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. 2010 Jun 30;5(6):e11187. doi: 10.1371/journal.pone.0011187

Evolution of Cooperation on Stochastic Dynamical Networks

Bin Wu 1,2,*, Da Zhou 3, Feng Fu 4, Qingjun Luo 5, Long Wang 1, Arne Traulsen 2
Editor: Olaf Sporns6
PMCID: PMC2894855  PMID: 20614025

Abstract

Cooperative behavior that increases the fitness of others at a cost to oneself can be promoted by natural selection only in the presence of an additional mechanism. One such mechanism is based on population structure, which can lead to clustering of cooperating agents. Recently, the focus has turned to complex dynamical population structures such as social networks, where the nodes represent individuals and links represent social relationships. We investigate how the dynamics of a social network can change the level of cooperation in the network. Individuals either update their strategies by imitating their partners or adjust their social ties. For the dynamics of the network structure, a random link is selected and breaks with a probability determined by the adjacent individuals. Once it is broken, a new one is established. This linking dynamics can be conveniently characterized by a Markov chain in the configuration space of an ever-changing network of interacting agents. Our model can be analytically solved provided the dynamics of links proceeds much faster than the dynamics of strategies. This leads to a simple rule for the evolution of cooperation: The more fragile links between cooperating players and non-cooperating players are (or the more robust links between cooperators are), the more likely cooperation prevails. Our approach may pave the way for analytically investigating coevolution of strategy and structure.

Introduction

Cooperation is ubiquitous in the real world ranging from genes to multicellular organisms [1][4]. Most importantly, human society is based upon cooperation. However this cooperative behavior apparently contradicts natural selection [5]: Selfish behavior will be rewarded during competition between individuals, because selfish individuals enjoy the benefits from the cooperation of others, but avoid the associated costs. Therefore, the puzzle how natural selection can lead to cooperation has fascinated evolutionary biologists since Darwin.

Evolutionary game theory is an intuitive and convenient framework to study this puzzle. As a metaphor, the Prisoner's Dilemma (PD) has been widely used to investigate the origin of cooperation. In this game, two players simultaneously decide whether to cooperate (Inline graphic) or to defect (Inline graphic). They both receive Inline graphic upon mutual cooperation and Inline graphic upon mutual defection. A defector exploiting a cooperator receives Inline graphic, and the exploited cooperator gets Inline graphic. This can be formalized in the form of a payoff matrix,

graphic file with name pone.0011187.e007.jpg (1)

The PD is characterized by the payoff ranking Inline graphic. For repeated games, the additional requirement Inline graphic ensures that alternating between strategies is less lucrative than repeated mutual cooperation. In the one shot PD, it is best for a rational individual never to cooperate irrespective of the co-player's decision. Thus, defection is the Nash Equilibrium [6]. However, the two players would be better off if they both cooperated, hence the dilemma. In an evolutionary setting, where payoff determines reproductive fitness, defectors can reproduce faster based on their higher payoff and cooperation diminishes - defection is evolutionary stable [7], [8]. Several mechanisms have been proposed to explain the persistence of cooperative behavior, including kin selection [9], direct [10], [11] and indirect reciprocity [12], [13], group selection [14], [15] as well as the network reciprocity [16]–. Furthermore, the relationship between these mechanisms receives an increasing attention [25][28].

Both in animal and human societies, individuals interact with a limited number of individuals. The interactions of individuals are often captured based on the network of contacts. Therefore, there has been an increasing interest in the influence of population structure on the evolution of cooperation.

Nowak and May first studied the PD game on regular lattices [16]. Subsequently, social dilemmas on regular graphs have been investigated [19][21], [29]. Many authors have also considered more complex networks, such as scale-free and small-world afterwards [17], [18], [24]. It has been well recognized that network topologies can play a crucial role in the evolution of cooperation, in addition to the payoff matrix and the update mechanism.

The network topology is assumed to be static in the above work. However, social relationships between individuals are not eternal, but are continuously changing in the real world. Therefore, the coevolution of strategy and network receives increasing attention [30][47].

Dynamical networks can significantly boost cooperation compared to static networks. On the one hand, cooperation thrives if individuals are able to promptly adjust their social ties, because this allows cooperators to escape from defectors [38]. Similarly, cooperation is more likely to occur if the favored relationships between cooperators (Inline graphic links) tend to be less fragile than adverse social ties (Inline graphic links) [37], [43]. The latter result is consistent with our empirical intuitions and is widely observed in the real world. However, most of the works on this issue are investigated only by numerical methods and not by analytical approaches. This is mainly because it is difficult to describe the coevolution of strategy and structure of a network analytically.

Pacheco et al. approximate their linking dynamics by ordinary differential equations [39][41], [43]. They found that fast linking dynamics leads to a transformation of the payoff matrix, such that e.g. cooperation in a Prisoner's Dilemma can be stabilized. This approach does not keep the total number of links constant. Moreover, the analytical approach does not take stochastic effects into account.

Here, we consider a linking dynamics described by a discrete stochastic model. The evolution of links can be described as a Markov chain, which is the starting point for our analytical considerations. We specify the conditions required for the payoff matrix to make cooperation stable. A simple rule is obtained when the linking dynamics proceeds sufficiently fast, which reveals quantitatively how the link breaking probabilities have to be chosen such that cooperation may gain a foothold. Furthermore, we show how our stochastic linking dynamics also results in a transformation of the payoff matrix as in [39].

Analysis

We consider the coevolution of strategy and structure in the PD game. Each player's strategy Inline graphic can either be cooperation (C) or defection (D), denoted by Inline graphic and Inline graphic, respectively. Initially, the whole population of size Inline graphic are situated on vertices of a regular graph with degree Inline graphic, where nodes indicate individuals while edges denote the pairwise partnerships between individuals. We consider the case where the total number of agents Inline graphic is much larger than the average degree Inline graphic. The payoff of each individual is obtained by playing the PD game with all of its immediate neighbors:

graphic file with name pone.0011187.e019.jpg (2)

where Inline graphic represents the neighborhood set of player Inline graphic and Inline graphic is the payoff matrix. Instead of the general matrix of the Prisoner's Dilemma Eq. (1) with four parameters, we consider a simpler payoff matrix,

graphic file with name pone.0011187.e023.jpg (3)

where the parameter Inline graphic, measuring how profitable unilateral defection is, ranges from zero to one. Note that this payoff matrix recovers the payoff ranking described above, Inline graphic.

We emphasize that Eq.(3) describes a special case of general PD games, but it is widely used in biology and sociology [1].

In each time step, an agent has the opportunity to change its strategy with probability Inline graphic. With probability Inline graphic, a link in the network can be changed. For Inline graphic, no strategy update takes place, hence the cooperation level stays unchanged and only the dynamical organization of cooperators and defectors can be observed [45]. For Inline graphic, this model degenerates to a PD game on a static regular graph, which has been studied in great detail [16], [19], [22], [29], [48].

Let us first consider the dynamics of links (which occurs with probability Inline graphic). In each rewiring step, a link Inline graphic is selected from the network at random (Inline graphic). The link remains intact with probability Inline graphic. With probability Inline graphic, the link is broken. In this case, one of the two adjacent players is picked at random and switches to a random player who is not its immediate neighbor in the population (see Fig. (1)). In this way, link Inline graphic is broken and a new link Inline graphic or Inline graphic is introduced.

Figure 1. Linking dynamics.

Figure 1

If the dashed link is selected in the topological evolution, it will be broken off with probability Inline graphic. If the dashed link is broken, then either A or B is selected to establish a new link. If A is chosen, then he switches to a random individual of the population who is not his current neighbors (B, D, E, F, G or J). Otherwise, B is chosen, then he also switches to a random individual of the population who is not his current neighbors (A, F, G, H, I or J).

We consider the case of Inline graphic. In this case, linking dynamics does not assume rationality of agents: Adverse Inline graphic links may be kept and advantageous Inline graphic links may sometimes be broken.

In contrast with previous analytical work focusing on a dynamical number of links [39], here the total number of links Inline graphic is constant in the evolution process as in [33], [38]. This constraint can imply a limited resource and avoids that all individuals are linked to all others (for generic parameter choices).

In the beginning, each link is assigned a name Inline graphic, where Inline graphic. In each time step, we choose a link Inline graphic at random, where the superscript denotes the time. If the selected link Inline graphic does not break, we have Inline graphic. If the link breaks, a new social tie is introduced, denoted as Inline graphic. We denote the type of link Inline graphic by Inline graphic, where Inline graphic can be Inline graphic, Inline graphic or Inline graphic. Herein, we investigate how Inline graphic changes with time Inline graphic.

The dynamics of Inline graphic can be captured by a Markov chain with transition matrix Inline graphic, which is the probability that an Inline graphic link transforms to a Inline graphic link in one time step. According to the linking dynamics, the probability of moving between Inline graphic and Inline graphic is zero. So, we only have to calculate Inline graphic or Inline graphic.

For instance, Inline graphic is the probability that Inline graphic of type Inline graphic transforms to Inline graphic of type Inline graphic. This occurs in the following cases:

  1. When Inline graphic is not selected in the linking dynamics (with probability Inline graphic);

  2. When Inline graphic is selected (with probability Inline graphic), this happens either when the original Inline graphic link is not broken off (with probability Inline graphic) or when the selected player of the original link switches to another cooperator provided the link is broken (with probability Inline graphic where Inline graphic is the frequency of cooperators). Hence,
    graphic file with name pone.0011187.e078.jpg (4)
    Similar considerations for other links lead to the transition probability matrix
    graphic file with name pone.0011187.e079.jpg (5)
    where Inline graphic is the identity matrix and the matrix Inline graphic is given by
    graphic file with name pone.0011187.e082.jpg (6)
    and Inline graphic is the frequency of defectors. We emphasize that the transition matrix is only an approximation, because it does not exclude the case that a player establishes a second link with one of its immediate neighbors. However, the approximation is very good when the degree of all links is much smaller than the population size.

Note that this Markov chain is irreducible and aperiodic when Inline graphic, hence there exists a unique stationary distribution Inline graphic determined by equation Inline graphic [49]. We find that

graphic file with name pone.0011187.e087.jpg (7)

where Inline graphic is a normalization factor. Here, Inline graphic represents the probability that a link Inline graphic is of type Inline graphic in the stationary regime. Therefore, the average number of Inline graphic links Inline graphic is given by:

graphic file with name pone.0011187.e094.jpg (8)

Thus, Inline graphic also represents the average fraction of Inline graphic links in the whole population in the stationary regime of the linking dynamics.

Let us now consider the dynamics of strategies (which occurs with probability Inline graphic). A player Inline graphic with strategy Inline graphic is selected at random, subsequently player Inline graphic with strategy Inline graphic is randomly selected among Inline graphic's current neighbors. Player Inline graphic compares the payoff with that of player Inline graphic and takes strategy Inline graphic with probability [48], [50]

graphic file with name pone.0011187.e106.jpg (9)

where Inline graphic and Inline graphic are the accumulated payoffs for Inline graphic and Inline graphic, respectively. The parameter Inline graphic denotes the intensity of selection. For Inline graphic, selection is weak and strategy changes are almost random. For Inline graphic, selection is strong and strategies of more successful agents are always adopted, whereas less successful agents are never imitated. In large, well mixed populations the dynamics can be approximated by [51]

graphic file with name pone.0011187.e114.jpg (10)

where Inline graphic is the Gaussian white noise with variance Inline graphic, Inline graphic and Inline graphic denote the average fitness of a cooperator and a defector, respectively. For large population size Inline graphic, the stochastic term vanishes [51] and we obtain

graphic file with name pone.0011187.e120.jpg (11)

Note that this equation has the same equilibrium properties as the usual replicator dynamics [8]

graphic file with name pone.0011187.e121.jpg (12)

If Inline graphic is sufficiently small, the structure of the system is close to the stationary state when strategies change. In this case, the stationary distribution of linking dynamics determines the average fitness of individuals [39]. Then, we can employ the strategy dynamics from well mixed populations for our structured system. The average payoff of cooperators is given by

graphic file with name pone.0011187.e123.jpg (13)

The average payoff of defectors is

graphic file with name pone.0011187.e124.jpg (14)

Equating Inline graphic and Inline graphic or, equivalently, substituting them into Eq. (12), we find that an unstable equilibrium Inline graphic emerges when

graphic file with name pone.0011187.e128.jpg (15)

It is located at

graphic file with name pone.0011187.e129.jpg (16)

This critical value Inline graphic determines the attraction basin of cooperation Inline graphic: Cooperators take over when their initial frequency Inline graphic is larger than this critical value, whereas defectors take over when Inline graphic is less than this critical value. In other words, the evolutionary PD game with linking dynamics is similar to that of the coordination game in well mixed population where both cooperation and defection are best replies to themselves.

Let us show how the PD game transforms into a coordination game under linking dynamics. Substituting Eqs. (13)(14) into Eq. (12) yields

graphic file with name pone.0011187.e134.jpg (17)

where the first factors are always positive and Inline graphic and Inline graphic are the payoffs of cooperators and defectors in a modified game with payoff matrix

graphic file with name pone.0011187.e137.jpg (18)

In other words, the coevolution of strategy and structure transforms the original PD game into another one. In particular, Inline graphic turns to a coordination game when Inline graphic, i.e., Inline graphic. Thus, the PD game with linking dynamics corresponds to a coordination game in a well mixed population [39], [40]. Cooperation is stable only when

graphic file with name pone.0011187.e141.jpg (19)

where Inline graphic.

The quantity Inline graphic measures the propensity for cooperators to form clusters that supports cooperation [16]. Indeed, remembering that Inline graphic indicates the probability with which an Inline graphic link breaks, Inline graphic characterizes the fragility ratio between Inline graphic and Inline graphic link. In particular, Inline graphic link are more fragile than Inline graphic links if Inline graphic exceeds zero. In other words, a cooperator is more likely to play with cooperators than defectors and to sustain the social relationship when Inline graphic is greater than zero. Therefore Inline graphic also illustrates how likely a cooperator is to interact with a cooperator. The greater Inline graphic, the more likely it is for cooperators to form clusters.

Increasing Inline graphic allows cooperators to spread more effectively and can allow them to invade from initially small clusters [52]. The quantity Inline graphic characterizes the propensity of cooperators to form clusters. Cooperation gains a foothold when Inline graphic is sufficiently large. Precisely, Inline graphic is sufficiently large when Inline graphic by Eq. (19). In this case, cooperator clusters expand and take over the whole population.

We have explained intuitively how Inline graphic enhances cooperation level. In addition, we can also show analytically that large Inline graphic leads to cooperation by enlarging the cooperation attraction basin:

Substituting Inline graphic to Eq. (16), we obtain:

graphic file with name pone.0011187.e163.jpg (20)

The quantity Inline graphic Inline graphic is always negative for all permitted parameters. Hence, Inline graphic is a decreasing function of Inline graphic. Since Inline graphic is the attraction basin of cooperation. Accordingly, increasing Inline graphic enlarges the attraction basin of cooperation. In other words, it requires fewer cooperators to take over the whole population with larger Inline graphic.

So far, it has been shown that the simple rule gives us an insight on how cooperation comes into being with linking dynamics. Furthermore, it can also be revealed that Inline graphic links should be less fragile [39] while Inline graphic ones should be easy to break in order to promote cooperation. Since Inline graphic, the larger Inline graphic or the smaller Inline graphic, the greater Inline graphic is. Thus cooperation is promoted when the probability to break Inline graphic links Inline graphic is large or the probability to break Inline graphic links Inline graphic is small. This is in line with previous numerical consideration [37], [38]. However, Inline graphic is independent of Inline graphic. Does this mean that Inline graphic has no impact on cooperation? In fact, it is not the case. On the contrary, Inline graphic plays an important role in promoting cooperation when Inline graphic holds. Actually, this simple rule only guarantees that the equilibrium Inline graphic of Eq. (16) lies between zero and one, where it is defined. However it is not sufficient to make cooperation advantageous. Besides, the initial frequency of cooperators should lie in the attraction basin of cooperation Inline graphic to make cooperators gain a foothold in the population. Nevertheless, notice that Eq. (16) can be rewritten as:

graphic file with name pone.0011187.e188.jpg (21)

hence, Inline graphic is a decreasing function of Inline graphic provided Inline graphic, i.e. the simple rule holds. In this way, increasing Inline graphic augments the attraction basin of cooperation Inline graphic (See Fig. (2)). Thus it is easier for cooperators to gain a foothold when Inline graphic is larger.

Figure 2. Final fraction of cooperators as a function of initial fraction of cooperators.

Figure 2

The symbols indicate the simulation while the arrows represent the analytical results. Both simulation and the analytical results show that fewer cooperators can invade a population of defectors when the Inline graphic ties are more fragile, which validates the analytical prediction. Inline graphic, Inline graphic, Inline graphic, Inline graphic, Inline graphic, Inline graphic and Inline graphic for all the three lines in the plot. In addition, each data point for all the plots from Fig. (2) to Fig. (6) is averaged over Inline graphic independent runs. And in each run, we set the mean value over time window of Inline graphic generations to be the final fraction of cooperators, after a transient time of Inline graphic generations.

In Fig. (3), we show that the simulation results are in agreement with our analytical predictions when the selection pressure is high, while the simulations deviate from the analytical results when the selection pressure is low. For strong selection, we find above the line Inline graphic, the cooperation level is low, which is consistent with our theoretical predictions. For weak selection, however, the cooperation level is almost Inline graphic for the parameter region closely above the line for Inline graphic between Inline graphic and Inline graphic, where the cooperation level should be low based on our the simple rule.

Figure 3. Results for the final fraction of cooperators for different selection pressure Inline graphic.

Figure 3

It shows how the selection pressure affects the analytical prediction. The black line is our analytical condition Inline graphic. Initially, all the individuals are situated on a regular graph of degree Inline graphic and size Inline graphic. Each individual is assigned to be a cooperator or a defector with the same probability. All plots from Fig. (3) to Fig. (6) share the same color code and initial condition. Analytical results predict that higher cooperation level can emerge only below the black line. Simulation results show that the analytical result is more accurate for strong selection than weak selection as expected. The error is induced by the finite population size effect. (other parameters Inline graphic, Inline graphic, and Inline graphic).

These deviations are due to both the finite population effect and the approximation of linking dynamics by Eq. (5). On the one hand, as mentioned above, the transition matrix Eq. (6) is only an approximation based on the global frequency of cooperators, while they are also influenced by local frequencies in the simulations. On the other hand, we use the replicator equation to describe the strategy evolution. But the replicator equation is only an approximation of the strategy evolution when the population size is sufficiently large, which implies that small fitness differences can influence the dynamics. This explains why our theoretical predictions are less accurate for weak selection. Therefore, we focus on strong selection in the following.

We first investigate how Inline graphic affects the evolution of cooperation. For each plot in Fig. (4), above the line Inline graphic, there is nearly no cooperation, while below the line, cooperation is possible. This is consistent with our simple rule. Furthermore, compared with the three plots in Fig. (4), we observe a decrease of the parameter region to sustain the cooperation when Inline graphic increases. It indicates that only a small temptation to defect can sustain cooperation.

Figure 4. Results for the final fraction of cooperators for different values of the payoff parameter Inline graphic.

Figure 4

The slope of the critical line is increasing when Inline graphic is decreasing, indicating that cooperators are more likely to emerge when the parameter Inline graphic is small. (Inline graphic, Inline graphic and Inline graphic. )

Let us further examine the role of Inline graphic in the evolution of cooperation by simulation. It is observed clearly in Fig. (5) that the more fragile Inline graphic ties are, the easier it is for cooperators to wipe out defectors. Intuitively, for greater Inline graphic, Inline graphic links are more likely to break and defectors are no longer trapped in their fruitless interactions and can instead seek new cooperators to exploit. Thus, it seems less likely to promote cooperation for large Inline graphic. However, both analytical and simulation results show that high Inline graphic promotes cooperation (See Eq. (21) and Fig. (2)). This is counter-intuitive. In fact, in this case, the quick partner-switching between defectors induces the heterogeneity of the population, which results in cooperation. Similar results have been reported in [43].

Figure 5. Results for the final fraction of cooperators for different values of Inline graphic.

Figure 5

It shows that quick partner switching between defectors, i.e., high Inline graphic, promotes cooperation. (Inline graphic, Inline graphic and Inline graphic.)

Finally, we turn to investigate the role of Inline graphic on the coevolution. Fig. (6) shows that for small Inline graphic, the result is in good agreement with the theoretical prediction, while deviates from the simple rule for large Inline graphic, as expected. Similar results have been reported in the analytical approach of Pacheco et al. [39]. Both analytical approaches are based on the time scale separation, i.e., all the links are almost in the stationary states when the strategy update occurs.

Figure 6. Results for the final fraction of cooperators for different values of Inline graphic.

Figure 6

Our analytical results are only valid under time scale separation, as shown in this plot. (Inline graphic, Inline graphic and Inline graphic)

Results and Discussion

To sum up, we have established a discrete model to describe the stochastic linking dynamics analytically in terms of a Markov chain. Based on this linking dynamics, we have studied the coevolution of strategy and network structure. A simple condition for the evolution of cooperation is obtained analytically that becomes more accurate when selection is stronger. The rule shows that the less fragile Inline graphic links are, the easier cooperation emerges. The more fragile Inline graphic links are, the easier cooperation prevails.

Compared to Pacheco et al.'s work, time scales separation also plays an important part in our analysis. In Pacheco et al.'s work, time separation is used to ensure that the linking dynamics is in the stationary regime when the strategy evolution happens. But in contrast to Pacheco et al.'s work, our analytical approach explicitly considers stochastic effects in the linking dynamics. Further, when the population size is sufficiently large, this Markov chain describing the linking dynamics can be approximated by a different system of differential equations. Since the total number of links is constant in our approach, there are only two independent variables describing the different kinds of links. In Pacheco et al.'s method, however, all the three variables are independent. In general, both methods lead to very similar qualitative results.

Regarding the coevolution of strategy and network, previous numerical work with constant number of links has assumed that dissatisfied ties are more likely to break off than satisfied ones. In this case, cooperation is more likely to be sustained. However, it has not been shown analytically that to what extent satisfied links are more stable than adverse ones to make cooperation gain a foothold. The simple rule Inline graphic reveals such a relation between the payoff matrix and the parameters of the linking dynamics. It shows under which conditions cooperation may prevail, provided the linking dynamics is sufficiently fast. Furthermore, we have provided a series of numerical results to validate the analytical results. We find that numerical results are in agreement with the analytical results for strong selection, yet may deviate from the analytical results for weak selection.

Acknowledgments

We thank C.S. Gokhale and W. Huang for help.

Footnotes

Competing Interests: The authors have declared that no competing interests exist.

Funding: B.W. gratefully acknowledges the financial support from China Scholarship Council (2009601286). D.Z. acknowledges support by the Natural Science Foundation of China (10625101) and 973 Fund (2006CB805900). L.W. acknowledges support by the National Natural Science Foundation of China (10972002 and 60736022). A.T. acknowledges support by the Emmy-Noether program of the Deutsche Forschungsgemeinschaft. The funders had no role in study design, data collection and analysis, decision to publish, or preparation of the manuscript.

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