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NIHPA Author Manuscripts logoLink to NIHPA Author Manuscripts
. Author manuscript; available in PMC: 2009 Mar 16.
Published in final edited form as: ORL J Otorhinolaryngol Relat Spec. 2006 Nov 23;69(2):63–67. doi: 10.1159/000097369

A Downloadable Three-Dimensional Virtual Model of the Visible Ear

Haobing Wang a, Saumil N Merchant a,b,c, Mads S Sorensen d
PMCID: PMC2655698  NIHMSID: NIHMS78281  PMID: 17124433

Abstract

Purpose

To develop a three-dimensional (3-D) virtual model of a human temporal bone and surrounding structures.

Methods

A fresh-frozen human temporal bone was serially sectioned and digital images of the surface of the tissue block were recorded (the ‘Visible Ear’). The image stack was resampled at a final resolution of 50 × 50 × 50/100 µm/voxel, registered in custom software and segmented in PhotoShop® 7.0. The segmented image layers were imported into Amira® 3.1 to generate smooth polygonal surface models.

Results

The 3-D virtual model presents the structures of the middle, inner and outer ears in their surgically relevant surroundings. It is packaged within a cross-platform freeware, which allows for full rotation, visibility and transparency control, as well as the ability to slice the 3-D model open at any section. The appropriate raw image can be superimposed on the cleavage plane. The model can be downloaded at https://research.meei.harvard.edu/Otopathology/3dmodels/

Keywords: 3-D reconstruction, Human temporal bone, Surface rendering

Introduction

The three-dimensional (3-D) anatomy of the human temporal bone can be challenging for students in the basic science or medical disciplines to grasp, because of a large number of complex structures contained within a small space. Knowledge of anatomy of the temporal bone is also critical for the training and planning of otologic surgery. Computer-based representation of 3-D anatomic data has become a useful tool for the study of the temporal bone and for surgical training as a result of recent developments in processing power of modern computers along with 3-D imaging and computer graphics technology. Several investigators have developed 3-D wireframe [13] or surface models of the human and animal inner ear using histological [49], radiological [10, 11] or microscopic images [12, 13]. Although quite useful, many of these models contain a limited set of anatomical structures, which can be visualized as 2-D images or 3-D movies, but these models lack the capacity for user interaction.

Researchers at the Massachusetts Eye and Ear Infirmary (MEEI) recently developed a ‘Teaching Model’ of the human temporal bone based on archival, serial, histological sections of the right ear of a 14-year-old male [14]. This model is a set of smooth surface renderings of structures of interest in the external, middle and inner ears. The model incorporates a free, downloadable software package that enables user interactions such as rotation, zoom, and control of transparency of each anatomical structure. Although this model contains all major structures of the human temporal bone, has relatively high resolution, and is user interactive, it has certain limitations. For example, the tegmen is missing, along with a part of the superior semicircular canal. The model also does not contain the most posterior part of the mastoid or the structures immediately adjacent to the temporal bone.

Researchers at the University of Copenhagen and Rigshospitalet, Denmark, have published a digital freeware image library named the ‘Visible Ear’, using a fresh-frozen human temporal bone serially sectioned at 25 µm with digital images of the block surface recorded at intervals of 50–100 µm [15]. This Visible Ear contains a comprehensive data set of images of the human ear and its surgically relevant surroundings. The use of images acquired from the surface of the block prevented distortions derived from mounting of individual histological sections. The horizontal images can be viewed as a 2-D fly-through movie and the entire volume can be sliced in three perpendicular planes with a low-resolution thumbnail 2-/3-D custom viewer. However, the Visible Ear does not contain a true 3-D reconstruction or capacity for user interaction.

It is apparent that the MEEI Teaching Model and the Visible Ear have complementary strengths and weaknesses. Therefore, we decided to combine the advantages of both models and generate 3-D reconstructions from the Visible Ear library using the technology of the MEEI Teaching Model.

Materials and Methods

Cryosectioning, Digitization and Segmentation of Images

The Visible Ear is based on a fresh-frozen human temporal bone from an 85-year-old female with no history of previous ear disease. The bone, which had been donated to the Department of Anatomy, University of Copenhagen, was cryosectioned serially in the axial plane at a thickness of 25 µm, and digital images of the 12 × 20 cm block surface were recorded at 50- to 100- µm increments with a LightPhase™ (www.phaseone.com) single-shot camera back attachment on a Hasselblad 553 ELX camera (www.hasselblad.com) as previously described [15] (fig. 1). A total of 605 RGB 24-bit images of 3,056 × 2,032 pixels each were brought into registration with custom-made software by the application of a ‘least-square best-fit’ algorithm of the vertical fiducial markers embedded inside the tissue block, cropped to display a constant area of 15.4 × 9.7 cm, and resampled to 3,078 × 1,942 pixels at a final resolution of 50 µm/pixel.

Fig. 1.

Fig. 1

A photographic image of the surface of the tissue block during cryosectioning of the Visible Ear.

The images were imported into Adobe Photoshop® 7.0 (Adobe Systems Inc., San Jose, Calif., USA) and anatomical structures of interest were segmented manually into 28 different PSD (PhotoShop Document) image layers. Semiautomated selection tools such as ‘magic wand’ and ‘magnetic lasso’ were used to speed up the process whenever possible. Precision was enhanced by the use of a Wacom PL-400™ digitizer (www.wacom.com), an interactive display that allows the user to trace any outline with a pen-shaped pointing device directly on an LCD (liquid crystal display) screen.

Surface Reconstruction, Simplification and Smoothing

The segmented image layers were imported into Amira® 3.1 (Mercury Computer System, San Diego, Calif., USA) to generate 3-D polygonal models, similar to the process used in the MEEI Teaching Model [14]. Since the images were taken directly from the surface of the tissue block, distortions were reduced to a minimum. No interpolation was necessary, and only a minimum amount of smoothing was applied to the surface models. Each anatomical structure was then assigned a color, according to certain rules of convention that we adopted. For example, nerves were given different shades of yellow, arteries red, and veins different shades of blue, etc.

3-D Surface Viewer

Amira® provides a user-friendly and powerful software environment for creation and representation of 3-D models, however it is relatively expensive, which renders it impractical for wide distribution for teaching purposes. Students and residents in otolaryngology would be able to better appreciate the anatomy and 3-D spatial relationships if they could freely manipulate the 3-D models on their own computers without time or space restraints. Due to these considerations, we developed a standalone, down-loadable, and cross-platform software package, the 3-D Surface Viewer. This software was developed in C++ using OpenGL technology (www.OpenGL.org) and FLTK (Fast Light-weight Toolkit, an open source toolkit for GUI development. www.FLTK.org). Cross-platform compilation was made for Windows XP/2000, Mac OS X, and Linux Red Hat 9. We incorporated the 3-D Virtual Model of the Visible Ear into the 3-D Surface Viewer, and the whole package can be downloaded from our website at https://research.meei.harvard.edu/Otopathology/3dmodels/

Results

The 3-D Virtual Model of the Visible Ear is a high-fidelity, anatomically realistic human ear in its surgically relevant surroundings. The model contains 26 anatomical structures organized in six groups: Skin, Soft Tissue & Bone; Middle Ear; Inner Ear; Cranial Nerves; Major Blood Vessels, and Cranial Cavity. The Skin, Soft Tissue & Bone group includes skin & subcutaneous tissue, auricular cartilage, and bone. The Middle Ear group includes the tympanic membrane, malleus, incus, stapes, stapedius muscle, tensor tympani muscle, ossicular ligaments, eustachian tube cartilage, and mastoid air cells. The Inner Ear group includes the cochlea and vestibular sense organs. The Cranial Nerves group includes the lower eight cranial nerves: trigeminal, abducens, facial, cochleovestibular, glossopharyngeal, vagus, spinal accessory, and hypoglossal. The Major Blood Vessels group includes the internal carotid artery, the vertebral artery and branches, and the venous sinuses plus jugular vein. Finally, the Cranial Cavity group includes the dura and the central nervous system – cerebrum, brainstem, cerebellum and cerebrospinal fluid.

The Visible Ear model is packaged with the freeware 3-D Surface Viewer, which provides a user-friendly graphical interface to display and manipulate the 3-D surface models created in Amira® (fig. 2). In the 3-D Surface Viewer, users can rotate and zoom the 3-D models in real time using simple mouse controls. The visibility of each individual anatomical structure can be controlled and the degree of transparency can be adjusted. The 3-D models can be also clipped (sliced open) using the 2-D images, and the 2-D raw images can be superimposed onto the 3-D models at the level of the cleavage plane (fig. 3). The raw stack of images can be re-sectioned in three different orthogonal planes, and users can step through the images in different sections.

Fig. 2.

Fig. 2

A screen shot of the virtual model of the Visible Ear displayed in the 3-D Surface Viewer. The dura and CNS have been turned off, and the bone set to be half transparent.

Fig. 3.

Fig. 3

A screen shot of the virtual model of the Visible Ear displayed in the 3-D Surface Viewer, superimposed with three 2-D images in three orthogonal planes.

Discussion

The 3-D virtual model of the Visible Ear delivers realistic, interactive anatomic information about the middle, inner and outer ears in their surgically relevant surroundings. It is a useful teaching tool for relating 2-D morphology from sections to the complex 3-D anatomy, as well as for surgical training. The use of photographic images taken from the surface of the tissue block prevents the possible distortions that can occur during mounting of individual histological sections. This method assures the final 3-D model to be of high fidelity and anatomically realistic. The photographic images of the tissue block also retain the true color of the anatomical structures, which makes this data set a good candidate for realistic-looking volume rendering and surgical simulation [16, 17]. However, the photographic images lack those details in the histological sections which are seen due to staining. Therefore, there are limitations in terms of the level of detail that can be ascertained from 3-D reconstructions made from surface photographic images. For example, it is difficult to segment small structures in the labyrinth, such as the basilar membrane or the ductus reuniens. The existing MEEI Teaching Model shows structures such as the basilar membrane, but is based on histological sections, and therefore is compromised to a small degree by distortions due to histological preparation. With the recent development of non-rigid algorithms to register images, it may be possible in the future to use photographic images of block surfaces as references to align them with the histological sections by non-rigid transformations, and thereby to generate detailed, yet distortion-free 3-D reconstructions of very small anatomical structures.

Acknowledgement

This project was supported by a core grant from the NIDCD (P30 DC05209), by a NIH grant (U24 DC008559) and by Mr. Lakshmi Mittal.

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