatory techniques to comprehensively explore the co-creation processes and their outcomes. The results are presented and discussed in this article.
Setting the scene: conceptualization of value co-creation and communities of practice
The concept of value co-creation
The concept of value co-creation was introduced in the early 2000s by Prahalad and Ramaswamy ( Leclercq et al., 2016). A certain number of authors have participated in situating the theoretical and practical approximations of the concept related to their field of research and application (among others, Chen et al., 2012; Grönroos, 2008; Ind & Coates, 2013; Vargo, 2008; Zwass, 2010). However, the term lacks a consensus regarding its conceptualization ( Leclercq et al., 2016). In this sense, Torraco (2005) proposed to deconstruct the concept, while other recent publications emphasize the need to deepen knowledge on the construct of the term with regard to its conceptualization ( Chen et al., 2012; Ind & Coates, 2013), components ( Ind & Coates, 2013), consequences ( Fuchs et al., 2013; Thompson & Malaviya, 2013), drivers ( Nambisan & Baron, 2009), different underlying processes ( Vargo et al., 2008), and measurement ( Coviello & Joseph, 2012; Payne et al., 2008).
Based on the literature review of Leclercq, Hammedi and Poncin (2016) of 181 articles published, the concept was defined as "a joint process during which value is reciprocally created for each of the actors (individuals, organizations or networks). These actors engage in the process by interacting and exchanging their resources. Interactions take place on an engagement platform where each actor shares their own resources, integrates resources offered by other actors, and potentially develops new resources through a learning process” ( Leclercq et al., 2016, p6). The key components are: the value created, the actors involved and the engagement platforms.
The concept has been used and applied in different areas. For example, understanding the mechanisms of co-creation of value has been perceived as a priority in fields such as marketing research ( Ostrom et al., 2010; Ostrom et al., 2015), brand image ( Hatch, 2012; Merz et al., 2009; Tynan et al., 2010), distribution ( Andreu et al., 2010), innovation ( Füller & Matzler, 2007; Füller et al., 2011; Spohrer & Maglio, 2008), online communities ( Schau et al., 2009), services ( Vargo & Lusch, 2008), customer relations ( Roggeveen et al., 2012), etc. In terms of cooperation between agents, the academic world has investigated how collaborations between companies and end-users could be set up, such as collaborations of companies with consumers, the development of new products ( Riggs & Von Hippel, 1994; Von Hippel & Katz, 2002), services ( Grönroos, 2012), etc. Along with the necessity to cooperate with the end-users of applications and products developed, the importance of integrating other stakeholders - such as suppliers, public institutions, collaborators - into the processes has been underlined ( Prahalad & Ramaswamy, 2004a). A number of authors plead for a "transition", moving from a transactional perspective towards one that is more collaborative ( Leclercq et al., 2016). Moreover, the contributions on the need for an evolution of marketing also highlight how the process of co-creation of value is enabled through the exchange of both knowledge and skills ( Prahalad & Ramaswamy, 2004a; Vargo & Lusch, 2004).
Value co-creation is an important paradigm in which a common body of theoretical statements has been developed and applied to different contexts. Outcomes from previous research showed that marketing and service science play a major role; however, hundreds of papers also acknowledge the constructive role for the end-user in the process ( Galvagno & Dalli, 2014). The role of subjective and lived experience of customers in value co-creation is an emerging theme in research, to gain a better understanding of how customers live the experience and how this could improve the effectiveness of companies looking to integrate customers and their employees into their processes ( Galvagno & Dalli, 2014).
The quadruple helix approach for co-creation
In its Open Innovation 2.0 policy approach ( Curley & Salmelin, 2013), the European Union has adopted the quadruple helix model as a suggested approach for co-creation. According to this approach, adequate and operational solutions to meet challenges will emerge from the active involvement and collaboration between various key agents mentioned above: universities, businesses, civil society and public administration. The model showcases the fields of opportunities in which the actors are represented by “helices” where agents get involved together in order to ensure a reasonable digital transition. By acting in the areas of opportunity, the different stakeholder groups can influence the digital contribution in the water sector, highlighting the benefits and mitigating the risks and the barriers, and generating new possibilities, solutions and opportunities. The quadruple helix model is shown in Figure 1.
Figure 1. Anzaldúa et al. (2019) Quadruple helix model based on Carayannis & Campbelle (2009) and McIntosh & Gebrechorkos (2014).
As explained by Anzaldúa et al. (2019), in terms of key stakeholders:
The Public Administration plays a central role. They set the regulatory frameworks that the business sector needs to follow and respect; they facilitate control, compliance of solutions, standardization and prevention (for example for cyberattacks, illegal use of data, reasonable regulations of the private sector, etc.). Adequate public policies clarify responsibilities and obligations for the digital solutions installation and ensure positive social and environmental impacts. The administration also ensures the co-financing of training programs concerning the sector and its challenges.
The academic community represents the other series of key agents. Researchers contribute to the modeling of applications (data, semantics, critical perspective, highlighting limitations, etc.). Advances in academic research play an important role in the process of raising awareness about digital technology and its utility for water management and treatment, as well as in advancing data democratization and information accessibility.
The economic and business sector is considered another group of key actors. Companies are getting involved in public-private partnerships and generating investment in infrastructure and technologies. They have to take into account the current requirements of data protection laws and ensure that investments respect public regulations framework, remain reasonable by seeking a balanced and responsible deployment of digital solutions. They actively collaborate with academic researchers and can help to test new services. They have to adequately adapt their business models regarding the indications of the other actors' needs, concerns and expectations.
Civil society is a fundamental actor. It allows the public authorities and the private sector to assume their responsibilities for the decisions implemented, as well as their consequences. It is involved in training, engagement procedures and awareness-raising actions. This can help foster a better understanding of the supply and sanitation services, their associated costs, and highlight the perspectives and needs of civil society.
This categorization of stakeholders into different groups follows the typology of McIntosh & Gebrechorkos (2014); the classification refers to the roles they play, specifically for the digitalization of the water sector. In the case of DWC, collaboration was facilitated between different actors, such as academics, companies, public administration, and end-users, chosen based on the quadruple helix model to represent key stakeholders, with the objective to develop and demonstrate digital solutions. As mentioned in the co-creation literature, there is a necessity to cooperate with the end-users of developed products, and integrate other stakeholders into the processes, such as public institutions and collaborators ( Leclercq et al., 2016); Prahalad & Ramaswamy, 2004a.
The use of communities of practice for the adoption of the quadruple helix approach
Although the idea behind communities of practice has existed for much longer, the term “community of practice” was conceptualized and defined in the late 1980s ( Lave & Wenger, 1991). In its original conceptualization as proposed by the authors, communities of practice (CoPs) are formed by people engaging together in a process of collective learning.
CoPs have been conceptualized and practiced in many sectors and places. By creating a space for mutual learning and cooperation, these communities bring together groups of people who have a common concern or interest in a subject ( Wenger, 2010). In their formal definition, CoPs are “groups of people or organizations who share a concern or a passion for something they do and learn how to do it better as they interact regularly” ( Wenger-Trayner, 2015). Communities of practice can be seen as a social learning system ( Wenger, 2010). Learning in the interactions produces a social system where practice reflects one's own commitment to the situation. The dimension of identity enters into this process, where identification or dis-identification with and within the community takes place. The contributions of psychology showed how having the feeling of belonging to a group contributes to the constitution of identity itself. Theories of social identity and identification, from their foundations in social psychology - in this case applied to organizational psychology - demonstrated that people's self-identity concepts are partly constructed from the groups or collectives to which they think they belong ( Lee et al., 2015; Tajfel, 1978; Tajfel & Turner, 1985). An essential aspect of the CoPs is thus the community itself. Several groups of people choose to engage in common activities and meetings, sharing information and developing skills and solutions together, making them members of a community. The process of interrelations and knowledge exchange allows them to learn together, and to understand the position and concerns of each member. Learning can be the reason the community comes together, or it can be the result of the members’ interactions.
In order to be considered a community of practice, certain characteristics are fundamental: interactions of CoP members with each other in formal and informal settings, knowledge sharing between them, collaboration to create new knowledge and the fact that CoP groups can promote the development of a shared identity between members ( Li et al., 2009), even if these characteristics are not systematically present in the CoPs. They are also part of larger social systems involving other communities, structures, groups, etc., constituting the social world in which people and groups learn through a multiplicity of practices.
The concept of communities of practice has influenced, at a theoretical and practical level, a wide variety of academic fields, as well as the education sector, governments, public health, civil sector, private sector, etc. In the private sector, it is above all a space for peer-to-peer learning among practitioners in order to develop skills and capacities, and carry out different missions. In general, the communities of practice offer a promising organizational form to enable the development and implementation of socially beneficial innovation ( López-Gunn et al., 2021) while involving the range of stakeholders and sectors considered by the quadruple helix approach.
Communities of practice to support digitalization in urban water management
As explained above, the water sector represents a complex network of issues and actors. This paper describes the activities conducted within the frame of the H2020 digital-water.city project (DWC) to bring together key actors and agents and make them work together in a framework, helping and assessing them to collaborate and provide relevant solutions towards the digitalization of urban water management in European cities.
DWC has adopted the use of communities of practice as a central tool to help face these issues through collaboration between different actors and overcome barriers. The aim was to achieve an interdisciplinary and transdisciplinary approach through the integration of outcomes from several disciplines, and from academic, non-academic and non-formalized knowledge. This means that CoPs participated in both the formulation of objectives and the expected results.
The definition of communities of practice (CoP) is used in the project as: a group of large and diverse actors who may be relevant to solving a problem and may be available to share and join experiences, skills, ideas, resources, actions to go further by adopting collective principles and shared societal challenges. The CoPs create a dynamic learning process and a living collective body which, in the case of DWC, is meant to evolve by building trust between partners and achieving goals together : developing digital solutions adapted to the needs, and facilitating their local adoption. CoPs are built of public, academic and private stakeholders from different backgrounds, fields and expertise, with the common goal of contributing to the development of solutions for water and sanitation infrastructure challenges.
The integrated multi-scale management of the water sector and its complex interaction of political, social, academic and economic agents is a challenge that DWC had to face, considering the fact that each agent has specific needs, expectations and concerns.
In order to implement the participatory process of learning through exchange and to accommodate this multiplicity of stakeholders, DWC's distinctive and unique feature was the establishment of different CoPs at three levels, as shown in Figure 2 below.
Figure 2. Multi-level Communities of Practice of DWC.
Local CoPs (level 1), which have been operationalized in four European cities (i.e. Berlin, Copenhagen, Milan and Paris), mainly focus on the solutions within their local contexts. Local CoPs have aimed to: create a long-term collaborative environment at the city level during the project; increase knowledge exchange among local actors; support the integration of stakeholder knowledge and expectations into the development of solutions; and co-build trust of external stakeholders in the future use of solutions. Local CoPs have provided direct support for testing and implementing solutions in practical contexts, building trust in the usefulness and relevance of what was developed, and receiving specific user requirements and needs identified throughout the later stages of development. This is all the more relevant as innovations may tend to focus on technical aspects and partially neglect to take into account problems or difficulties related to the daily routines of end users. In addition, each of the cities faced different contextual challenges, and solutions and activities needed to be adapted by collaborating with local key actors and populations.
Project CoP (level 2) provided a useful mechanism to facilitate knowledge exchange between DWC cities (mutual learning) and between DWC cities and technical partners (cross-fertilization). In terms of mutual learning, it was an opportunity for the cities to exchange their experiences regarding the new solutions, while comparing them to current solutions used to address similar problems. The objective of these activities was to identify drivers of and barriers to their adoption. Key aspects to be addressed include reflecting on the results of the local demonstration: what worked well (key factors), what were the implementation issues (main barriers and drawbacks), what could have been done differently, and what would be considered for reproduction in another setting? In terms of cross-fertilization, this CoP provided a space for discussion around cross-cutting topics addressed by the project (such as cyber-security, interoperability, digital governance, etc.), where technical partners and DWC cities met and shared doubts and experiences.
Trans-project CoP (level 3) focused on networking and grouping activities with other related projects and actions. This CoP benefited from the DigitalWater2020 initiative, which partnered five sister projects funded under the H2020 program (i.e., SCOREwater, Fiware4Water, Aqua3S, Naiades, and DWC) to identify synergies and collaboration opportunities in several aspects, i.e., data models and ontology, sensors, markets, and communication.
These CoPs have been active for three years and involved the participation of hundreds of people representing different organizations (although often participating on the basis of their own expertise and knowledge). After this large effort in terms of organization of activities and devoted resources, this paper intends to answer three questions:
(1) What is the role and impact of the co-creation process within the CoPs of the DWC project?
(2) How has the co-creation process contributed to the achievement of the objectives pursued?
(3) What lessons can be learned to support the success of future co-creation activities in the field of water management?
Methodology for assessing the impact of co-creation and CoPs
To answer these questions, a mixed-methods approach was employed, combining multiple case studies, initial workshop, surveys and interviews. This mixed approach offers advantages for researchers in addressing the complexity of these research problems and issues ( Plano Clark et al., 2018). Combining methods allows combining external and objective observations and more subjective and socially constructed aspects.
Data collection
The primary data sources include:
- Case Studies: Five DWC pilot cities (Berlin, Copenhagen, Milan, Paris, and Sofia) were chosen as case studies. These cities were established as pilot sites during the proposal stage of the EU-funded project due to their distinct urban and water management challenges and their representation in the consortium.
- Workshop: An initial world café with stakeholders facilitated reflective dialogue on commonali ties and differences in their approaches and expectations for the local CoPs:
- Survey and interviews: A structured questionnaire was circulated to project leaders and other key stakeholders who were actively involved in the CoPs. The decision to work with the pilot leaders was made because these actors have a complete view of the full process undertaken and can help document the main achievements and shortcomings, whereas other stakeholders generally have only partly participated in some of the activities organized by the local CoPs. In the case of each pilot city, either public or private entities were involved, which share a strong interest in developing and adopting innovations for improved digital management of their assets and infrastructure. They were selected for their comprehensive understanding of the full process of co-creation. Follow-up semi-structured interviews were conducted to further elaborate on survey responses and discuss achievements, shortcomings, and lessons learned.
Data synthesis
The collected data were synthesized through a systematic review of:
- Responses to the survey, analyzed to identify patterns of impact and areas for improvement.
- Key themes from interviews and workshop discussions, focusing on the objectives pursued, outcomes achieved, and lessons for future initiatives.
- Documentation of CoP activities, including meeting minutes, event reports, and recorded outputs, to validate and contextualize stakeholder feedback.
Alignment with research questions
The methodology was designed to directly address the research questions:
- Role and impact of CoPs: The survey and interviews documented the activities and outcomes of CoPs at both the local and project levels, highlighting their role in fostering collaboration and achieving goals.
- Contribution to objectives: Data from the case studies and workshop discussions were analyzed to evaluate how the co-creation process supported the development and adoption of digital water innovations.
- Lessons for future co-creation process: Common themes emerging from stakeholder reflections can be used to reflect key insights and be used as practical recommendations for future project.
The approach has focused on identifying the impact of the activity of the Local CoPs in the five DWC pilot cities for supporting the development and potential adoption of innovative digital water solutions. A mixed methodology has been applied building on multiple case studies, surveys, interviews and a workshop mainly involving the pilot and city leaders. The decision to work with the pilot leaders was made because these actors have a complete view of the full process undertaken and can help document the main achievements and shortcomings, whereas other stakeholders generally have only partly participated in some of the activities organized by the local CoPs. In the case of each pilot city, either public or private entities were involved, which share a strong interest in developing and adopting innovations for improved digital management of their assets and infrastructure.
Outcomes
DWC local CoPs in action
Case Studies insights and initial characterization of the local CoPs. The DWC project and the development of local digital solutions were active in five European urban and peri-urban areas representing 30 million European citizens. Due to the context and key challenges varying across the five participating cities, the format of the Local CoPs (CoP level1) was organized in different ways throughout the project, as shown in the Table 1, Table 2, Table 3, Table 4 and Table 5.
Table 1. Berlin Local CoPs (CoP level1).
![]() Key Stakeholders: Berliner Wasserbetriebe (BWB), Berlin Senate, Berlin Waste Management (BSR),State Office for Health and Social Affairs Berlin (LaGeSo), German Federal Environmental Agency (UBA), Kompetenzzentrum Wasser Berlin (KWB), Berlin Partner |
Goal and ambition: The objectives for Berlin were to improve the performance of the sewer and drinking water infrastructure and
foster public involvement in urban water management. Several innovations will reduce the environmental impacts of the sewer network. The work focused on illicit connections, combined sewer overflows and optimizing the maintenance and planning of water wells. Water management was considered in the entirety of the city, allowing local stakeholders to benefit from the solutions. The expectations and requirements of local stakeholders were included in the development of the digital solutions. |
Digital water innovations supported: The augmented reality App "Grundwasser sichtbar machen" developed for Berlin aimed to
visualize geology and groundwater and highlight their importance as a drinking water supply and to make this invisible part of the water cycle visible. The application will be used for many communication objectives (education, tourism), with the overall goal of raising knowledge about the origins of drinking water and communicating the relevance of groundwater for municipal water supply. As a result, the application addresses three key issues: 1) Where does the drinking water come from? 2) How does water enter the wells? 3) How is water cleaned during the soil-aquifer transition? |
How the CoP worked. Formal decision making and/or only information. What was discussed:
The CoP worked through meetings and workshops (using a brainstorming/exchange approach), including a presentation of the project (structure, key goals and ambitions), the digital solutions being developed and implemented in Berlin, and through participatory workshops. The methods and results obtained in the meetings were presented to the other DWC cities in the project's general assembly. |
Key challenges related to local digital water governance aspects:
The urban water cycle is partially closed and challenged intensively by competing uses and pressures such as drinking water production, discharges of stormwater and treated wastewater; combined sewer overflow (CSO) and recreational purposes. The increasingly digital agenda of Berlin leaves room for the application of ICT technologies in water management. However, the growing amount of digitalization programs and legislatives schemes has not yet been quite impactful in the water sector. Local policies for the digital sphere take the form of action plans and strategies rather than legally obligatory regulations. The interaction between digital and water policies is not yet well established. There is currently little cross-sectoral focus on the use of digital technologies on water management and environmental education. Relevant networks that foster collaboration and cooperation in digital water still need to be developed. |
Table 2. Paris Local CoPs (CoP level1).
![]() Key Stakeholders: Syndicat Interdépartemental pour l'Assainissement de l ‘Eau (SIAAP), Institut national de recherche pour l'agriculture, l'alimentation et l'environnement (INRAE), The City of Paris; The health and environmental authorities; The Seine-Normandy water agency; The Direction of the services for water and sewerage of the Val de Marne département; The Direction of water and sewerage of the Seine Saint Denis département; The Direction of water of the Haut de Seine département; The Syndicat Marne Vive. |
Goal and ambition: One of the goals of the project was to involve the future stakeholders (citizens and bathing sites managers) in the
development of two specific digital solutions, a “Public” app and an “Expert” app. |
Digital water innovations supported: The innovations supported were the development of two specific digital solutions: an “Expert”
application destined to bathing site managers that will regroup all the information needed to decide whether to open or close a bathing site and a “Public” application destined to inform the citizens of the status of the bathing site of their choice. |
How the CoP worked. Formal decision making and/or only information. What was discussed:
One of the original aspects of the CoP was the fully participatory nature of both applications, which brought together all the actors working on the Paris bathing situation, as well as representatives of other cities interested in opening a bathing site. The CoP worked with regular meetings and workshops. In the Paris experiment, the focus group method (focused discussion where the interaction between the participants creates the data) was used to assess the expectations and apprehensions of the "general public" with regard to the return of bathing in urban streams. This method guided the development of the digital application intended for future users of bathing sites. |
Key challenges related to local digital water governance aspects:
In a framework of supporting the organization of the next 2024 Olympic Games, a working group involving a large number of stakeholders and actors (including SIAAP) collaborated to improve water quality status and monitoring in river Seine. SIAAP is an active member of this “bathing task force” which has been established in order to reach the goal of sufficient water quality for bathing. One of the challenges was to involve the citizens and the future bathing site managers in the development of the digital solution for the Parisian region project. The Paris case also faced several political challenges regarding bathing site implementation and the overall question of bathing. |
Table 3. Milan Local CoPs (CoP level1).
![]() Key Stakeholders: CAP Holding, Università di Milano, Università Politecnica delle Marche, three large farmers’ associations and public bodies (COLDIRETTI, Confagricoltura, ETC-Villoresi), Milan municipality. |
Goal and ambition: Deployment of a reused wastewater network for agricultural irrigation in the Milan area, addressing challenges
related to water quality and sanitation. |
Digital water innovations supported: A match-making tool which links water demand for irrigation and safe water availability, the
active unmanned aerial vehicle for analysis of irrigation efficiency, the serious game on the Water-Energy-Food-Climate nexus, and the Early Warning System for safe reuse of treated wastewater for agricultural irrigation. The serious game developed by the Marche Polytechnic University as a tool for communicating and understanding the process of irrigation reuse of purified wastewater and Water- Energy-Food-Climate nexus |
How the CoP worked. Formal decision making and/or only information. What was discussed:
The CoP worked with regular online and face-to-face meetings, including presentations of the development progress of the solutions, updates on implementation, demo, testing activities and hands-on play sessions. Feedback from the stakeholders was collected using Slido software, adapting to the relevance of the solutions for the Milan context. The specific testing activities were for the development of an integrated wastewater management and reuse system - with a particular focus on risk management aspects, the Early Warning System, digital tools to support Early Warning at the Peschiera Borromeo wastewater treatment plant, match-making tool and next irrigation test campaigns with reused water, as well as the serious game on Water-Energy-Carbon-Climatic nexus. |
Key challenges related to local digital water governance aspects:
The challenges were: the preferred time-period to receive information about availability of re-used water for its use in irrigation; importance of the consideration of the carbon footprint of water used for irrigation; relevance of solutions for the improvement of agricultural productivity and sustainability; and initial interest from stakeholders to the presented solutions. |
Table 4. Copenhagen Local CoPs (CoP level1).
![]() Key Stakeholders: Ongoing operational group for integrated water management involving BIOFOS and other water utilities (HOFOR, NOVAFOS, Frederiksberg) in the Copenhagen greater region |
Goal and ambition: The objectives for Copenhagen were to reduce environmental impacts and flooding and improve the stability and
biological capacity of the wastewater treatment plant (WWTP). The project aims to reduce environmental impacts and flooding through flow forecasting and real-time control between the sewer network and a wastewater treatment plant. |
Digital water innovations supported:
The web-based tool SAMDUS is an interoperable visualization platform that provides data and analytics to all stakeholders responsible for the integrated management of sewer networks and wastewater treatment plants (WWTPs) in an urban area. The platform enables the sharing and visualization of data from a series of sensors, models and decision support systems. It integrates the total system dynamics and facilitates real-time decision-making across all utilities and entities, increasing preparedness for high-flow events; Another solution is the sewer flow forecast toolbox, which is a machine-learning (ML) based tool for forecasting flow in the sewer network and inflow to the wastewater treatment plant (WWTP), with forecast lead time of up to 48 hours. The tool is based on a combination of (1) real-time water level and flow sensor data from the sewer system, (2) rain gauge data, (3) weather radar observations and nowcasts, and (4) weather forecasts from numerical weather prediction models. The solution provides an accurate flow modeling forecast and horizon to support the integrated management of the sewer network and WWTP. A third solution is a Decision Support System (DSS), which is an innovative tool for the sustainable operation of the integrated sewer network and wastewater treatment plant (WWTP). It is based on a series of level and flow sensors within the sewer network, WWTP operation data and accurate flow forecast at the inflow of the WWTP. The goal of the DSS is to optimize treatment capacities, pumping strategies and in-sewer flow allocation to make the best use of existing infrastructure for stormwater handling. |
How the CoP worked. Formal decision making and/or only information. What was discussed: The Copenhagen case reunited
a group of stakeholders to meet regularly and share expectations which can be used for the product development. The CoP process worked through an ongoing operational group for integrated water management involving BIOFOS and other water utilities in greater Copenhagen. This group includes the key actors to support the development of the digital solutions being developed and tested in Copenhagen. Feedback from other water utilities was very relevant to the development of the “Web platform for integrated sewer and wastewater treatment plant control”, which is also directly related to other two DWC solutions (i.e. sewer flow forecast toolbox, and the interoperable DSS for stormwater management). A presentation of DWC Copenhagen and the solutions, and several workshops were organized where information was collected in a systematic way, bringing together different views and expectations for the solutions and then further exploring the comprehension of the overall context and the specific attributes which may be desirable for the key stakeholders. |
Key challenges related to local digital water governance aspects:
BIOFOS takes care of wastewater treatment in Copenhagen, while HOFOR supplies 1.1 million customers with drinking water, district heating and wastewater management. Current challenges are: real-time control of stormwater being hampered by lack of accuracy of the wastewater treatment plant’s flow forecast and lack of interoperability between the data management systems of BIOFOS and HOFOR. |
Table 5. Sofia Local CoPs (CoP level1).
![]() Key Stakeholders: Veolia group, Clean & Circle Competence Center, Municipalities of Sofia region, Bulgarian water utilities, scientific community in Sofia (University of Architecture, Civil Engineering and Geodesy in Sofia and others), commercial companies carrying out digital installations. |
Goal and ambition: The objective in Sofia was to create awareness in target audiences about the project objectives and progress. |
Digital water innovations supported: The solution developed was the low-cost temperature sensors for real-time combined sewer
overflow (CSO) and flood monitoring, which is based on the deployment of a network of innovative sensors to estimate emissions from combined sewer overflows (CSO) across a large number of points in a sewer system. CSO events and their duration can be detected by shifts in temperature within the sewers, thanks to the temperature difference between the air phase and stormwater discharge. |
How the CoP worked. Formal decision making and/or only information. What was discussed:
A series of information and dissemination activities was organized about the DWC project, both among employees and citizens. The DWC project was also presented to the young audience – high school students from the Sofia High School of Construction, Architecture and Geodesy “HristoBotev”, and Open "Sewer" classes in front of the same high school. |
Key challenges related to local digital water governance aspects:
One of the key challenges was to increase sewer maintenance efficiency in order to reduce blockages and flooded properties, as well as increase customer satisfaction. Another challenge was the need to optimize future investments by improving data availability on combined sewer overflows and reduce operational costs for sewer cleaning and inspections. |
Workshop World Café exercise and identification of differences and commonalities . As an initial step, the DWC cities participated in a World Café exercise organized in the initial months, which allowed for the elucidation of commonalities and differences in their approaches and expectations for the local CoPs:
Based on the discussions, a number of common points among several DWC cities were identified:
-
1.
Cities are generally very interested in exchanging experiences with other cities, e.g. learning how other cities are implementing the solutions or which kind of barriers or limitations have been identified. Thus, mutual learning was clearly identified as the key aim for the project CoP.
-
2.
Some of the cities envisaged collaborations with ongoing projects or initiatives at the local scale. These kinds of networking activities should provide opportunities for improved adoption and/or dissemination of the expected results, and the local CoPs were recognized as valuable vehicles to support these kinds of interactions.
-
3.
A crucial aspect to be decided was when to engage with the relevant stakeholders (e.g. from the beginning, once initial results are available, when solutions are sufficiently tested, at the end of the project for communication and dissemination purposes, etc.). Every pilot city made its own decision on this aspect depending on its specific context.
-
4.
One of the key reasons identified for involving stakeholders into the project activities was building trust through the stakeholder engagement in the local CoPs. Related to this point, it was argued that the involvement of operational teams may be particularly remarkable in order to improve the usability of some solutions.
-
5.
Data exchange was considered a significant challenge for many of the cities. There is a need to better
understand which data exchange is needed, and which data can be exchanged, i.e. open data/critical data. It was identified as a significant potential to help unravel these aspects through the local CoPs.
In addition to the common points, a number of differences were recognized:
1. There are different needs regarding stakeholder involvement, i.e. ranging from a strong interest by stakeholders to cooperate in the co-development of some solutions to cases where the need of stakeholder involvement is very limited. It was agreed that this factor needs to be strongly taken into account for the design of the activities of the Local CoPs.
2. The required stakeholder involvement can be related to different stages of development, namely:
- contribution for the specification of technical characteristics
- consideration of expectations of end-users throughout the solution design and development
- convincing end-users and stakeholders about the benefits from the implementation
- increase of communication and dissemination of the results
3. There are differences in problem awareness of public authorities. For some Digital Solutions (DSs), there is a clear willingness of public authorities to cooperate to reduce existing problems (e.g. bathing quality) whereas it is not fully clear whether public authorities have a real interest in strongly contributing to sort out other problems (e.g. detection of illegal sewer connections). As for the latter case, there was an acknowledgement of the need to make an effort to involve authorities so as to motivate them to work on the topic.
4. The discussions showed that in the different cities, digitalization has been integrated quite differently. Often, technical aspects of implementing new technologies and making them work prevail over Information and Communication Technology (ICT) governance and policy aspects.
All these points have been considered for the identification of the impact delivered by the local CoPs.
Reflecting on the process of co-creation and insights from survey and interviews
The aim of reflecting on the general process of co-creation was to get standardized and comprehensive feedback building on the direct feedback collected from the cities and project leaders.
As a first step, a survey was circulated to the pilot leaders to document the scope of co-creation activities within the DWC CoPs. In most of the cases, a follow-up interview was conducted to complete the information and discuss potential improvements in the participatory work plan that could better support co-creation within the CoPs. These were semi-structured interviews following a predefined questionnaire, divided into six parts: Objectives (co-development of solutions to overcome barriers from innovation to practice; Collect user requirements; Business development and contribution to value; Collaboration in co-creation); Process; Unexpected results. For each category, the details of the questions are presented in the Table 6 below.
Table 6. Questions to collect feedback on the co-creation process of the DWC Communities of Practice.
Objectives | Questions |
---|---|
Co-development of
solutions to overcome barriers from innovation to practice |
Has co-creation been achieved? If yes, at what level (project activities/between cities/within the city)? |
Has this co-creation process contributed in any way to improving the development of digital innovations? | |
Were the set goals achieved? | |
Collect user
requirements |
Have the needs of all users been collected? Yes/No. If yes, in what way? If not, why? |
Who were the actors most involved in this co-creation? (Please explain) | |
Business development
and contribution to value |
How does co-creation contribute beyond what the economy offers? Possible answers: specific solutions to
a specific problem based on the development of existing generic solutions / Solutions more adapted to the operating process / New solutions not yet considered by the market / Other |
Collaboration in co-
creation |
Does co-creation in CoPs offer new opportunities for cooperation with other stakeholders? Possible answers:
Definitely yes/somewhat/not really (You can find space below to expand on your answer if you wish) |
In case the co-creation did not achieve the objectives, could you explain why? | |
If the expected co-creation is not produced, what do you think are the main causes or barriers? Possible answers:
Technologies are not developed/ Lack of stakeholders/ The design of the participatory process is not adequate/ Lack of communication/adequate dialogue/ Online communication barriers/ Other | |
Process |
Was the co-creation process (format, activities, actors, etc.) implemented adequate to achieve the objectives?
Yes/No (You can find space below to expand on your answer if you wish) |
How did this co-creation process go? Possible answers: During CoPs/ Individual interaction/ Information sharing/
Other | |
How could this process be improved? | |
Why would co-creation be considered fundamental/necessary? | |
Unexpected results | What unexpected results did co-creation bring? (You can find space below to expand on your answer if you wish) |
The survey, produced as a questionnaire, was applied to pilot leaders, to consortium researchers and stakeholders involved in the local CoPs, as well as to some innovators (see Figure 3). A total of 13 respondents participated in the study.
Figure 3. Participants of the survey.
The answers to the survey were collected during an online meeting, creating an informal space from a broader dialogue and debate on co-creation within DWC, thus allowing the actors to discuss and share their experiences at the final stage of the project.
The participatory approach of the project was implemented within the Communities of Practice, at different levels, as presented previously. This section presents the results of the survey for each group of questions and incorporates the reflections about co-creation within local CoPs. The detailed answers to the survey can be found in Table 7.
Table 7. Detailed results of the survey on the participatory approach within Communities of Practice and reflections on co-creation at local levels.
Achievements
The co-creation has resulted in several achievements and successes. The majority of respondents indicate in particular that this co-creation process contributed to improving the development of digital solutions through different aspects.
• Cooperation:
As explained by the participants, co-creation allowed more cooperation by bringing together different actors from public, private and research fields. It allows stakeholders to be, as said one participant, “heard beyond the commercial approach of assessing the application's ergonomics or the accuracy of the technical information”. Co-creation brought more communication and “cooperation between the different actors (those who had a better understanding of the tools and the situation and those who didn't)” and cooperation outside the participants’ project. Co-creation was fundamental because it made work “different sectors” from “different backgrounds and competencies”, and established between the actors of a project a “joint learning culture”, and that these mutual learning spaces offered new opportunities for cooperation with other stakeholders.
• End-users needs:
One of the main achievements of co-creation is that the needs of users have been collected. One participant indicated that “probably not the needs of all users, but quite a few needs were collected and addressed” and another participant explained that through co-creation it has been able to make them understand that it is not possible to represent the viewpoints of all users of the solutions developed.
Including end-users’ feedback made it possible to “develop solutions people want to use”, and was necessary “because the assumptions made by developers about users' needs are often biased”, as mentioned by some participants. Co-creation provides the means to gain an in-depth understanding of the needs and requirements of the future users.
In the case of Berlin, users’ fear of information overflow was identified, as was the lack of staff and resources to maintain and operate the digital solutions after a pilot phase, as well as the trade-off between the required easy availability of data and the need of secure data to protect critical infrastructure. Some participants highlighted the high specificity of the solutions developed “to a specific problem based on the development of existing generic solutions” (for example, certain features were improved, and the system was designed to allow the easy addition of new scenarios with minimal additional development effort.). Through co-creation, this could lead to a reduction of a product’s failure rate, or to solutions that are better adapted to the needs of end-users.
In the case of Copenhagen, through co-creation, the identification of several key aspects has led to enhanced product development (for example, water utilities are either do not regularly use current systems for data sharing, or they limit their use to the analysis of rain events or for getting a quick overview over WWTP and sewer system performance). In terms of expected improvements, the utilities identified several specific attributes, such as scenarios calculation and evaluation, integrated graphs, an overview of different variables, etc. Moreover, participants recognized a number of expected benefits (e.g. increased cooperation, improved internal and external communication and savings in operation costs) and expected experience in the use of the system (e.g. easy data visualization and download).
In Milan, an important lesson learned is that, although these stakeholders provided highly valuable feedback, it was concluded that a greater involvement of end-users into this exercise can help to better tune-up and refine the tool.
In Sofia, co-creation focused on communication of results (i.e. how to regularly report on the collected data and generated information to the stakeholders) as well as on promoting the use and further adoption of the digital solutions and the information generated through their use.
In Paris, the end-users’ feedback has been incorporated into the applications. In the case of the Paris region, the discussions during a Focus Group organized went far beyond the question of the digital tool, and the reactions collected are valuable lessons concerning the general issue of bathing in Ile-de-France ( Rouillé-Kielo & Bouleau, 2021). The participants had the particularity of being interested and invested in the subject of the return to swimming and/or the deployment of digital information tools. These people could share their knowledge of the territory and/or the subject, even if they sometimes had to be reassured about their legitimacy to express themselves and to be listened to. Mutual acquaintance or commonalities between participants constituted strong enough foundations to allow a free flow of speech. Regarding the subject of bathing and risk, the discussions during the participatory process raised other questions and largely went beyond the framework of the development of digital applications and concerned the adaptation of facilities and communication to future bathing uses. Many participants insisted on the fact that the existence of different audiences should be anticipated at bathing sites, depending on the type of bathing site. These audiences will not have the same expectations in terms of equipment, information, opening hours, and should be taken into account to adapt the offer to a site or between several sites on the metropolitan territory. The question of conflicts of use on the banks and in the water was therefore a central element in the discussions. It concerned the question of the preservation of biodiversity which could be threatened by overcrowding. A final type of conflict mentioned during these discussions is between legitimate and non-legitimate uses. In one of the focus groups, it was also pointed out that there is a need to take into account the current uses which, should not be marginalized or phased out due to the development of the practice of bathing and the changes brought about by the public frequenting these places.
• Trust:
With the co-creation process, the actors of the project indicate that the solutions developed could be suitable for both stakeholders and public, by strategically specifying the content thus, allowing trust in the solutions developed. One participant explained “we believe that if they participated in the development process, they would be more willing to use the tool afterwards: they would have trust in it!“ It was important to maintain the “involvement of the participants and make it effective (one must be ready to see the initial plan bifurcate by listening to the actors' concerns and constraints)” and that listening and responding to their concerns was key to maintain the “confidence and involvement in the co-creation process”. Co-creation was necessary because it increases confidence in the solutions. One participant pointed out that “involving the future users in the development of the tool allowed us to create something that perfectly answers their demands, and we were able to build trust in the tool so that they could use it with a lot of confidence”.
• Governance
Co-creation also raised challenges, first in terms of communication because of the importance of raising awareness among users and populations, and governance. In the Paris case, for example, it allowed for “new questions of governance”, faced political questions to be raised, concerns about swimming in open waters, which technical data to share and to make the decision on the status of a bathing site.
Format and process
The participants agreed that the co-creation process (format, activities, actors, etc.) implemented was adequate to achieve the objectives.
The workshop format was specifically used, a participatory activity where the CoP members were asked for their opinion on potential barriers to the implementation of digital solutions, synergies with their work and their expectations of the DWC project.
In the Berlin case, for example, dedicated workshops with future end-users were held to specify user requirements and test prototypes. This included the ideation of features of the well diary, as well as UX and UI design. This has been essential to support the development of the digital solution and has enabled the DS provider to tailor these products to actual users’ needs.
In Milan, the third DWC meeting of the CoP had an important focus on co-creation. In this case, a demo version of the serious game on the water, energy, food and climate nexus was presented and discussed with a group of stakeholders. Some educational workshops were also organized. In a similar manner, the DWC Milan leaders have approached several farmers (in collaboration with some of the stakeholders participating in previous CoPs) to directly involve them in the demonstration activities of the matchmaking tool and the related innovations. Again, the reception of this initiative has been very positive and a workshop involving a significant group of farmers and farmers’ representatives was organized.
In the Paris case, INRAE conducted a series of focus groups in order to collect feedback ( Rouillé-Kielo & Bouleau, 2021) from the citizens, organizing a feedback session on all the interviews and focus groups conducted during the project, which were very effective. Several exchange meetings were also organized, with bathing site managers in France sharing their experience in managing a bathing site, a meeting included the exchange of experiences on alternative measurement tools of E.coli that have been used by several institutions.
Some webinars were also organized to generate new constructive exchanges. As expressed by one participant: “Great exchange webinar as follow-up action of the CoPs, discussing different techniques and strategies to deal with illicit connections”, for the case of Berlin.
The format offered different options so that everybody had the possibility to meet outside of the main CoPs meeting. In order to understand what kind of format would be the most appropriate, preparations were required. As one participant said, the “key step that enabled the effective calibration of the CoPs was the preliminary individual interviews with the representatives of the invited institutions in order to explain the approach and find out about the institution's position on the subject.
Regarding the format, participants also noted that it was important to “participate without blocking too much of their time so we decided to fix one meeting per month and exchange information via emails”.
For the process, co-creation has been carried out, whether at the local level, the city level, the level of project activities, or all three. One participant specified that co-creation was particularly effective at the city level, and that focus groups were added in the methodology. The intervention of ‘practitioners’ already experienced in CoPs and thus able to share their daily experiences, difficulties and adaptation strategies had a very positive effect on the co-creation process in one of the Local CoPs. In some CoPs, it was the public authorities who were most involved; in other CoPs, it was the innovators, private sector actors and/or researchers. One participant specified that the actors’ involvement also depended on their ‘motivation’ which was influenced by the degree to which the subject affected them. Co-creation processes occurred during the CoPs, as well as through individual interaction and information sharing, as shown the Figure 4.
Figure 4. Answers on how the co-creation process occurred.
In the Berlin case, the local CoP raised the question of data exchange between the cities' stakeholders on topics such as groundwater, surface water and rain data. Setting up a common ground in order to work on a secure and centralized data hub for water infrastructure and environmental data will provide a very important foundation for future expansion of the developed digital solutions.
In Copenhagen, the results of the dedicated workshop on the SAMDUS tool have allowed for the integration of key aspects in the solution development roadmap. BIOFOS and DHI have embraced an agile approach for the progress of the SAMDUS web platform. During the workshop, requirements were identified and directly addressed. Beyond this, these requirements were used as criteria for the definition of targets in the development sprints included in the process.
In Milan, a strategy developed during the process was the identification of key "intermediaries" to get in touch with them. Additionally, a collaboration between the Milan municipality and some local high schools was established and a number of educational activities were organized to present the serious game tool and collect some final feedback to be used as direct input for completing the app.
In the Paris case, the fully participatory conception of both applications brought together all the actors working on the bathing situation in the Paris area as well as representatives of all the cities that might open up a bathing site.
Difficulties and limitations
One of the limitations mentioned was that time-intensive nature of the co-creation process (“takes a lot of time”; “took time to set up”; “co-creation process is quite time intensive”). There was also “time lack for the procedure”. Another difficulty mentioned was to “involve external partners in new processes without funding”. Moreover, some participants indicated that “more results” could be shared in a platform, for example. Another limitation mentioned was that the process could be “closer to the user’s needs”, and that the format could integrate “more physical meetings”, could provide “more structured results from the CoPs”, and integrate other stakeholders, or have “smaller ambitions”.
A difficulty was that “stakeholders in CoP do not have capacity and budget for more involvement in the co-creation”. Some other difficulties were also mentioned, specifically during the online interactive session where some participants debated on modes of communication and political issues and sensibilities, noting that sometimes it was necessary to make a decision and ”not open too much”- also because of budget questions based on specifications.
Another aspect was the importance of “prioritizing”. One participant indicated that to select the features that are relevant to the most end-users, one must be aware of benefits and performance.
When co-creation was not achieved, the main barriers could have different causes, as shown in Figure 5 below.
Figure 5. Main causes of barriers when the expected co-creation was not achieved.
Discussion
The methodology proposed by the DWC project for co-creation put in place a process aiming to interact with and facilitate an exchange between different actors, who were encouraged to share their knowledge and resources. Their regular interactions made them share “their own resources, integrate resources offered by other actors, and potentially develop new resources through a learning process”, as suggested by the definitions of co-creation in the literature ( Leclercq et al., 2016, p6).
The survey on co-creation within the CoPs and the case studies on the local CoPs showed that one of the objectives, if the context allowed it, to include end-users' needs in the development of the solutions, which is congruent with the literature on co-creation, acknowledging a more constructive role for the customer or end-user ( Galvagno & Dalli, 2014). The necessity of integrating other stakeholders into the processes, along with end-users has been underlined as an added value ( Prahalad & Ramaswamy, 2004a). These other stakeholders could include suppliers, public institutions, collaborators. Furthermore, the participative approach of the co-creation process also increases the trust in the solutions developed as the needs and understand and collect expectations.
However, in the Local CoPs, there were some cases where co-creation mostly occurred within companies, because co-creation was not part of the CoP – instead, it occurred internally, as they designed the tools together with users.
The issue of time and effort was not seen the same way by all participants. Some actors of the DWC project highlighted that the process and setting up interactions was taking a lot of time, although other participants expressed that implementing a co-creation process would, from a long term perspective, cost less time and money because the solutions would be better adapted to the needs.
Regularity was highlighted as a central element of the process, as well as adaptability to the needs of the different actors joining the process.
Regarding the DWC CoPs in general, key issues have been the users’ interest in and relevance of the topics discussed, as well as the subject of the solutions developed. These issues are the foundations of the creation of a community of practice where actors must share a concern or a common subject to constitute the community. Furthermore, as the concept of communities of practice suggested ( Wenger-Trayner, 2015), the “process of collective learning” and sharing mutual knowledge was highlighted by the participants. During the online debate session, it was indicated that one of the central points in constituting the communities was the “ sense of commitment”, where several groups of people deliberately choose to engage in regular interactions, common activities and meetings, sharing information and developing skills and solutions together, making them members of a community, as the literature on communities of practice highlighted ( Wenger, 2010).
Finally, another important added value of the co-creation process within the CoPs is that, as explained by some actors, the process would allow them to raise questions in terms of governance and communication, and to create new partnerships.
Co-creation within the DWC CoPs facilitated collaboration among diverse stakeholders. In some cases, co-creation primarily took place within organizations, not always fully within the CoPs. The process contributed to achieving the project’s goals by improving communication, collaboration, participation, building trust, adapting solutions to user needs, and enhancing product development through end-user feedback. Key lessons include the importance of regular engagement, a sense of commitment and how co-creation raised governance issues and led to new partnerships.
The co-creation process has proven to be valuable in several key areas. It fostered cooperation between diverse stakeholders, including public, private, and research sectors, enabling joint learning and enhancing communication beyond commercial interests. It also facilitated a deeper understanding of end-users' needs, resulting in more relevant for digital solutions. By incorporating end-users' feedback, co-creation can led to better product development, adapting solutions to specific challenges and improving their applicability in real-world scenarios.
Conclusions and recommendations
Co-creation was a complex process to set up in order “to establish a culture of co-creation”, adapting the objectives, expectations and format. The role varied depending on the cases and users’ needs. For some Local CoPs, the co-creation was established through a participatory process between private actors, public institutions and researchers. For some other CoPs, the co-creation occurred more directly at a company level, integrating interactions with end-users. End-users’ feedback has been collected, allowing for greater trust in the solutions because they are co-created and adapted to the needs and specificities of the different contexts.
Co-creation was instrumental in facing some of the sector-specific challenges mentioned before, such as low awareness and engagement of users. As several actors mentioned, the DWC co-creation process and the methodologies of cross-level and cross-sector communities of practice allowed for reflection on policy fit and regulation standards and boundaries.
It could be recommended to include stakeholders’ and end-users’ feedback at all stages of the process, from the very beginning, and also to integrate their feedback even after the solutions are fully implemented and operational for some time, to allow for evaluation based on their long-term usage. It can also be beneficial to include more perspectives and insights during the entire co-creation process, from the very beginning. Including subjective experiences can improve the effectiveness of companies looking to integrate customers (and their employees) into their value processes, as mentioned in the literature.
Co-creation strengthened trust among stakeholders, with participants noting that being involved in the development process increased their participation and confidence in the final solutions. This collaborative approach also highlighted important governance issues, including how to raise awareness and make decisions on the management and adoption of digital tools, especially in the context of environmental challenges like water management. Ultimately, co-creation contributed not only to the success of the projects but also to the development of user-driven solutions, addressing needs and contextual challenges within a participatory framework.
Informed consent statement
This study was carried out during a meeting session with verbal informed consent from all participants. All subjects were the participants and key actors of the DWC project.
Funding Statement
This project has received funding from the European’s Union H2020 Research and Innovation Programme under Grant Agreement No. 820954.
[version 2; peer review: 1 approved, 4 approved with reservations]
Data availability
Underlying data
Zenodo: co creation process Answers questionnaire, https://doi.org/10.5281/zenodo.10116376 ( Wehbe, 2022).
Data are available under the terms of the Creative Commons Attribution 4.0 International license (CC-BY 4.0).
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