Table 2. Use Limitations.
No Issue | Mildly Prohibitive | Moderately Prohibitive | Prohibitive | Extremely Prohibitive | |
Cost | |||||
Cost of AR/VR | 14% | 28% | 14% | 28% | 14% |
Software Cost | 42% | 14% | 0% | 28% | 14% |
Limitation | |||||
Ergonomics | 45% | 9% | 18% | 27% | 0% |
Video/Audio | 54% | 9% | 0% | 27% | 9% |
Battery | 54% | 0% | 18% | 9% | 18% |
Overall Function | 36% | 9% | 27% | 9% | 18% |